Player Matchup

Mulan
Mulan
Silky0Sullivan
Mulan
Level 143
God Stats
17W - 5L
1,777 SR
Queue Stats
442W - 254L
1,720 Elo+
Solo
Thoth
Thoth
ZæœZ
Thoth
Level 119
God Stats
23W - 8L
1,955 SR
Queue Stats
54W - 23L
1,854 Elo+
Party 1
Fenrir
Fenrir
sofocantesco
Fenrir
Level 146
God Stats
14W - 7L
1,594 SR
Queue Stats
304W - 249L
1,539 Elo+
Party 1
Team Averages
Level 136
1,775 SR
1,704 Elo+

VS

Team Averages
Level 108
1,496 SR
1,643 Elo+
Thoth
Thoth
DefinePride
Thoth
Level 160
God Stats
111W - 52L
1,571 SR
Queue Stats
644W - 229L
1,923 Elo+
Solo
Yemoja
Yemoja
StalinMainedAMC
Yemoja
Level 54
God Stats
9W - 21L
1,415 SR
Queue Stats
175W - 156L
1,563 Elo+
Party 2
Cernunnos
Cernunnos
jollyblondegiant
Cernunnos
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
79W - 52L
1,442 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 6
7,589
759
5,220
8,353
8,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
ZæœZ
Thoth
13
8 / 1 / 4
8,547
855
14,262
4,067
1,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
12
4 / 0 / 6
7,984
798
5,355
8,723
7,481
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 2
6,106
611
5,266
8,563
2,063
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
1 / 4 / 1
6,162
616
1,911
9,103
4,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
9
1 / 6 / 1
6,379
638
2,873
10,476
2,828
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
2
2
Deaths
15
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
3
1
6
6
L
1
4
1
0.38
W
Thoth
ZæœZ
Thoth
8
1
4
10
L
Cernunnos
1
6
1
0.25
W
Fenrir
4
0
6
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,837
Damage
10,050
21,143
Taken
28,142
16,968
Mitigated
9,128
8,049
Healing
3,792
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,266
133
0
1,453
8,563
2,063
0
4,861
3,627
22,027
0
W
5,220
850
129
3,776
8,353
8,145
525
2,746
5,607
0
17,827
L
1,911
891
311
1,618
9,103
4,237
0
4,514
4,356
6,236
0
W
Thoth
ZæœZ
Thoth
14,262
174
0
625
4,067
1,342
0
2,162
1,905
34,819
0
L
Cernunnos
2,873
857
0
410
10,476
2,828
0
5,295
4,997
0
9,737
W
Fenrir
5,355
1,416
0
3,519
8,723
7,481
1,273
2,563
6,160
0
18,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,120
Gold Earned
18,647
110
Minions Killed
63
5
Camps Cleared
3
607,984
Distance Traveled
453,529
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
6,106
611
35
4
2
188,744
4
W
Mulan
7,589
759
29
3
0
191,453
2
L
Yemoja
6,162
616
5
1
0
112,809
5
W
Thoth
8,547
855
54
5
1
212,488
0
L
Cernunnos
6,379
638
23
2
1
151,976
2
W
Fenrir
7,984
798
27
3
4
204,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role