Player Matchup

Tsukuyomi
Tsukuyomi
AbyssKingVoid
Tsukuyomi
Level 129
God Stats
2W - 3L
1,697 SR
Queue Stats
373W - 348L
1,612 Elo+
Solo
Jing Wei
Jing Wei
KING SPROUT
Jing Wei
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
346W - 313L
1,640 Elo+
Solo
Nu Wa
Nu Wa
SpheredFroggy
Nu Wa
Level 148
God Stats
10W - 5L
1,677 SR
Queue Stats
164W - 170L
1,715 Elo+
Solo
Artio
Artio
TDR6w6
Artio
Level 143
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 162L
1,500 Elo+
Solo
Odin
Odin
sonickenneth35
Odin
Level 133
God Stats
1W - 2L
1,782 SR
Queue Stats
71W - 59L
1,615 Elo+
Solo
Team Averages
Level 136
1,631 SR
1,616 Elo+

VS

Team Averages
Level 155
1,472 SR
1,632 Elo+
Hel
Hel
AxeMan1086
Hel
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
249W - 260L
1,590 Elo+
Solo
Thanatos
Thanatos
RealWavy
Thanatos
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 3L
1,566 Elo+
Solo
Atlas
Atlas
V1rtueGam1ng
Atlas
Level 158
God Stats
6W - 4L
1,763 SR
Queue Stats
143W - 147L
1,596 Elo+
Party 1
Nu Wa
Nu Wa
guiccimayn
Nu Wa
Level 154
God Stats
1W - 0L
1,304 SR
Queue Stats
43W - 27L
1,740 Elo+
Solo
Artemis
Artemis
hueycr3w
Artemis
Level 160
God Stats
3W - 1L
1,292 SR
Queue Stats
667W - 578L
1,666 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AbyssKingVoid
Tsukuyomi
13
4 / 2 / 0
7,791
557
5,528
8,301
2,873
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
KING SPROUT
Jing Wei
12
1 / 5 / 1
7,430
531
4,653
11,108
3,030
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
0 / 2 / 2
6,291
449
7,007
6,211
1,904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
TDR6w6
Artio
12
0 / 0 / 2
6,914
494
4,168
11,474
9,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

13
0 / 2 / 2
7,372
527
4,026
9,972
7,946
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 2
7,704
550
6,835
7,659
2,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Thanatos
RealWavy
Thanatos
15
3 / 2 / 2
8,324
595
4,548
11,089
4,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

12
0 / 0 / 6
7,296
521
4,284
8,983
7,140
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Nu Wa
15
4 / 2 / 1
8,749
625
8,152
7,342
2,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Artemis
hueycr3w
Artemis
14
2 / 1 / 2
8,319
594
9,281
7,814
2,454
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
5
Kills
11
11
Deaths
5
7
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AbyssKingVoid
Tsukuyomi
4
2
0
2
W
2
0
2
3
L
Jing Wei
KING SPROUT
Jing Wei
1
5
1
0.3
W
Thanatos
RealWavy
Thanatos
3
2
2
2
L
0
2
2
0.5
L
Artio
TDR6w6
Artio
0
0
2
1
W
0
0
6
3
W
Nu Wa
4
2
1
2.25
W
Artemis
hueycr3w
Artemis
2
1
2
3
L
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,382
Damage
33,100
47,066
Taken
42,887
25,011
Mitigated
19,266
17,047
Healing
29,450
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AbyssKingVoid
Tsukuyomi
5,528
1,589
0
2,999
8,301
2,873
0
3,057
5,244
0
45,822
W
6,835
197
1,992
4,839
7,659
2,528
520
3,074
4,343
53,078
0
L
Jing Wei
KING SPROUT
Jing Wei
4,653
3,579
0
3,827
11,108
3,030
0
2,603
8,505
0
47,724
W
Thanatos
RealWavy
Thanatos
4,548
972
0
12,657
11,089
4,224
0
1,169
9,704
0
53,959
L
7,007
965
0
745
6,211
1,904
0
3,929
2,282
40,262
0
L
Artio
TDR6w6
Artio
4,168
611
98
4,756
11,474
9,258
0
2,918
8,556
29,100
0
W
4,284
1,363
0
2,243
8,983
7,140
0
2,286
6,399
21,315
7,224
W
Nu Wa
8,152
2,943
0
2,748
7,342
2,920
92
531
6,671
48,395
5,393
W
Artemis
hueycr3w
Artemis
9,281
5,319
0
4,971
7,814
2,454
130
3,047
4,595
0
60,877
L
4,026
435
0
4,622
9,972
7,946
0
5,212
4,760
0
45,252

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,798
Gold Earned
40,392
422
Minions Killed
477
0
Camps Cleared
0
1,394,659
Distance Traveled
1,392,704
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
7,791
557
95
7
0
318,965
1
W
Hel
7,704
550
101
7
0
288,409
6
L
Jing Wei
7,430
531
100
7
0
232,990
2
W
Thanatos
8,324
595
121
9
0
318,044
2
L
Nu Wa
6,291
449
66
5
0
259,077
4
L
Artio
6,914
494
48
3
0
300,220
4
W
Atlas
7,296
521
32
2
0
272,794
2
W
Nu Wa
8,749
625
101
7
0
249,927
2
W
Artemis
8,319
594
122
9
0
263,530
6
L
Odin
7,372
527
113
8
0
283,407
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role