Player Matchup

Olorun
Olorun
BlakersW
Olorun
Level 85
God Stats
2W - 1L
1,264 SR
Queue Stats
105W - 98L
1,570 Elo+
Party 2
Erlang Shen
Erlang Shen
Boom_Bewm1
Erlang Shen
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
42W - 24L
1,517 Elo+
Party 3
Sylvanus
Sylvanus
Jagermorder
Sylvanus
Level 86
God Stats
1W - 1L
1,772 SR
Queue Stats
8W - 8L
1,661 Elo+
Party 3
Thanatos
Thanatos
ThUnDerGoDd
Thanatos
Level 66
God Stats
10W - 3L
1,687 SR
Queue Stats
38W - 34L
1,511 Elo+
Party 2
Hades
Hades
tuitionalboar
Hades
Level 81
God Stats
12W - 8L
1,285 SR
Queue Stats
309W - 312L
1,487 Elo+
Solo
Team Averages
Level 81
1,502 SR
1,549 Elo+

VS

Team Averages
Level 111
1,528 SR
1,487 Elo+
Mulan
Mulan
Aoshimaa
Mulan
Level 158
God Stats
1W - 3L
1,471 SR
Queue Stats
111W - 105L
1,421 Elo+
Party 1
Tiamat
Tiamat
Caezar22
Tiamat
Level 86
God Stats
0W - 3L
1,285 SR
Queue Stats
21W - 25L
1,461 Elo+
Solo
Heimdallr
Heimdallr
Darazul
Heimdallr
Level 105
God Stats
20W - 18L
1,546 SR
Queue Stats
97W - 74L
1,556 Elo+
Solo
Cerberus
Cerberus
Ozloh
Cerberus
Level 124
God Stats
6W - 7L
1,589 SR
Queue Stats
41W - 47L
1,428 Elo+
Party 1
Bastet
Bastet
iNHuMaNGamin
Bastet
Level 84
God Stats
26W - 21L
1,752 SR
Queue Stats
87W - 95L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
BlakersW
Olorun
12
1 / 2 / 4
6,760
615
5,515
7,188
2,291
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Erlang Shen
Boom_Bewm1
Erlang Shen
10
3 / 0 / 2
6,704
609
4,592
7,604
4,548
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sylvanus
Jagermorder
Sylvanus
11
3 / 0 / 3
6,679
607
6,045
4,887
2,368
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Thanatos
ThUnDerGoDd
Thanatos
12
6 / 3 / 0
7,234
658
4,931
6,814
2,617
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 2 / 2
6,764
615
7,448
10,496
7,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Aoshimaa
Mulan
10
0 / 3 / 3
5,787
526
5,764
10,356
5,489
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Caezar22
Tiamat
9
0 / 3 / 3
5,569
506
4,134
5,216
2,249
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
Darazul
Heimdallr
8
0 / 3 / 0
4,704
428
2,344
4,910
1,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Ozloh
Cerberus
8
0 / 3 / 1
4,910
446
1,877
10,945
3,311
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
12
7 / 3 / 0
7,070
643
8,077
9,543
2,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
14
15
Kills
7
7
Deaths
15
11
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Mulan
Aoshimaa
Mulan
0
3
3
0.5
W
Olorun
BlakersW
Olorun
1
2
4
1.5
W
Erlang Shen
Boom_Bewm1
Erlang Shen
3
0
2
4
L
Tiamat
Caezar22
Tiamat
0
3
3
0.5
L
Heimdallr
Darazul
Heimdallr
0
3
0
0
W
Sylvanus
Jagermorder
Sylvanus
3
0
3
4.5
L
Cerberus
Ozloh
Cerberus
0
3
1
0.17
W
Thanatos
ThUnDerGoDd
Thanatos
6
3
0
2
L
Bastet
7
3
0
2.33
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,531
Damage
22,196
36,989
Taken
40,970
18,847
Mitigated
14,906
21,899
Healing
14,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Aoshimaa
Mulan
5,764
977
0
3,744
10,356
5,489
468
5,963
4,393
0
31,275
W
Olorun
BlakersW
Olorun
5,515
2,845
0
2,992
7,188
2,291
114
2,641
4,357
40,839
0
W
Erlang Shen
Boom_Bewm1
Erlang Shen
4,592
2,061
1,288
3,041
7,604
4,548
205
1,411
6,132
4,120
22,499
L
Tiamat
Caezar22
Tiamat
4,134
461
0
1,276
5,216
2,249
0
2,727
2,489
27,554
0
L
Heimdallr
Darazul
Heimdallr
2,344
1,385
0
831
4,910
1,073
0
1,729
3,181
0
17,864
W
Sylvanus
Jagermorder
Sylvanus
6,045
2,772
818
2,316
4,887
2,368
387
496
4,371
29,752
13,093
L
Cerberus
Ozloh
Cerberus
1,877
295
1,102
3,296
10,945
3,311
0
5,199
5,746
14,318
0
W
Thanatos
ThUnDerGoDd
Thanatos
4,931
1,023
0
5,398
6,814
2,617
0
1,074
5,589
0
31,256
L
Bastet
8,077
2,550
0
4,115
9,543
2,784
0
2,798
6,745
0
39,394
W
7,448
1,830
26
6,020
10,496
7,023
240
0
9,876
35,941
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,141
Gold Earned
28,040
348
Minions Killed
264
0
Camps Cleared
0
1,080,801
Distance Traveled
1,059,142
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,787
526
64
6
0
209,695
5
W
Olorun
6,760
615
97
9
0
192,105
4
W
Erlang Shen
6,704
609
37
3
0
232,801
3
L
Tiamat
5,569
506
61
6
0
201,446
1
L
Heimdallr
4,704
428
37
3
0
202,280
5
W
Sylvanus
6,679
607
81
7
0
224,074
0
L
Cerberus
4,910
446
21
2
0
212,118
2
W
Thanatos
7,234
658
60
5
0
241,855
0
L
Bastet
7,070
643
81
7
0
233,603
0
W
Hades
6,764
615
73
7
0
189,966
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role