Player Matchup

Bastet
Bastet
 
Bastet
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Atlas
Atlas
Mr_Shockwire
Atlas
Level 109
God Stats
1W - 2L
1,465 SR
Queue Stats
13W - 11L
1,634 Elo+
Party 2
Chronos
Chronos
NotoriousJayDogs
Chronos
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
285W - 289L
1,552 Elo+
Solo
Neith
Neith
SeniorrDingDong
Neith
Level 154
God Stats
9W - 3L
1,648 SR
Queue Stats
139W - 169L
1,390 Elo+
Party 1
Jormungandr
Jormungandr
solidus__3
Jormungandr
Level 116
God Stats
104W - 96L
1,494 SR
Queue Stats
169W - 178L
1,461 Elo+
Party 1
Team Averages
Level 135
1,521 SR
1,507 Elo+

VS

Team Averages
Level 107
1,593 SR
1,455 Elo+
Skadi
Skadi
DJPhatgrindz
Skadi
Level 68
God Stats
1W - 3L
1,579 SR
Queue Stats
26W - 30L
1,444 Elo+
Solo
Agni
Agni
DjBatts-666
Agni
Level 128
God Stats
0W - 1L
1,544 SR
Queue Stats
10W - 10L
1,437 Elo+
Solo
Vulcan
Vulcan
TheRealHUNGarian
Vulcan
Level 62
God Stats
85W - 94L
1,393 SR
Queue Stats
295W - 326L
1,426 Elo+
Solo
Thanatos
Thanatos
bIGw00D1234567
Thanatos
Level 152
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 7L
1,405 Elo+
Solo
Neith
Neith
crackhead_2526
Neith
Level 125
God Stats
0W - 1L
1,949 SR
Queue Stats
20W - 15L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
15
3 / 4 / 11
8,646
786
12,453
9,503
2,961
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

15
2 / 1 / 9
9,016
820
6,926
14,955
5,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 1 / 1
8,643
786
2,403
4,826
1,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
7 / 1 / 4
9,485
862
4,085
6,264
2,526
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
solidus__3
Jormungandr
15
1 / 1 / 8
8,448
768
6,616
10,594
5,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 3
8,147
741
9,448
10,233
4,114
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
1 / 5 / 3
7,311
665
6,758
7,717
2,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

13
0 / 1 / 4
7,474
679
5,715
3,804
1,294
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
12
3 / 5 / 3
7,701
700
4,264
6,918
2,411
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

15
2 / 2 / 3
8,263
751
6,164
8,796
2,878
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
24
17
Kills
8
8
Deaths
17
33
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
3
4
11
2.13
L
2
4
3
0.88
L
1
5
3
0.5
W
2
1
9
6.5
W
4
1
1
4.5
W
7
1
4
9
L
0
1
4
2
L
Thanatos
3
5
3
0.9
L
2
2
3
1.75
W
Jormungandr
solidus__3
Jormungandr
1
1
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,483
Damage
32,349
46,142
Taken
37,468
18,166
Mitigated
13,056
15,379
Healing
7,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,453
1,782
277
1,834
9,503
2,961
0
2,087
7,225
0
24,515
L
9,448
3,049
138
2,298
10,233
4,114
30
4,580
5,653
0
21,834
L
6,758
518
0
1,194
7,717
2,359
0
3,317
4,400
14,015
0
W
6,926
2,728
2,289
6,724
14,955
5,816
107
6,318
8,530
23,004
0
W
2,403
115
0
1,140
4,826
1,564
514
1,680
3,072
28,672
0
W
4,085
1,429
0
1,578
6,264
2,526
2,050
578
5,605
0
33,624
L
5,715
3,296
0
0
3,804
1,294
0
2,781
1,023
24,074
0
L
Thanatos
4,264
1,467
0
2,162
6,918
2,411
0
1,052
5,866
0
8,054
L
6,164
2,000
0
1,880
8,796
2,878
0
4,215
4,581
0
29,052
W
Jormungandr
solidus__3
Jormungandr
6,616
850
0
1,537
10,594
5,299
135
1,810
8,489
37,107
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,238
Gold Earned
38,896
245
Minions Killed
171
0
Camps Cleared
0
1,191,481
Distance Traveled
997,933
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,646
786
34
3
0
266,385
2
L
Skadi
8,147
741
29
3
0
210,238
1
L
Agni
7,311
665
29
3
0
204,762
7
W
Atlas
9,016
820
31
3
0
219,517
5
W
Chronos
8,643
786
51
5
0
230,908
3
W
Neith
9,485
862
70
6
0
225,701
4
L
Vulcan
7,474
679
42
4
0
221,355
0
L
Thanatos
7,701
700
7
1
0
139,068
3
L
Neith
8,263
751
64
6
0
222,510
1
W
Jormungandr
8,448
768
59
5
0
248,970
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role