Player Matchup

Zeus
Zeus
Dirksinator
Zeus
Level 122
God Stats
66W - 41L
1,835 SR
Queue Stats
120W - 108L
1,648 Elo+
Party 1
Gilgamesh
Gilgamesh
Impazzit0
Gilgamesh
Level 140
God Stats
9W - 0L
1,631 SR
Queue Stats
121W - 108L
1,631 Elo+
Party 1
Ratatoskr
Ratatoskr
N a d e6656
Ratatoskr
Level 160
God Stats
6W - 1L
1,689 SR
Queue Stats
120W - 103L
1,651 Elo+
Party 1
Neith
Neith
WhateverCobra64
Neith
Level 24
God Stats
47W - 34L
1,688 SR
Queue Stats
119W - 100L
1,647 Elo+
Party 1
Artio
Artio
lPlaneswalker
Artio
Level 158
God Stats
4W - 4L
1,500 SR
Queue Stats
514W - 402L
1,618 Elo+
Party 1
Team Averages
Level 121
1,669 SR
1,639 Elo+

VS

Team Averages
Level 63
1,587 SR
1,601 Elo+
Tyr
Tyr
 
Tyr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
 
He Bo
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
TuftyLeader9085
Cthulhu
Level 48
God Stats
3W - 7L
1,833 SR
Queue Stats
22W - 17L
1,700 Elo+
Solo
Kukulkan
Kukulkan
justmakeaname
Kukulkan
Level 6
God Stats
9W - 3L
1,826 SR
Queue Stats
12W - 6L
1,776 Elo+
Solo
Set
Set
silverrrose
Set
Level 26
God Stats
0W - 2L
1,275 SR
Queue Stats
17W - 17L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
7 / 4 / 8
8,570
857
10,404
7,932
2,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Impazzit0
Gilgamesh
16
10 / 2 / 9
9,081
908
8,915
13,276
6,294
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
N a d e6656
Ratatoskr
15
5 / 1 / 9
8,390
839
10,133
8,304
5,548
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
4 / 1 / 3
7,904
790
3,034
4,840
2,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
1 / 2 / 18
8,100
810
6,084
10,123
7,715
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
15
4 / 5 / 3
8,860
886
7,109
9,923
7,408
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

He Bo
 
He Bo
13
2 / 6 / 4
7,513
751
4,370
8,852
2,129
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
1 / 4 / 4
7,210
721
7,706
10,692
7,148
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
justmakeaname
Kukulkan
13
2 / 5 / 2
7,429
743
5,364
6,878
2,135
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 3
6,981
698
4,611
7,900
4,093
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
25
27
Kills
9
10
Deaths
27
47
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Tyr
 
Tyr
4
5
3
1.1
L
He Bo
 
He Bo
2
6
4
0.67
W
7
4
8
2.75
W
Gilgamesh
Impazzit0
Gilgamesh
10
2
9
7.25
W
Ratatoskr
N a d e6656
Ratatoskr
5
1
9
9.5
L
1
4
4
0.75
W
4
1
3
5.5
L
Kukulkan
justmakeaname
Kukulkan
2
5
2
0.6
W
1
2
18
5
L
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,570
Damage
29,160
44,475
Taken
44,245
24,652
Mitigated
22,913
13,087
Healing
3,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tyr
 
Tyr
7,109
247
0
670
9,923
7,408
0
3,866
5,615
0
23,383
L
He Bo
 
He Bo
4,370
427
0
121
8,852
2,129
0
3,945
4,622
12,849
0
W
10,404
1,316
69
700
7,932
2,999
834
3,101
4,697
29,702
0
W
Gilgamesh
Impazzit0
Gilgamesh
8,915
2,919
701
980
13,276
6,294
1,113
2,661
10,169
0
30,178
W
Ratatoskr
N a d e6656
Ratatoskr
10,133
1,973
0
3,876
8,304
5,548
683
3,107
5,047
0
22,118
L
7,706
83
94
2,012
10,692
7,148
0
2,318
8,048
18,040
0
W
3,034
934
0
1,854
4,840
2,096
683
3,687
1,153
0
16,561
L
Kukulkan
justmakeaname
Kukulkan
5,364
306
0
0
6,878
2,135
0
3,921
2,702
19,785
0
W
6,084
754
1,271
3,636
10,123
7,715
888
4,274
5,462
14,268
0
L
4,611
1,742
0
471
7,900
4,093
751
1,810
5,952
0
14,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,045
Gold Earned
37,993
176
Minions Killed
140
0
Camps Cleared
0
1,131,504
Distance Traveled
1,000,504
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,860
886
39
4
0
232,724
1
L
He Bo
7,513
751
14
1
0
182,258
1
W
Zeus
8,570
857
52
5
0
219,461
2
W
Gilgamesh
9,081
908
41
4
0
231,521
1
W
Ratatoskr
8,390
839
27
3
0
249,903
4
L
Cthulhu
7,210
721
25
3
0
209,890
0
W
Neith
7,904
790
36
4
0
199,173
0
L
Kukulkan
7,429
743
36
4
0
190,221
0
W
Artio
8,100
810
20
2
0
231,446
4
L
Set
6,981
698
26
3
0
185,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role