Player Matchup

Chaac
Chaac
Czvorte
Chaac
Level 87
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,933 Elo+
Party 2
Odin
Odin
Ram_Rancher_
Odin
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,480 Elo+
Party 2
Nox
Nox
SmileRightNow
Nox
Level 89
God Stats
3W - 1L
1,792 SR
Queue Stats
24W - 27L
1,538 Elo+
Party 2
Team Averages
Level 91
1,597 SR
1,650 Elo+

VS

Team Averages
Level 106
1,612 SR
1,449 Elo+
Ra
Ra
dark-senj
Ra
Level 122
God Stats
1W - 3L
1,500 SR
Queue Stats
151W - 210L
1,391 Elo+
Party 1
Bacchus
Bacchus
gioiel28_
Bacchus
Level 88
God Stats
0W - 4L
1,500 SR
Queue Stats
161W - 221L
1,385 Elo+
Party 1
Loki
Loki
mijiq
Loki
Level 109
God Stats
7W - 11L
1,835 SR
Queue Stats
172W - 158L
1,573 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Czvorte
Chaac
12
1 / 3 / 8
8,534
711
8,806
11,000
8,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 0 / 5
10,056
838
9,305
6,885
4,866
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
5 / 2 / 9
9,179
765
10,481
6,276
2,594
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 6 / 0
8,552
713
8,564
9,389
2,579
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Bacchus
gioiel28_
Bacchus
12
1 / 5 / 4
7,817
651
3,966
11,124
11,582
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Loki
mijiq
Loki
12
0 / 4 / 4
7,838
653
4,520
12,483
4,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
13
15
Kills
5
5
Deaths
15
22
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Chaac
Czvorte
Chaac
1
3
8
1.67
W
9
0
5
11.5
W
5
2
9
4.75
L
4
6
0
0.67
L
Bacchus
gioiel28_
Bacchus
1
5
4
0.6
L
Loki
mijiq
Loki
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,592
Damage
17,050
24,161
Taken
32,996
15,557
Mitigated
18,707
4,744
Healing
4,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Czvorte
Chaac
8,806
1,002
0
3,210
11,000
8,097
65
6,497
4,503
5,583
25,048
W
9,305
3,427
0
817
6,885
4,866
361
3,387
3,498
0
17,724
W
10,481
1,277
0
717
6,276
2,594
416
2,967
3,309
24,143
0
L
8,564
849
883
1,586
9,389
2,579
29
2,605
6,346
30,372
0
L
Bacchus
gioiel28_
Bacchus
3,966
867
332
733
11,124
11,582
125
4,361
6,084
6,713
0
L
Loki
mijiq
Loki
4,520
324
0
1,088
12,483
4,546
0
5,721
6,222
0
28,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,769
Gold Earned
24,207
99
Minions Killed
107
5
Camps Cleared
7
682,798
Distance Traveled
658,893
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,534
711
46
4
2
223,886
0
W
Odin
10,056
838
30
3
1
230,618
2
W
Nox
9,179
765
23
2
2
228,294
5
L
Ra
8,552
713
57
5
3
204,723
0
L
Bacchus
7,817
651
9
1
0
213,151
0
L
Loki
7,838
653
41
3
4
241,019
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role