Player Matchup

Ah Muzen Cab
Ah Muzen Cab
AkhyPotteur
Ah Muzen Cab
Level 60
God Stats
5W - 2L
1,890 SR
Queue Stats
23W - 7L
1,826 Elo+
Party 2
Nemesis
Nemesis
Demeterus
Nemesis
Level 128
God Stats
3W - 1L
1,728 SR
Queue Stats
99W - 122L
1,505 Elo+
Party 3
Zhong Kui
Zhong Kui
Meliodas62
Zhong Kui
Level 136
God Stats
3W - 0L
1,321 SR
Queue Stats
109W - 108L
1,684 Elo+
Party 2
Eset
Eset
ValelMVG
Eset
Level 36
God Stats
2W - 5L
1,305 SR
Queue Stats
27W - 48L
1,426 Elo+
Party 3
Ullr
Ullr
billy_9_milli
Ullr
Level 6
God Stats
3W - 0L
1,500 SR
Queue Stats
58W - 34L
1,801 Elo+
Party 2
Team Averages
Level 73
1,549 SR
1,648 Elo+

VS

Team Averages
Level 92
1,572 SR
1,630 Elo+
Sol
Sol
Delphi01
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,320 Elo+
Solo
Bellona
Bellona
almighty_Elk
Bellona
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
ifitall
Ah Muzen Cab
Level 18
God Stats
1W - 1L
1,882 SR
Queue Stats
3W - 2L
1,744 Elo+
Party 1
Zeus
Zeus
nickwillie
Zeus
Level 154
God Stats
0W - 1L
1,476 SR
Queue Stats
6W - 4L
1,840 Elo+
Party 1
Baron Samedi
Baron Samedi
yassin-kbd
Baron Samedi
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,744 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
AkhyPotteur
Ah Muzen Cab
20
7 / 6 / 10
12,582
839
17,734
16,934
4,950
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
Demeterus
Nemesis
20
8 / 4 / 11
12,557
837
13,245
16,365
6,786
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Meliodas62
Zhong Kui
19
3 / 4 / 14
11,771
785
13,233
15,550
10,015
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Eset
18
7 / 7 / 11
11,753
784
11,192
15,672
4,876
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
8 / 2 / 9
12,665
844
14,822
13,689
4,507
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 12 / 5
9,153
610
4,469
16,194
4,416
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
almighty_Elk
Bellona
20
6 / 6 / 9
12,047
803
13,762
24,923
20,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Muzen Cab
ifitall
Ah Muzen Cab
17
2 / 8 / 5
10,143
676
6,390
15,909
7,180
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
6 / 3 / 10
11,951
797
26,456
15,079
5,057
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
yassin-kbd
Baron Samedi
20
8 / 4 / 10
13,186
879
14,613
11,279
6,314
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
61
33
Kills
22
23
Deaths
33
55
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
AkhyPotteur
Ah Muzen Cab
7
6
10
2
L
0
12
5
0.21
W
Nemesis
Demeterus
Nemesis
8
4
11
3.38
W
Zhong Kui
Meliodas62
Zhong Kui
3
4
14
2.5
W
Eset
7
7
11
1.79
L
Bellona
almighty_Elk
Bellona
6
6
9
1.75
W
8
2
9
6.25
L
Ah Muzen Cab
ifitall
Ah Muzen Cab
2
8
5
0.56
L
6
3
10
3.67
L
Baron Samedi
yassin-kbd
Baron Samedi
8
4
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,226
Damage
65,690
78,210
Taken
83,384
31,134
Mitigated
43,822
18,088
Healing
18,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
AkhyPotteur
Ah Muzen Cab
17,734
8,363
0
3,520
16,934
4,950
4,213
9,309
6,762
0
50,709
L
4,469
1,391
0
1,203
16,194
4,416
495
5,227
10,829
15,109
0
W
Nemesis
Demeterus
Nemesis
13,245
6,508
0
4,685
16,365
6,786
1,890
10,690
5,095
0
42,497
W
Zhong Kui
Meliodas62
Zhong Kui
13,233
474
0
4,465
15,550
10,015
558
6,648
8,306
29,991
0
W
Eset
11,192
203
487
2,893
15,672
4,876
875
9,573
5,447
27,915
0
L
Bellona
almighty_Elk
Bellona
13,762
4,880
0
5,438
24,923
20,855
0
9,961
14,778
0
37,078
W
14,822
4,455
0
2,038
13,689
4,507
605
6,896
6,114
0
66,622
L
Ah Muzen Cab
ifitall
Ah Muzen Cab
6,390
1,621
0
3,308
15,909
7,180
1,595
2,299
13,532
0
28,676
L
26,456
3,204
0
3,055
15,079
5,057
0
1,847
13,180
64,177
0
L
Baron Samedi
yassin-kbd
Baron Samedi
14,613
418
2,450
2,680
11,279
6,314
0
4,491
6,640
46,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,328
Gold Earned
56,480
318
Minions Killed
299
0
Camps Cleared
0
1,646,336
Distance Traveled
1,394,235
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
12,582
839
66
4
0
317,194
1
L
Sol
9,153
610
23
2
0
229,946
3
W
Nemesis
12,557
837
42
3
0
373,272
3
W
Zhong Kui
11,771
785
53
4
0
312,165
0
W
Eset
11,753
784
47
3
0
280,148
1
L
Bellona
12,047
803
55
4
0
319,271
0
W
Ullr
12,665
844
110
7
0
363,557
8
L
Ah Muzen Cab
10,143
676
41
3
0
265,487
0
L
Zeus
11,951
797
86
6
0
291,871
0
L
Baron Samedi
13,186
879
94
6
0
287,660
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role