Player Matchup

Kukulkan
Kukulkan
Celestiane
Kukulkan
Level 76
God Stats
2W - 0L
1,500 SR
Queue Stats
37W - 16L
1,440 Elo+
Party 1
Ares
Ares
Tabbernakkle
Ares
Level 17
God Stats
13W - 2L
1,269 SR
Queue Stats
27W - 10L
1,307 Elo+
Party 1
Achilles
Achilles
jackowats
Achilles
Level 145
God Stats
2W - 1L
1,269 SR
Queue Stats
95W - 63L
1,607 Elo+
Party 1
Team Averages
Level 79
1,346 SR
1,451 Elo+

VS

Team Averages
Level 57
1,431 SR
1,082 Elo+
Hera
Hera
Darknighthero
Hera
Level 107
God Stats
1W - 1L
1,452 SR
Queue Stats
2W - 3L
1,404 Elo+
Solo
Sun Wukong
Sun Wukong
jaylenthenoob
Sun Wukong
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 10L
921 Elo+
Party 2
Tsukuyomi
Tsukuyomi
xXonichanXx231
Tsukuyomi
Level 36
God Stats
1W - 4L
1,340 SR
Queue Stats
1W - 10L
921 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Celestiane
Kukulkan
13
1 / 0 / 6
8,417
701
6,309
4,776
2,186
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 0 / 7
9,435
786
5,880
8,201
8,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Achilles
jackowats
Achilles
14
6 / 3 / 3
9,395
783
9,861
12,490
14,894
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,560
630
6,924
6,812
2,480
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
jaylenthenoob
Sun Wukong
12
2 / 2 / 0
7,573
631
6,815
10,779
8,426
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
xXonichanXx231
Tsukuyomi
12
0 / 3 / 2
7,668
639
4,916
9,355
4,130
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
9
Kills
3
3
Deaths
9
16
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Celestiane
Kukulkan
1
0
6
4
L
1
4
1
0.38
W
2
0
7
5.5
W
Achilles
jackowats
Achilles
6
3
3
2.5
L
Sun Wukong
jaylenthenoob
Sun Wukong
2
2
0
1
L
Tsukuyomi
xXonichanXx231
Tsukuyomi
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,050
Damage
18,655
25,467
Taken
26,946
25,901
Mitigated
15,036
4,936
Healing
4,324
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Celestiane
Kukulkan
6,309
1,415
48
748
4,776
2,186
465
1,816
2,786
38,689
0
L
6,924
1,299
0
0
6,812
2,480
13
2,545
4,267
18,007
0
W
5,880
654
0
3,085
8,201
8,821
796
2,096
5,895
16,450
0
W
Achilles
jackowats
Achilles
9,861
1,893
0
1,055
12,490
14,894
148
3,276
8,808
0
25,758
L
Sun Wukong
jaylenthenoob
Sun Wukong
6,815
1,119
0
1,742
10,779
8,426
0
5,438
5,341
0
18,684
L
Tsukuyomi
xXonichanXx231
Tsukuyomi
4,916
809
201
2,381
9,355
4,130
0
4,480
4,875
0
28,925

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,247
Gold Earned
22,801
130
Minions Killed
104
6
Camps Cleared
3
714,038
Distance Traveled
643,504
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,417
701
75
6
3
237,180
3
L
Hera
7,560
630
40
3
1
168,012
0
W
Ares
9,435
786
16
1
0
241,570
1
W
Achilles
9,395
783
39
3
3
235,288
2
L
Sun Wukong
7,573
631
17
1
1
239,985
1
L
Tsukuyomi
7,668
639
47
4
1
235,507
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role