Player Matchup

Scylla
Scylla
BlazinRocky2025
Scylla
Level 64
God Stats
31W - 44L
1,282 SR
Queue Stats
250W - 285L
1,412 Elo+
Party 1
Arachne
Arachne
ZendayasOnlyFans
Arachne
Level 61
God Stats
4W - 3L
1,551 SR
Queue Stats
252W - 376L
1,385 Elo+
Solo
Jormungandr
Jormungandr
Zvierray
Jormungandr
Level 29
God Stats
22W - 34L
1,482 SR
Queue Stats
62W - 95L
1,404 Elo+
Party 1
Team Averages
Level 51
1,438 SR
1,400 Elo+

VS

Team Averages
Level 28
1,458 SR
1,564 Elo+
Cthulhu
Cthulhu
AleX86215
Cthulhu
Level 25
God Stats
0W - 2L
1,311 SR
Queue Stats
7W - 6L
1,645 Elo+
Party 2
Zeus
Zeus
ItsJoshi_PR
Zeus
Level 26
God Stats
6W - 7L
1,562 SR
Queue Stats
7W - 9L
1,547 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Maniac_Assault
Tsukuyomi
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 6 / 8
9,614
874
9,097
9,545
2,986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
17 / 4 / 8
11,348
1,032
18,215
14,043
6,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Zvierray
Jormungandr
15
7 / 1 / 12
9,980
907
12,069
10,468
7,416
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
AleX86215
Cthulhu
12
2 / 9 / 8
8,879
807
6,109
20,966
8,396
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

12
2 / 10 / 6
8,432
767
5,829
10,890
3,463
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tsukuyomi
Maniac_Assault
Tsukuyomi
11
7 / 11 / 2
9,048
823
11,244
12,878
4,993
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
27
30
Kills
11
11
Deaths
30
28
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
AleX86215
Cthulhu
2
9
8
0.67
W
6
6
8
1.67
L
2
10
6
0.5
L
Tsukuyomi
Maniac_Assault
Tsukuyomi
7
11
2
0.73
W
17
4
8
5.25
W
Jormungandr
Zvierray
Jormungandr
7
1
12
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,381
Damage
23,182
34,056
Taken
44,734
16,901
Mitigated
16,852
9,824
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
AleX86215
Cthulhu
6,109
1,071
140
2,057
20,966
8,396
72
9,187
11,456
14,528
0
W
9,097
641
0
1,752
9,545
2,986
725
3,341
6,204
27,120
0
L
5,829
1,049
254
943
10,890
3,463
180
5,160
5,586
18,133
0
L
Tsukuyomi
Maniac_Assault
Tsukuyomi
11,244
4,515
0
542
12,878
4,993
0
6,286
6,526
0
22,046
W
18,215
12,220
366
6,770
14,043
6,499
0
5,430
8,613
0
38,387
W
Jormungandr
Zvierray
Jormungandr
12,069
3,028
232
704
10,468
7,416
770
3,726
6,742
27,439
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,942
Gold Earned
26,359
103
Minions Killed
101
8
Camps Cleared
0
604,599
Distance Traveled
496,991
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
8,879
807
24
2
0
176,682
0
W
Scylla
9,614
874
43
4
3
170,119
0
L
Zeus
8,432
767
38
3
0
149,071
0
L
Tsukuyomi
9,048
823
39
4
0
171,238
1
W
Arachne
11,348
1,032
30
3
4
233,847
1
W
Jormungandr
9,980
907
30
3
1
200,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role