Player Matchup

Loki
Loki
Gold IV
James_slx
Loki
Gold IV
Level 122
God Stats
3W - 4L
1,116 SR
Queue Stats
397W - 412L
1,493 MMR
Solo
Chiron
Chiron
Gold V
MarquesH7
Chiron
Gold V
Level 123
God Stats
4W - 5L
1,269 SR
Queue Stats
47W - 44L
1,491 MMR
Solo
Nu Wa
Nu Wa
Gold V
Patchioulo
Nu Wa
Gold V
Level 127
God Stats
1W - 0L
1,964 SR
Queue Stats
23W - 28L
1,497 MMR
Party 1
Osiris
Osiris
Gold IV
Snubbels
Osiris
Gold IV
Level 134
God Stats
13W - 7L
1,498 SR
Queue Stats
33W - 35L
1,477 MMR
Solo
Geb
Geb
Silver II
Valhalla1644
Geb
Silver II
Level 123
God Stats
25W - 23L
1,717 SR
Queue Stats
70W - 71L
1,493 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 126
1,513 SR
1,490 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 120
1,584 SR
1,490 MMR
Scylla
Scylla
Bronze III
DannyV-LFC
Scylla
Bronze III
Level 94
God Stats
3W - 4L
1,500 SR
Queue Stats
12W - 11L
1,500 MMR
Solo
Artio
Artio
Gold III
LACHMICH TOD
Artio
Gold III
Level 160
God Stats
17W - 17L
1,639 SR
Queue Stats
778W - 793L
1,465 MMR
Solo
Xbalanque
Xbalanque
Bronze III
LivingDarkness4
Xbalanque
Bronze III
Level 104
God Stats
0W - 3L
1,664 SR
Queue Stats
3W - 6L
1,503 MMR
Solo
Bakasura
Bakasura
Bronze III
Yuroth
Bakasura
Bronze III
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Ra
Ra
Gold IV
addix_snip
Ra
Gold IV
Level 157
God Stats
2W - 3L
1,615 SR
Queue Stats
192W - 188L
1,482 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
13
2 / 1 / 1
7,678
591
2,695
7,067
1,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Chiron
MarquesH7
Chiron
12
4 / 0 / 4
7,506
577
5,821
5,617
2,065
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
13
2 / 1 / 2
7,775
598
8,740
4,654
1,663
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
Snubbels
Osiris
14
2 / 0 / 1
8,135
626
4,206
8,604
5,890
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

11
1 / 0 / 6
7,132
549
6,347
10,586
6,610
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bans
AtlasAchillesIzanamiChaac

VS

Bans
FenrirArachnePeleBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DannyV-LFC
Scylla
10
1 / 2 / 0
5,997
461
3,318
5,440
1,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
0 / 2 / 1
5,602
431
3,322
11,243
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
LivingDarkness4
Xbalanque
9
0 / 4 / 0
5,553
427
6,250
8,360
2,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
Yuroth
Bakasura
9
0 / 2 / 0
5,629
433
932
7,921
2,751
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

14
1 / 1 / 0
7,834
603
6,730
6,671
2,249
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
3
11
Kills
2
2
Deaths
11
14
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
DannyV-LFC
Scylla
1
2
0
0.5
W
Loki
2
1
1
2.5
L
0
2
1
0.25
L
Xbalanque
LivingDarkness4
Xbalanque
0
4
0
0
W
Chiron
MarquesH7
Chiron
4
0
4
6
W
Nu Wa
2
1
2
3
W
Osiris
Snubbels
Osiris
2
0
1
2.5
W
1
0
6
4
L
Bakasura
Yuroth
Bakasura
0
2
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,809
Damage
20,552
36,528
Taken
39,635
18,178
Mitigated
14,839
17,103
Healing
13,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
DannyV-LFC
Scylla
3,318
386
0
545
5,440
1,284
0
1,853
3,413
33,833
0
W
Loki
2,695
593
0
4,274
7,067
1,950
0
1,541
5,526
0
51,854
L
3,322
192
890
4,639
11,243
6,365
0
4,554
6,453
14,870
0
L
Xbalanque
LivingDarkness4
Xbalanque
6,250
2,086
0
1,496
8,360
2,190
0
2,434
5,808
0
35,781
W
Chiron
MarquesH7
Chiron
5,821
2,184
892
2,524
5,617
2,065
2,411
1,561
4,000
0
39,609
W
Nu Wa
8,740
1,253
0
500
4,654
1,663
1,025
1,388
3,206
52,176
0
W
Osiris
Snubbels
Osiris
4,206
1,511
0
5,340
8,604
5,890
0
5,095
3,509
0
55,707
W
6,347
492
0
3,573
10,586
6,610
56
3,557
6,892
16,862
6,598
L
Bakasura
Yuroth
Bakasura
932
592
0
2,206
7,921
2,751
0
2,946
4,799
0
29,404
L
6,730
459
0
3,973
6,671
2,249
0
1,096
5,457
60,692
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,226
Gold Earned
30,615
440
Minions Killed
365
0
Camps Cleared
0
1,338,013
Distance Traveled
1,123,992
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,997
461
68
5
0
199,710
1
W
Loki
7,678
591
105
8
0
266,693
2
L
Artio
5,602
431
21
2
0
218,933
3
L
Xbalanque
5,553
427
76
6
0
182,089
2
W
Chiron
7,506
577
78
6
0
240,750
5
W
Nu Wa
7,775
598
112
9
0
256,180
4
W
Osiris
8,135
626
109
8
0
274,926
0
W
Geb
7,132
549
36
3
0
299,464
2
L
Bakasura
5,629
433
67
5
0
280,669
1
L
Ra
7,834
603
133
10
0
242,591
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role