Player Matchup

Gilgamesh
Gilgamesh
Alysium49
Gilgamesh
Level 31
God Stats
3W - 10L
1,296 SR
Queue Stats
39W - 65L
1,309 Elo+
Solo
Hou Yi
Hou Yi
PeeRo91
Hou Yi
Level 68
God Stats
4W - 1L
1,637 SR
Queue Stats
94W - 108L
1,449 Elo+
Party 1
Loki
Loki
Thoryzz_
Loki
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 86L
1,367 Elo+
Solo
Ymir
Ymir
aldiNNN
Ymir
Level 15
God Stats
4W - 4L
1,500 SR
Queue Stats
47W - 45L
1,438 Elo+
Party 1
Poseidon
Poseidon
dali___07
Poseidon
Level 86
God Stats
7W - 12L
1,188 SR
Queue Stats
125W - 151L
1,478 Elo+
Party 1
Team Averages
Level 48
1,424 SR
1,408 Elo+

VS

Team Averages
Level 94
1,531 SR
1,459 Elo+
Rama
Rama
Aiddaannnn
Rama
Level 42
God Stats
0W - 2L
1,306 SR
Queue Stats
0W - 5L
1,137 Elo+
Solo
Ymir
Ymir
Berni1712
Ymir
Level 88
God Stats
12W - 9L
1,500 SR
Queue Stats
262W - 259L
1,599 Elo+
Party 2
Merlin
Merlin
Danier73
Merlin
Level 156
God Stats
7W - 9L
1,651 SR
Queue Stats
244W - 231L
1,568 Elo+
Party 2
Mulan
Mulan
Steyka
Mulan
Level 27
God Stats
6W - 3L
1,699 SR
Queue Stats
7W - 4L
1,424 Elo+
Party 2
Erlang Shen
Erlang Shen
lhy96
Erlang Shen
Level 156
God Stats
2W - 3L
1,500 SR
Queue Stats
237W - 233L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Alysium49
Gilgamesh
12
3 / 0 / 3
6,924
692
5,182
6,629
3,260
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hou Yi
PeeRo91
Hou Yi
11
5 / 0 / 1
6,381
638
5,203
2,983
749
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Loki
10
3 / 2 / 7
6,282
628
3,443
5,378
1,367
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
aldiNNN
Ymir
7
0 / 3 / 3
5,017
502
1,557
6,614
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
dali___07
Poseidon
12
5 / 1 / 5
7,095
710
6,283
4,746
1,334
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 1 / 3
5,540
554
3,509
4,413
1,196
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
9
1 / 4 / 3
5,184
518
3,423
9,600
3,661
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
Danier73
Merlin
11
1 / 2 / 1
6,377
638
1,501
3,927
1,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mulan
Steyka
Mulan
9
0 / 5 / 0
5,367
537
2,865
7,230
2,031
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Erlang Shen
lhy96
Erlang Shen
10
3 / 4 / 1
5,859
586
3,580
8,424
3,070
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
14
16
Kills
6
6
Deaths
16
19
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
1
3
2.5
W
Gilgamesh
Alysium49
Gilgamesh
3
0
3
4.5
L
Ymir
1
4
3
0.63
L
Merlin
Danier73
Merlin
1
2
1
0.75
W
Hou Yi
PeeRo91
Hou Yi
5
0
1
5.5
L
Mulan
Steyka
Mulan
0
5
0
0
W
Loki
3
2
7
3.25
W
Ymir
aldiNNN
Ymir
0
3
3
0.5
W
Poseidon
dali___07
Poseidon
5
1
5
7.5
L
Erlang Shen
lhy96
Erlang Shen
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,668
Damage
14,878
26,350
Taken
33,594
9,255
Mitigated
11,201
6,397
Healing
5,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,509
2,600
0
1,826
4,413
1,196
0
606
3,769
0
31,314
W
Gilgamesh
Alysium49
Gilgamesh
5,182
1,744
0
1,130
6,629
3,260
378
0
6,629
0
37,815
L
Ymir
3,423
1,000
202
1,837
9,600
3,661
0
2,292
7,241
20,558
0
L
Merlin
Danier73
Merlin
1,501
84
0
1,250
3,927
1,243
0
1,248
2,471
40,623
0
W
Hou Yi
PeeRo91
Hou Yi
5,203
2,878
0
1,287
2,983
749
0
169
2,767
0
30,610
L
Mulan
Steyka
Mulan
2,865
672
0
244
7,230
2,031
74
0
7,230
0
19,626
W
Loki
3,443
1,155
0
1,417
5,378
1,367
0
1,395
3,805
0
21,741
W
Ymir
aldiNNN
Ymir
1,557
647
0
823
6,614
2,545
0
1,410
5,056
8,530
0
W
Poseidon
dali___07
Poseidon
6,283
1,042
0
1,740
4,746
1,334
442
1,603
3,065
40,476
0
L
Erlang Shen
lhy96
Erlang Shen
3,580
1,342
0
543
8,424
3,070
0
3,212
5,043
0
28,115

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,699
Gold Earned
28,327
289
Minions Killed
302
0
Camps Cleared
0
1,025,927
Distance Traveled
987,530
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
5,540
554
55
6
0
179,852
3
W
Gilgamesh
6,924
692
85
9
0
214,975
0
L
Ymir
5,184
518
45
5
0
174,776
0
L
Merlin
6,377
638
93
9
0
193,564
1
W
Hou Yi
6,381
638
60
6
0
188,094
0
L
Mulan
5,367
537
51
5
0
199,998
1
W
Loki
6,282
628
51
5
0
217,181
0
W
Ymir
5,017
502
12
1
0
179,882
0
W
Poseidon
7,095
710
81
8
0
225,795
1
L
Erlang Shen
5,859
586
58
6
0
239,340
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role