Player Matchup

Hercules
Hercules
 
Hercules
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Eset
Eset
Careca_Agiota
Eset
Level 109
God Stats
2W - 4L
1,282 SR
Queue Stats
86W - 80L
1,424 Elo+
Solo
Izanami
Izanami
ThePeaceMaker316
Izanami
Level 128
God Stats
15W - 6L
1,840 SR
Queue Stats
29W - 30L
1,510 Elo+
Solo
Athena
Athena
Xechasavante
Athena
Level 81
God Stats
10W - 16L
1,571 SR
Queue Stats
131W - 145L
1,498 Elo+
Solo
Vamana
Vamana
xunholy_banana
Vamana
Level 127
God Stats
2W - 1L
1,753 SR
Queue Stats
152W - 146L
1,409 Elo+
Party 1
Team Averages
Level 118
1,589 SR
1,468 Elo+

VS

Team Averages
Level 109
1,476 SR
1,395 Elo+
Atlas
Atlas
 
Atlas
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
ArklightSniper
Izanami
Level 104
God Stats
2W - 4L
1,440 SR
Queue Stats
29W - 36L
1,345 Elo+
Party 2
Bastet
Bastet
Jangllle
Bastet
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
51W - 65L
1,429 Elo+
Solo
Bellona
Bellona
Loler_Skater
Bellona
Level 69
God Stats
217W - 202L
1,441 SR
Queue Stats
337W - 365L
1,361 Elo+
Solo
Olorun
Olorun
SolarRat
Olorun
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 63L
1,339 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
7 / 2 / 1
7,255
605
7,177
8,930
4,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
1 / 4 / 4
6,844
570
5,259
6,833
2,243
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 2 / 1
7,002
584
4,789
6,044
1,725
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Athena
9
0 / 3 / 2
5,734
478
2,980
13,926
6,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

9
0 / 6 / 0
5,597
466
5,053
10,804
4,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
11
4 / 0 / 4
6,921
577
4,536
6,763
4,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

11
1 / 4 / 3
6,786
566
3,544
9,595
2,880
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bastet
Jangllle
Bastet
12
4 / 3 / 4
7,226
602
8,413
9,009
2,496
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bellona
Loler_Skater
Bellona
12
6 / 0 / 4
7,437
620
11,626
9,628
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
SolarRat
Olorun
12
2 / 2 / 1
6,717
560
4,633
7,423
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
33
9
Kills
17
17
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
7
2
1
3.75
W
Atlas
 
Atlas
4
0
4
6
W
1
4
3
0.63
L
1
4
4
0.75
W
Bastet
Jangllle
Bastet
4
3
4
2
W
Bellona
Loler_Skater
Bellona
6
0
4
8
W
Olorun
SolarRat
Olorun
2
2
1
1.25
L
1
2
1
0.75
L
Athena
0
3
2
0.33
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,258
Damage
32,752
46,537
Taken
42,418
19,903
Mitigated
20,590
13,922
Healing
17,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
7,177
2,960
0
2,595
8,930
4,114
0
1,182
7,748
0
36,838
W
Atlas
 
Atlas
4,536
1,352
527
2,466
6,763
4,374
78
1,613
5,066
20,114
0
W
3,544
2,258
0
4,131
9,595
2,880
958
4,023
5,272
0
43,172
L
5,259
362
0
910
6,833
2,243
0
326
6,507
35,767
0
W
Bastet
Jangllle
Bastet
8,413
3,311
0
2,660
9,009
2,496
0
978
8,009
0
38,741
W
Bellona
Loler_Skater
Bellona
11,626
4,306
35
4,666
9,628
8,334
378
912
8,716
1,688
40,124
W
Olorun
SolarRat
Olorun
4,633
2,838
0
3,247
7,423
2,506
0
307
7,116
37,618
4,569
L
4,789
2,869
0
2,093
6,044
1,725
328
3,125
2,919
0
53,394
L
Athena
2,980
669
257
5,279
13,926
6,849
88
3,777
10,149
13,909
0
L
5,053
2,967
0
2,788
10,804
4,972
1,024
458
10,346
0
27,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,432
Gold Earned
35,087
355
Minions Killed
348
0
Camps Cleared
0
1,051,064
Distance Traveled
1,131,887
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
7,255
605
65
5
0
235,809
1
W
Atlas
6,921
577
25
2
0
215,887
0
W
Izanami
6,786
566
94
8
0
211,083
2
L
Eset
6,844
570
90
8
0
209,664
7
W
Bastet
7,226
602
60
5
0
254,519
1
W
Bellona
7,437
620
77
6
0
245,772
2
W
Olorun
6,717
560
92
8
0
204,626
0
L
Izanami
7,002
584
118
10
0
191,904
7
L
Athena
5,734
478
24
2
0
217,227
1
L
Vamana
5,597
466
58
5
0
196,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role