Player Matchup

The Morrigan
The Morrigan
Argento
The Morrigan
Level 143
God Stats
35W - 35L
1,529 SR
Queue Stats
71W - 63L
1,544 Elo+
Solo
Heimdallr
Heimdallr
Cromastr
Heimdallr
Level 35
God Stats
2W - 3L
1,289 SR
Queue Stats
6W - 20L
1,180 Elo+
Party 2
Aphrodite
Aphrodite
Dyaxi
Aphrodite
Level 100
God Stats
2W - 0L
1,500 SR
Queue Stats
32W - 20L
1,514 Elo+
Solo
Kali
Kali
LELO06
Kali
Level 21
God Stats
3W - 9L
1,179 SR
Queue Stats
4W - 13L
1,182 Elo+
Party 2
Loki
Loki
guywithnoname3
Loki
Level 86
God Stats
107W - 82L
1,735 SR
Queue Stats
205W - 190L
1,613 Elo+
Solo
Team Averages
Level 77
1,446 SR
1,407 Elo+

VS

Team Averages
Level 83
1,495 SR
1,528 Elo+
Neith
Neith
Arzd_97
Neith
Level 62
God Stats
1W - 3L
1,377 SR
Queue Stats
68W - 55L
1,709 Elo+
Party 3
Bastet
Bastet
LSTUTZMAN
Bastet
Level 100
God Stats
3W - 7L
1,172 SR
Queue Stats
158W - 160L
1,411 Elo+
Party 3
Baba Yaga
Baba Yaga
llTAURUSl
Baba Yaga
Level 146
God Stats
0W - 3L
1,500 SR
Queue Stats
592W - 615L
1,465 Elo+
Solo
Cthulhu
Cthulhu
masty1r4
Cthulhu
Level 42
God Stats
2W - 3L
1,712 SR
Queue Stats
129W - 125L
1,528 Elo+
Party 1
Amaterasu
Amaterasu
mvz1974
Amaterasu
Level 65
God Stats
2W - 2L
1,712 SR
Queue Stats
130W - 123L
1,528 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Argento
The Morrigan
18
4 / 6 / 7
12,720
509
15,110
11,218
4,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Heimdallr
Cromastr
Heimdallr
20
10 / 3 / 7
13,782
551
22,687
25,164
11,134
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Aphrodite
Dyaxi
Aphrodite
19
3 / 2 / 11
12,404
496
18,596
24,913
10,623
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kali
LELO06
Kali
20
7 / 5 / 7
13,379
535
11,079
24,800
12,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
11 / 1 / 4
15,077
603
21,053
19,636
8,125
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Arzd_97
Neith
17
1 / 7 / 6
10,850
434
15,648
22,017
6,692
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
LSTUTZMAN
Bastet
17
4 / 12 / 3
11,466
459
22,140
28,172
9,347
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Baba Yaga
llTAURUSl
Baba Yaga
18
6 / 7 / 2
12,118
485
15,376
18,766
7,318
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
masty1r4
Cthulhu
16
3 / 5 / 5
10,784
431
9,843
24,480
30,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amaterasu
mvz1974
Amaterasu
19
3 / 4 / 1
11,573
463
5,947
15,514
17,040
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
34
35
Kills
17
17
Deaths
35
36
Assists
17
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Argento
The Morrigan
4
6
7
1.25
L
Neith
Arzd_97
Neith
1
7
6
0.57
W
Heimdallr
Cromastr
Heimdallr
10
3
7
4.5
W
Aphrodite
Dyaxi
Aphrodite
3
2
11
4.25
W
Kali
LELO06
Kali
7
5
7
2.1
L
Bastet
LSTUTZMAN
Bastet
4
12
3
0.46
W
11
1
4
13
L
Baba Yaga
llTAURUSl
Baba Yaga
6
7
2
1
L
Cthulhu
masty1r4
Cthulhu
3
5
5
1.1
L
Amaterasu
mvz1974
Amaterasu
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,525
Damage
68,954
105,731
Taken
108,949
46,701
Mitigated
71,003
61,302
Healing
27,466
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Argento
The Morrigan
15,110
2,688
0
2,539
11,218
4,306
0
3,296
7,197
58,734
3,638
L
Neith
Arzd_97
Neith
15,648
5,452
0
7,175
22,017
6,692
0
4,829
17,188
0
75,712
W
Heimdallr
Cromastr
Heimdallr
22,687
9,359
0
10,118
25,164
11,134
1,283
6,810
17,977
0
118,755
W
Aphrodite
Dyaxi
Aphrodite
18,596
1,868
11,262
18,683
24,913
10,623
2,056
7,255
17,478
77,638
0
W
Kali
LELO06
Kali
11,079
5,113
0
9,323
24,800
12,513
0
4,809
19,598
0
95,014
L
Bastet
LSTUTZMAN
Bastet
22,140
3,757
226
7,815
28,172
9,347
0
6,182
21,990
0
71,727
W
21,053
6,024
0
9,377
19,636
8,125
1,197
1,920
17,646
0
134,014
L
Baba Yaga
llTAURUSl
Baba Yaga
15,376
172
0
5,121
18,766
7,318
75
7,930
10,836
68,338
0
L
Cthulhu
masty1r4
Cthulhu
9,843
179
333
2,265
24,480
30,606
0
8,734
15,746
35,674
0
L
Amaterasu
mvz1974
Amaterasu
5,947
1,386
405
4,126
15,514
17,040
132
3,110
12,404
0
62,327

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,362
Gold Earned
56,791
695
Minions Killed
496
0
Camps Cleared
0
2,403,381
Distance Traveled
2,416,912
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
12,720
509
104
4
0
437,177
6
L
Neith
10,850
434
111
4
0
444,825
1
W
Heimdallr
13,782
551
162
6
0
452,252
7
W
Aphrodite
12,404
496
106
4
0
469,667
0
W
Kali
13,379
535
126
5
0
490,817
0
L
Bastet
11,466
459
69
3
0
464,924
1
W
Loki
15,077
603
197
8
0
553,468
4
L
Baba Yaga
12,118
485
136
5
0
455,526
0
L
Cthulhu
10,784
431
38
2
0
544,306
0
L
Amaterasu
11,573
463
142
6
0
507,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role