Player Matchup

Serqet
Serqet
Arcan3Tricks
Serqet
Level 84
God Stats
1W - 2L
1,529 SR
Queue Stats
24W - 32L
1,532 Elo+
Party 1
Kuzenbo
Kuzenbo
KiloxDLx3078
Kuzenbo
Level 122
God Stats
0W - 3L
1,500 SR
Queue Stats
98W - 112L
1,840 Elo+
Party 1
Hera
Hera
McLovinC4
Hera
Level 79
God Stats
9W - 8L
1,500 SR
Queue Stats
190W - 192L
1,520 Elo+
Party 1
Horus
Horus
W Alastor W
Horus
Level 85
God Stats
16W - 13L
1,646 SR
Queue Stats
458W - 399L
1,643 Elo+
Party 1
Charybdis
Charybdis
terminatorXD77
Charybdis
Level 127
God Stats
3W - 8L
1,125 SR
Queue Stats
55W - 74L
1,430 Elo+
Party 1
Team Averages
Level 99
1,460 SR
1,593 Elo+

VS

Team Averages
Level 113
1,689 SR
1,558 Elo+
Danzaburou
Danzaburou
ALEXTER-LOL
Danzaburou
Level 115
God Stats
5W - 6L
1,776 SR
Queue Stats
59W - 83L
1,490 Elo+
Solo
Jormungandr
Jormungandr
Charcoal_Wolf
Jormungandr
Level 108
God Stats
126W - 85L
1,764 SR
Queue Stats
504W - 473L
1,652 Elo+
Solo
Nu Wa
Nu Wa
ETERNAL_FALSETTO
Nu Wa
Level 139
God Stats
2W - 0L
1,727 SR
Queue Stats
39W - 40L
1,503 Elo+
Solo
Loki
Loki
HawkDelSol
Loki
Level 102
God Stats
7W - 7L
1,427 SR
Queue Stats
513W - 528L
1,567 Elo+
Party 2
Bastet
Bastet
nafaaliIargus
Bastet
Level 100
God Stats
19W - 11L
1,753 SR
Queue Stats
139W - 134L
1,577 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
2 / 9 / 5
10,011
477
6,724
18,157
14,018
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Kuzenbo
KiloxDLx3078
Kuzenbo
16
5 / 7 / 2
10,422
496
7,761
19,290
12,391
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hera
16
3 / 5 / 1
9,856
469
12,233
14,152
4,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 6 / 11
9,641
459
8,371
25,620
27,835
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charybdis
terminatorXD77
Charybdis
15
4 / 7 / 5
9,560
455
10,381
21,548
6,194
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ALEXTER-LOL
Danzaburou
17
4 / 4 / 9
11,664
555
16,025
13,605
4,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Charcoal_Wolf
Jormungandr
17
6 / 7 / 18
11,707
557
19,660
25,456
21,759
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
9 / 1 / 12
13,303
633
20,387
14,511
5,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
8 / 4 / 6
12,857
612
11,062
15,631
11,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

20
7 / 0 / 9
12,790
609
11,075
14,722
5,561
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
88
16
Kills
34
34
Deaths
16
24
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
ALEXTER-LOL
Danzaburou
4
4
9
2.13
L
Serqet
2
9
5
0.5
W
Jormungandr
Charcoal_Wolf
Jormungandr
6
7
18
2.14
W
9
1
12
15
W
8
4
6
2.75
L
Kuzenbo
KiloxDLx3078
Kuzenbo
5
7
2
0.86
L
Hera
3
5
1
0.7
L
2
6
11
1.25
W
7
0
9
11.5
L
Charybdis
terminatorXD77
Charybdis
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,470
Damage
78,209
98,767
Taken
83,925
64,601
Mitigated
48,618
26,782
Healing
30,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
ALEXTER-LOL
Danzaburou
16,025
6,683
419
5,202
13,605
4,654
3,516
1,818
11,663
0
64,912
L
Serqet
6,724
1,508
209
2,480
18,157
14,018
0
5,715
12,442
0
42,709
W
Jormungandr
Charcoal_Wolf
Jormungandr
19,660
4,892
1,118
5,009
25,456
21,759
666
6,764
18,234
68,461
0
W
20,387
6,251
322
4,914
14,511
5,560
2,669
5,365
8,546
104,578
0
W
11,062
2,336
0
3,348
15,631
11,084
1,640
3,789
10,638
0
85,104
L
Kuzenbo
KiloxDLx3078
Kuzenbo
7,761
1,950
0
1,432
19,290
12,391
0
7,223
12,067
42,556
7,043
L
Hera
12,233
4,457
0
3,526
14,152
4,163
896
8,075
6,077
75,050
0
L
8,371
3,003
1,153
7,311
25,620
27,835
0
10,999
14,621
0
22,439
W
11,075
2,588
0
9,726
14,722
5,561
0
1,480
12,832
0
101,840
L
Charybdis
terminatorXD77
Charybdis
10,381
5,998
752
9,919
21,548
6,194
1,231
8,035
13,513
0
61,979

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,490
Gold Earned
62,321
447
Minions Killed
612
0
Camps Cleared
0
1,832,960
Distance Traveled
2,127,419
21
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,664
555
107
5
0
399,275
1
L
Serqet
10,011
477
86
4
0
392,244
12
W
Jormungandr
11,707
557
57
3
0
402,014
2
W
Nu Wa
13,303
633
165
8
0
394,509
5
W
Loki
12,857
612
142
7
0
404,019
4
L
Kuzenbo
10,422
496
75
4
0
375,403
0
L
Hera
9,856
469
134
6
0
334,340
6
L
Horus
9,641
459
34
2
0
387,990
0
W
Bastet
12,790
609
141
7
0
527,602
3
L
Charybdis
9,560
455
118
6
0
342,983
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role