Player Matchup

Sol
Sol
ARKUHTEKT
Sol
Level 28
God Stats
1W - 1L
1,302 SR
Queue Stats
97W - 57L
1,549 Elo+
Party 1
Atlas
Atlas
ArchangelV01
Atlas
Level 139
God Stats
1W - 1L
1,500 SR
Queue Stats
268W - 211L
1,534 Elo+
Party 1
Tsukuyomi
Tsukuyomi
DALT11
Tsukuyomi
Level 127
God Stats
11W - 7L
1,379 SR
Queue Stats
75W - 64L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
IML007
Cthulhu
Level 142
God Stats
29W - 25L
1,511 SR
Queue Stats
273W - 209L
1,595 Elo+
Party 1
Danzaburou
Danzaburou
xDROPxDEADxx
Danzaburou
Level 39
God Stats
5W - 7L
1,465 SR
Queue Stats
5W - 8L
1,479 Elo+
Party 1
Team Averages
Level 95
1,431 SR
1,538 Elo+

VS

Team Averages
Level 79
1,575 SR
1,523 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
BDB x JDATCH
Kuzenbo
Level 75
God Stats
3W - 5L
1,543 SR
Queue Stats
62W - 80L
1,552 Elo+
Party 2
Hera
Hera
BDB x SOL
Hera
Level 41
God Stats
0W - 1L
1,712 SR
Queue Stats
63W - 89L
1,555 Elo+
Party 2
Izanami
Izanami
OnoiTzJoe
Izanami
Level 83
God Stats
21W - 29L
1,618 SR
Queue Stats
32W - 57L
1,555 Elo+
Party 2
King Arthur
King Arthur
xMadeYouLook_x
King Arthur
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 83L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 4 / 9
12,064
548
7,112
13,103
4,820
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
7 / 0 / 17
12,688
577
11,549
17,017
23,849
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Tsukuyomi
DALT11
Tsukuyomi
20
18 / 0 / 11
14,106
641
25,064
15,739
6,228
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
IML007
Cthulhu
16
5 / 1 / 20
11,389
518
14,998
20,594
20,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
xDROPxDEADxx
Danzaburou
19
13 / 2 / 12
13,659
621
18,412
18,053
5,851
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
16
3 / 8 / 1
9,928
451
11,237
18,815
6,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kuzenbo
BDB x JDATCH
Kuzenbo
13
1 / 5 / 4
9,322
424
7,456
23,246
27,010
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Hera
14
1 / 12 / 2
8,985
408
10,335
13,537
3,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
OnoiTzJoe
Izanami
16
2 / 11 / 1
10,484
477
13,026
19,538
4,959
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

King Arthur
xMadeYouLook_x
King Arthur
13
0 / 10 / 2
8,112
369
2,887
23,655
13,012
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
17
45
Kills
7
7
Deaths
46
69
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
3
8
1
0.44
W
2
4
9
1.63
W
7
0
17
15.5
L
Kuzenbo
BDB x JDATCH
Kuzenbo
1
5
4
0.6
L
Hera
1
12
2
0.17
W
Tsukuyomi
DALT11
Tsukuyomi
18
0
11
23.5
W
Cthulhu
IML007
Cthulhu
5
1
20
15
L
Izanami
OnoiTzJoe
Izanami
2
11
1
0.23
W
Danzaburou
xDROPxDEADxx
Danzaburou
13
2
12
9.5
L
King Arthur
xMadeYouLook_x
King Arthur
0
10
2
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,135
Damage
44,941
84,506
Taken
98,791
60,978
Mitigated
55,481
39,924
Healing
13,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
11,237
1,317
0
6,732
18,815
6,866
850
6,586
11,968
0
76,773
W
7,112
2,032
0
6,016
13,103
4,820
2,510
3,647
9,456
71,010
6,697
W
11,549
3,903
0
4,514
17,017
23,849
328
2,448
14,569
69,531
0
L
Kuzenbo
BDB x JDATCH
Kuzenbo
7,456
2,427
0
1,072
23,246
27,010
234
7,625
14,368
22,663
0
L
Hera
10,335
3,491
0
882
13,537
3,634
0
3,612
9,889
60,390
0
W
Tsukuyomi
DALT11
Tsukuyomi
25,064
7,478
0
9,164
15,739
6,228
3,497
6,145
9,594
0
125,424
W
Cthulhu
IML007
Cthulhu
14,998
1,004
2,818
8,837
20,594
20,230
366
6,631
13,549
36,986
5,306
L
Izanami
OnoiTzJoe
Izanami
13,026
9,610
504
3,391
19,538
4,959
860
5,677
13,497
0
76,594
W
Danzaburou
xDROPxDEADxx
Danzaburou
18,412
10,518
0
8,575
18,053
5,851
2,747
2,301
15,752
0
99,112
L
King Arthur
xMadeYouLook_x
King Arthur
2,887
673
0
1,030
23,655
13,012
87
5,453
16,982
0
27,377

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,906
Gold Earned
46,831
615
Minions Killed
433
0
Camps Cleared
0
2,190,080
Distance Traveled
1,909,086
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
9,928
451
122
6
0
375,117
6
W
Sol
12,064
548
135
6
0
376,208
0
W
Atlas
12,688
577
116
5
0
408,990
6
L
Kuzenbo
9,322
424
21
1
0
424,930
2
L
Hera
8,985
408
113
5
0
392,570
3
W
Tsukuyomi
14,106
641
172
8
0
517,210
2
W
Cthulhu
11,389
518
61
3
0
446,132
6
L
Izanami
10,484
477
135
6
0
337,800
1
W
Danzaburou
13,659
621
131
6
0
441,540
2
L
King Arthur
8,112
369
42
2
0
378,669
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role