Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DziaDziaYelonek
Sun Wukong
Level 47
God Stats
0W - 1L
1,730 SR
Queue Stats
30W - 40L
1,440 Elo+
Solo
Thanatos
Thanatos
INaeblis
Thanatos
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,132 Elo+
Party 2
Apollo
Apollo
Razing911
Apollo
Level 41
God Stats
9W - 9L
1,758 SR
Queue Stats
85W - 84L
1,402 Elo+
Solo
Jormungandr
Jormungandr
StuHWulf
Jormungandr
Level 29
God Stats
6W - 2L
1,500 SR
Queue Stats
30W - 24L
1,132 Elo+
Party 2
Team Averages
Level 64
1,597 SR
1,321 Elo+

VS

Team Averages
Level 80
1,601 SR
1,464 Elo+
Cabrakan
Cabrakan
BempaszX
Cabrakan
Level 107
God Stats
3W - 5L
1,576 SR
Queue Stats
60W - 58L
1,470 Elo+
Party 1
Agni
Agni
DzieckoJah
Agni
Level 91
God Stats
13W - 11L
1,265 SR
Queue Stats
190W - 194L
1,387 Elo+
Solo
Ymir
Ymir
Huaaaaaaan
Ymir
Level 42
God Stats
4W - 3L
1,924 SR
Queue Stats
40W - 45L
1,446 Elo+
Party 1
Mulan
Mulan
IIblankIl
Mulan
Level 96
God Stats
5W - 2L
1,757 SR
Queue Stats
20W - 15L
1,496 Elo+
Solo
Danzaburou
Danzaburou
Viaborn
Danzaburou
Level 66
God Stats
1W - 2L
1,482 SR
Queue Stats
36W - 28L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
13
2 / 5 / 0
8,058
537
6,603
9,453
2,055
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Sun Wukong
DziaDziaYelonek
Sun Wukong
4
1 / 4 / 0
5,235
349
1,055
3,110
1,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thanatos
INaeblis
Thanatos
13
3 / 5 / 0
8,110
541
3,540
11,157
3,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Apollo
Razing911
Apollo
9
2 / 6 / 1
6,299
420
6,043
9,501
1,970
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
StuHWulf
Jormungandr
8
0 / 4 / 3
6,361
424
4,616
9,420
4,736
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
BempaszX
Cabrakan
14
5 / 1 / 7
8,852
590
6,857
8,831
5,605
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 2 / 4
9,283
619
7,087
7,180
2,436
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
3 / 1 / 7
8,554
570
4,078
11,573
10,749
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mulan
IIblankIl
Mulan
15
9 / 2 / 4
10,096
673
8,751
10,781
6,275
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
Viaborn
Danzaburou
15
3 / 2 / 5
8,570
571
5,910
8,127
2,687
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
51
8
Kills
24
24
Deaths
8
4
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
2
5
0
0.4
W
Cabrakan
BempaszX
Cabrakan
5
1
7
8.5
L
Sun Wukong
DziaDziaYelonek
Sun Wukong
1
4
0
0.25
W
4
2
4
3
W
3
1
7
6.5
W
Mulan
IIblankIl
Mulan
9
2
4
5.5
L
Thanatos
INaeblis
Thanatos
3
5
0
0.6
L
Apollo
Razing911
Apollo
2
6
1
0.42
L
Jormungandr
StuHWulf
Jormungandr
0
4
3
0.38
W
Danzaburou
Viaborn
Danzaburou
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,857
Damage
32,683
42,641
Taken
46,492
13,518
Mitigated
27,752
11,507
Healing
14,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
6,603
1,847
0
986
9,453
2,055
0
5,271
4,182
38,107
0
W
Cabrakan
BempaszX
Cabrakan
6,857
919
0
3,710
8,831
5,605
0
2,014
6,663
46,484
0
L
Sun Wukong
DziaDziaYelonek
Sun Wukong
1,055
186
0
304
3,110
1,249
0
384
2,726
26
5,128
W
7,087
200
0
938
7,180
2,436
29
1,734
5,212
71,178
0
W
4,078
777
0
2,974
11,573
10,749
768
3,133
8,334
17,895
3,198
W
Mulan
IIblankIl
Mulan
8,751
1,072
0
3,997
10,781
6,275
50
1,875
8,602
0
58,018
L
Thanatos
INaeblis
Thanatos
3,540
618
0
6,544
11,157
3,508
0
3,652
7,505
0
49,064
L
Apollo
Razing911
Apollo
6,043
2,553
0
2,096
9,501
1,970
616
4,303
5,198
0
30,231
L
Jormungandr
StuHWulf
Jormungandr
4,616
1,392
0
1,577
9,420
4,736
0
4,132
5,288
16,111
0
W
Danzaburou
Viaborn
Danzaburou
5,910
2,604
0
2,759
8,127
2,687
3,207
1,726
6,313
0
59,386

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,063
Gold Earned
45,355
272
Minions Killed
446
0
Camps Cleared
0
1,070,281
Distance Traveled
1,429,091
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,058
537
84
6
0
248,867
4
W
Cabrakan
8,852
590
74
5
0
308,771
1
L
Sun Wukong
5,235
349
3
0
0
106,839
2
W
Agni
9,283
619
118
8
0
291,649
4
W
Ymir
8,554
570
18
1
0
281,693
7
W
Mulan
10,096
673
119
8
0
270,801
4
L
Thanatos
8,110
541
93
6
0
295,138
4
L
Apollo
6,299
420
67
4
0
230,514
5
L
Jormungandr
6,361
424
25
2
0
188,923
3
W
Danzaburou
8,570
571
117
8
0
276,177
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role