Player Matchup

Charybdis
Charybdis
Zhache_
Charybdis
Level 61
God Stats
4W - 0L
1,872 SR
Queue Stats
33W - 19L
1,642 Elo+
Party 1
Kali
Kali
darethbale0003
Kali
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
67W - 23L
1,610 Elo+
Party 1
Geb
Geb
djadrianvacas
Geb
Level 129
God Stats
12W - 8L
1,673 SR
Queue Stats
80W - 66L
1,661 Elo+
Party 1
Hercules
Hercules
pafus3
Hercules
Level 117
God Stats
2W - 1L
1,500 SR
Queue Stats
31W - 32L
1,614 Elo+
Party 1
Hades
Hades
superlolo-ESP
Hades
Level 157
God Stats
3W - 0L
1,500 SR
Queue Stats
186W - 121L
1,619 Elo+
Party 1
Team Averages
Level 96
1,609 SR
1,629 Elo+

VS

Team Averages
Level 87
1,645 SR
1,661 Elo+
Bellona
Bellona
Carlii_fornia
Bellona
Level 46
God Stats
12W - 26L
1,500 SR
Queue Stats
49W - 50L
1,547 Elo+
Solo
Nox
Nox
Hzawx
Nox
Level 149
God Stats
4W - 2L
1,819 SR
Queue Stats
176W - 118L
1,889 Elo+
Party 2
Poseidon
Poseidon
Pe-ks_
Poseidon
Level 50
God Stats
9W - 9L
1,613 SR
Queue Stats
23W - 41L
1,485 Elo+
Solo
Artemis
Artemis
el_kas86
Artemis
Level 43
God Stats
19W - 13L
1,793 SR
Queue Stats
25W - 21L
1,692 Elo+
Party 2
Mercury
Mercury
thewhitee69
Mercury
Level 146
God Stats
1W - 2L
1,500 SR
Queue Stats
283W - 212L
1,691 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Zhache_
Charybdis
9
0 / 2 / 0
5,481
498
29
4,736
903
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
6 / 3 / 5
6,858
623
5,799
10,520
4,452
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10
4 / 0 / 6
6,408
583
3,208
6,830
4,696
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
pafus3
Hercules
11
3 / 2 / 2
6,531
594
5,746
10,429
5,631
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

11
4 / 2 / 7
6,525
593
5,757
8,338
3,158
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 2 / 1
5,052
459
1,901
6,424
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Nox
Hzawx
Nox
10
3 / 2 / 2
6,300
573
2,947
4,532
1,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Poseidon
Pe-ks_
Poseidon
8
2 / 8 / 2
5,585
508
6,000
6,712
1,551
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
el_kas86
Artemis
11
1 / 1 / 3
6,249
568
5,394
5,536
1,861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
thewhitee69
Mercury
11
2 / 4 / 2
6,172
561
3,474
7,682
2,297
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
18
17
Kills
8
9
Deaths
17
20
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Bellona
0
2
1
0.25
L
Nox
Hzawx
Nox
3
2
2
2
L
Poseidon
Pe-ks_
Poseidon
2
8
2
0.38
W
Charybdis
Zhache_
Charybdis
0
2
0
0
W
6
3
5
2.83
W
4
0
6
7
L
Artemis
el_kas86
Artemis
1
1
3
2.5
W
Hercules
pafus3
Hercules
3
2
2
2
W
4
2
7
3.75
L
Mercury
thewhitee69
Mercury
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,539
Damage
19,716
40,853
Taken
30,886
18,840
Mitigated
10,883
14,945
Healing
3,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
1,901
419
0
966
6,424
3,495
0
400
5,602
0
13,742
L
Nox
Hzawx
Nox
2,947
113
0
410
4,532
1,679
180
2,124
2,368
25,420
0
L
Poseidon
Pe-ks_
Poseidon
6,000
1,167
0
390
6,712
1,551
0
2,496
4,132
17,543
0
W
Charybdis
Zhache_
Charybdis
29
0
0
1,650
4,736
903
0
258
4,478
0
21,907
W
5,799
1,941
0
3,013
10,520
4,452
34
1,418
9,060
0
33,288
W
3,208
129
284
1,905
6,830
4,696
0
1,693
5,025
8,545
0
L
Artemis
el_kas86
Artemis
5,394
1,777
0
1,876
5,536
1,861
372
1,550
3,986
0
38,172
W
Hercules
pafus3
Hercules
5,746
1,281
0
3,972
10,429
5,631
356
1,221
9,164
0
25,773
W
5,757
309
339
3,782
8,338
3,158
132
3,769
4,179
37,046
0
L
Mercury
thewhitee69
Mercury
3,474
996
0
60
7,682
2,297
0
2,395
5,256
0
36,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,803
Gold Earned
29,358
271
Minions Killed
242
0
Camps Cleared
0
1,078,597
Distance Traveled
1,077,280
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
5,052
459
29
3
0
244,406
3
L
Nox
6,300
573
56
5
0
203,280
3
L
Poseidon
5,585
508
25
2
0
170,462
0
W
Charybdis
5,481
498
67
6
0
207,199
1
W
Kali
6,858
623
59
5
0
221,820
0
W
Geb
6,408
583
8
1
0
217,184
5
L
Artemis
6,249
568
62
6
0
207,528
3
W
Hercules
6,531
594
63
6
0
219,100
3
W
Hades
6,525
593
74
7
0
213,294
5
L
Mercury
6,172
561
70
6
0
251,604
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role