Player Matchup

Neith
Neith
 
Neith
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Goku_95x
Aphrodite
Level 63
God Stats
1W - 3L
1,172 SR
Queue Stats
5W - 8L
1,575 Elo+
Party 1
Sol
Sol
Mykick2k
Sol
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,230 Elo+
Solo
Gilgamesh
Gilgamesh
TopChi35
Gilgamesh
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 5L
1,575 Elo+
Party 1
Cabrakan
Cabrakan
kisssjw
Cabrakan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,434 Elo+
Solo
Team Averages
Level 51
1,434 SR
1,463 Elo+

VS

Team Averages
Level 37
1,500 SR
1,440 Elo+
Mulan
Mulan
 
Mulan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
Ejzen
Fenrir
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Olorun
Olorun
GamingTV235739
Olorun
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 10L
1,316 Elo+
Solo
Sol
Sol
Kolja1234
Sol
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,735 Elo+
Solo
Artemis
Artemis
MountainCreek
Artemis
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,150 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
5 / 0 / 4
8,952
814
14,178
7,664
3,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Aphrodite
Goku_95x
Aphrodite
15
1 / 0 / 2
8,042
731
8,374
7,099
4,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
2 / 0 / 4
8,094
736
6,310
6,543
2,239
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
TopChi35
Gilgamesh
14
2 / 1 / 3
7,888
717
9,406
10,828
6,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cabrakan
kisssjw
Cabrakan
13
1 / 4 / 2
7,904
719
6,167
17,675
18,753
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
13
1 / 0 / 3
7,380
671
8,489
12,301
8,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
Ejzen
Fenrir
12
0 / 2 / 3
6,682
607
4,496
14,187
6,946
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

15
3 / 0 / 0
7,749
704
10,368
8,308
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 7 / 1
7,224
657
3,496
11,287
3,433
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
14
0 / 2 / 3
7,262
660
7,793
5,684
2,070
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
11
Kills
5
5
Deaths
11
15
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
5
0
4
7
L
Mulan
 
Mulan
1
0
3
2.5
L
Fenrir
Ejzen
Fenrir
0
2
3
0.75
L
3
0
0
3
W
Aphrodite
Goku_95x
Aphrodite
1
0
2
2
L
1
7
1
0.21
L
Artemis
0
2
3
0.75
W
2
0
4
4
W
Gilgamesh
TopChi35
Gilgamesh
2
1
3
3.5
W
Cabrakan
kisssjw
Cabrakan
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,435
Damage
34,642
49,809
Taken
51,767
34,326
Mitigated
23,953
24,778
Healing
13,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
14,178
7,582
460
5,262
7,664
3,085
1,972
2,261
5,338
0
42,417
L
Mulan
 
Mulan
8,489
1,266
331
3,500
12,301
8,416
0
5,650
6,424
0
25,913
L
Fenrir
Ejzen
Fenrir
4,496
1,913
0
3,699
14,187
6,946
0
5,751
8,127
0
7,612
L
10,368
5,202
325
4,629
8,308
3,088
0
4,211
4,020
32,728
0
W
Aphrodite
Goku_95x
Aphrodite
8,374
1,677
4,059
4,617
7,099
4,070
493
2,664
4,310
31,973
0
L
3,496
883
10
692
11,287
3,433
0
3,993
7,258
11,581
0
L
Artemis
7,793
3,465
0
0
5,684
2,070
190
1,246
4,379
0
27,562
W
6,310
987
114
3,440
6,543
2,239
2,087
2,308
4,193
25,472
0
W
Gilgamesh
TopChi35
Gilgamesh
9,406
2,184
0
3,235
10,828
6,179
190
2,766
7,879
0
22,311
W
Cabrakan
kisssjw
Cabrakan
6,167
657
0
3,591
17,675
18,753
854
3,865
13,520
17,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,880
Gold Earned
36,297
232
Minions Killed
166
0
Camps Cleared
0
1,058,061
Distance Traveled
1,007,252
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
8,952
814
60
5
0
215,173
3
L
Mulan
7,380
671
40
4
0
225,314
2
L
Fenrir
6,682
607
6
1
0
212,917
0
L
Olorun
7,749
704
53
5
0
210,126
2
W
Aphrodite
8,042
731
64
6
0
212,294
3
L
Sol
7,224
657
21
2
0
177,723
0
L
Artemis
7,262
660
46
4
0
181,172
0
W
Sol
8,094
736
55
5
0
210,803
3
W
Gilgamesh
7,888
717
36
3
0
227,819
1
W
Cabrakan
7,904
719
17
2
0
191,972
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role