Player Matchup

Ares
Ares
JingNeith
Ares
Level 111
God Stats
1W - 2L
1,500 SR
Queue Stats
71W - 87L
1,443 Elo+
Solo
Achilles
Achilles
Jonzuiga
Achilles
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 101L
1,611 Elo+
Solo
Janus
Janus
KSI Alibi
Janus
Level 131
God Stats
6W - 11L
1,264 SR
Queue Stats
345W - 339L
1,491 Elo+
Solo
Fenrir
Fenrir
itz_VERITAS
Fenrir
Level 126
God Stats
1W - 1L
1,500 SR
Queue Stats
274W - 269L
1,361 Elo+
Solo
Ra
Ra
xPeePeeBoyx
Ra
Level 103
God Stats
2W - 1L
1,749 SR
Queue Stats
31W - 29L
1,553 Elo+
Solo
Team Averages
Level 120
1,503 SR
1,492 Elo+

VS

Team Averages
Level 127
1,523 SR
1,551 Elo+
Chang'e
Chang'e
Goyangi
Chang'e
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 32L
1,977 Elo+
Solo
Da Ji
Da Ji
HUFFING-BROCCOLI
Da Ji
Level 127
God Stats
3W - 1L
1,818 SR
Queue Stats
117W - 115L
1,581 Elo+
Solo
Zhong Kui
Zhong Kui
Hartzy V2
Zhong Kui
Level 138
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 47L
1,469 Elo+
Solo
Anhur
Anhur
iori_kof97
Anhur
Level 124
God Stats
1W - 5L
1,298 SR
Queue Stats
191W - 187L
1,338 Elo+
Solo
Jing Wei
Jing Wei
luisfabriciolcds
Jing Wei
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
82W - 87L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
16
6 / 2 / 19
9,602
960
9,580
13,567
17,183
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Achilles
Jonzuiga
Achilles
17
7 / 0 / 20
9,407
941
9,758
19,389
18,220
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Janus
KSI Alibi
Janus
14
2 / 3 / 13
8,507
851
8,886
7,369
2,404
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
14
4 / 5 / 16
9,120
912
7,452
16,835
10,653
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
13 / 3 / 13
10,815
1,082
17,042
11,016
5,799
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Goyangi
Chang'e
13
1 / 7 / 7
7,537
754
7,698
12,964
5,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Focus

Magic Focus

+20
Magical Power

17
10 / 5 / 3
9,056
906
13,613
11,921
4,925
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Zhong Kui
Hartzy V2
Zhong Kui
14
2 / 6 / 3
7,658
766
12,264
14,000
7,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
10
0 / 10 / 4
6,456
646
5,673
11,734
3,307
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

10
0 / 4 / 2
6,461
646
3,364
5,492
1,953
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
32
32
Kills
13
13
Deaths
32
81
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Goyangi
Chang'e
1
7
7
0.64
L
10
5
3
2.3
L
Zhong Kui
Hartzy V2
Zhong Kui
2
6
3
0.58
W
Ares
6
2
19
7.75
W
Achilles
Jonzuiga
Achilles
7
0
20
17
W
Janus
KSI Alibi
Janus
2
3
13
2.83
L
Anhur
0
10
4
0.2
W
Fenrir
4
5
16
2.4
L
0
4
2
0.25
W
13
3
13
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,718
Damage
42,612
68,176
Taken
56,111
54,259
Mitigated
22,940
29,973
Healing
13,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Goyangi
Chang'e
7,698
1,148
2,700
3,236
12,964
5,300
0
7,471
5,129
15,239
0
L
13,613
2,258
0
1,898
11,921
4,925
0
7,129
4,612
0
17,007
L
Zhong Kui
Hartzy V2
Zhong Kui
12,264
1,890
484
4,346
14,000
7,455
0
8,375
5,327
24,319
0
W
Ares
9,580
297
422
1,663
13,567
17,183
482
3,446
10,121
12,925
0
W
Achilles
Jonzuiga
Achilles
9,758
1,367
674
9,491
19,389
18,220
960
5,946
13,443
0
14,505
W
Janus
KSI Alibi
Janus
8,886
529
1,556
1,513
7,369
2,404
972
1,932
5,437
19,710
0
L
Anhur
5,673
2,014
125
241
11,734
3,307
0
9,467
2,056
0
9,191
W
Fenrir
7,452
948
1,170
1,314
16,835
10,653
918
4,676
12,159
0
16,982
L
3,364
1,470
165
188
5,492
1,953
0
3,066
2,241
0
8,609
W
17,042
1,006
8,038
4,132
11,016
5,799
1,744
3,962
7,054
42,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,451
Gold Earned
37,168
106
Minions Killed
61
0
Camps Cleared
0
1,044,359
Distance Traveled
662,892
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,537
754
8
1
0
169,022
0
L
Da Ji
9,056
906
9
1
0
142,127
0
L
Zhong Kui
7,658
766
28
3
0
140,702
0
W
Ares
9,602
960
3
0
0
198,206
0
W
Achilles
9,407
941
8
1
0
235,635
0
W
Janus
8,507
851
21
2
0
195,551
0
L
Anhur
6,456
646
5
1
0
127,330
0
W
Fenrir
9,120
912
15
2
0
207,913
2
L
Jing Wei
6,461
646
11
1
0
83,711
0
W
Ra
10,815
1,082
59
6
0
207,054
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role