Player Matchup

Agni
Agni
DetectiveDonut52
Agni
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,344 Elo+
Party 1
Chaac
Chaac
NoSweatsAllowed
Chaac
Level 66
God Stats
4W - 1L
1,752 SR
Queue Stats
208W - 153L
1,544 Elo+
Party 1
Gilgamesh
Gilgamesh
thelaw517
Gilgamesh
Level 115
God Stats
6W - 3L
1,500 SR
Queue Stats
268W - 215L
1,563 Elo+
Party 1
Team Averages
Level 69
1,584 SR
1,484 Elo+

VS

Team Averages
Level 94
1,432 SR
1,389 Elo+
Bacchus
Bacchus
Croaker D
Bacchus
Level 128
God Stats
30W - 39L
1,356 SR
Queue Stats
139W - 203L
1,301 Elo+
Solo
Ullr
Ullr
tru--aim
Ullr
Level 59
God Stats
6W - 9L
1,441 SR
Queue Stats
65W - 56L
1,442 Elo+
Party 2
Aphrodite
Aphrodite
ttv_hunta
Aphrodite
Level 96
God Stats
0W - 3L
1,500 SR
Queue Stats
272W - 252L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 4 / 14
11,807
787
13,721
11,197
3,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
5 / 3 / 14
11,177
745
12,822
15,265
13,919
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Gilgamesh
thelaw517
Gilgamesh
18
11 / 3 / 11
12,768
851
16,631
14,904
11,179
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Croaker D
Bacchus
16
3 / 1 / 5
11,152
743
6,811
12,259
19,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
13
5 / 11 / 4
10,946
730
11,526
16,694
5,692
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Aphrodite
ttv_hunta
Aphrodite
14
2 / 11 / 4
9,741
649
8,031
19,150
10,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
23
23
Kills
10
10
Deaths
23
39
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Croaker D
Bacchus
3
1
5
5.5
W
7
4
14
3.5
W
5
3
14
4
W
Gilgamesh
thelaw517
Gilgamesh
11
3
11
5.5
L
Ullr
5
11
4
0.64
L
Aphrodite
ttv_hunta
Aphrodite
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,174
Damage
26,368
41,366
Taken
48,103
28,700
Mitigated
35,233
14,290
Healing
10,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Croaker D
Bacchus
6,811
281
254
2,428
12,259
19,445
0
4,449
7,508
20,745
0
W
13,721
1,857
451
2,344
11,197
3,602
685
4,132
7,065
39,432
0
W
12,822
1,203
340
7,107
15,265
13,919
812
5,151
10,114
0
42,817
W
Gilgamesh
thelaw517
Gilgamesh
16,631
4,638
917
3,131
14,904
11,179
613
6,109
8,795
6,423
41,035
L
Ullr
11,526
4,968
0
450
16,694
5,692
0
7,168
9,162
0
24,419
L
Aphrodite
ttv_hunta
Aphrodite
8,031
1,242
1,949
5,616
19,150
10,096
58
4,092
14,691
39,662
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,752
Gold Earned
31,839
191
Minions Killed
122
10
Camps Cleared
3
891,102
Distance Traveled
692,138
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
11,152
743
17
1
0
286,462
3
W
Agni
11,807
787
63
4
3
268,417
0
W
Chaac
11,177
745
69
5
1
296,451
0
W
Gilgamesh
12,768
851
59
4
6
326,234
2
L
Ullr
10,946
730
24
2
1
209,086
1
L
Aphrodite
9,741
649
81
5
2
196,590
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role