Player Matchup

Ganesha
Ganesha
Angeetdemon4465
Ganesha
Level 67
God Stats
2W - 1L
1,500 SR
Queue Stats
51W - 53L
1,424 Elo+
Solo
Terra
Terra
Bowlaaja
Terra
Level 146
God Stats
0W - 3L
1,285 SR
Queue Stats
149W - 125L
1,543 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
FreDy7
Morgan Le Fay
Level 127
God Stats
1W - 3L
1,728 SR
Queue Stats
214W - 189L
1,564 Elo+
Solo
Apollo
Apollo
Sid3kickK
Apollo
Level 143
God Stats
1W - 2L
1,500 SR
Queue Stats
467W - 331L
1,630 Elo+
Solo
Nu Wa
Nu Wa
thepizzagod
Nu Wa
Level 120
God Stats
0W - 1L
1,799 SR
Queue Stats
1W - 5L
1,802 Elo+
Solo
Team Averages
Level 121
1,562 SR
1,593 Elo+

VS

Team Averages
Level 132
1,539 SR
1,585 Elo+
Terra
Terra
AsyaFay
Terra
Level 142
God Stats
2W - 1L
1,500 SR
Queue Stats
222W - 234L
1,546 Elo+
Party 1
Chernobog
Chernobog
GоdBit
Chernobog
Level 125
God Stats
2W - 0L
1,703 SR
Queue Stats
48W - 53L
1,618 Elo+
Party 1
Agni
Agni
Kikitu
Agni
Level 120
God Stats
5W - 4L
1,709 SR
Queue Stats
227W - 242L
1,533 Elo+
Solo
Nu Wa
Nu Wa
L3GITcze
Nu Wa
Level 126
God Stats
2W - 1L
1,500 SR
Queue Stats
134W - 122L
1,663 Elo+
Solo
Da Ji
Da Ji
mars803
Da Ji
Level 149
God Stats
5W - 13L
1,285 SR
Queue Stats
734W - 771L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 28
11,220
660
15,277
29,884
38,539
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Terra
Bowlaaja
Terra
20
6 / 4 / 19
13,502
794
13,568
27,410
36,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Morgan Le Fay
FreDy7
Morgan Le Fay
15
7 / 4 / 11
10,563
621
16,462
13,302
6,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Apollo
Sid3kickK
Apollo
20
11 / 5 / 15
13,587
799
22,538
19,032
12,287
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
9 / 7 / 13
12,613
742
24,196
17,844
7,496
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
AsyaFay
Terra
16
0 / 6 / 9
10,448
615
6,207
24,850
28,646
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Chernobog
GоdBit
Chernobog
20
3 / 7 / 9
13,325
784
16,909
19,424
9,869
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Agni
Kikitu
Agni
20
7 / 7 / 7
13,254
780
26,750
16,460
7,123
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
L3GITcze
Nu Wa
18
2 / 7 / 13
11,602
682
26,187
16,440
7,266
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
mars803
Da Ji
20
10 / 6 / 11
13,435
790
13,161
28,526
14,359
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
71
33
Kills
22
24
Deaths
33
86
Assists
49
Player
Kills
Deaths
Assists
KDA
L
0
4
28
3.5
W
Terra
AsyaFay
Terra
0
6
9
0.75
L
Terra
Bowlaaja
Terra
6
4
19
3.88
L
Morgan Le Fay
FreDy7
Morgan Le Fay
7
4
11
3.13
W
Chernobog
GоdBit
Chernobog
3
7
9
1.07
W
Agni
Kikitu
Agni
7
7
7
1.5
W
Nu Wa
L3GITcze
Nu Wa
2
7
13
1.21
L
Apollo
Sid3kickK
Apollo
11
5
15
3.7
W
Da Ji
mars803
Da Ji
10
6
11
2.58
L
9
7
13
2.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,041
Damage
89,214
107,472
Taken
105,700
100,715
Mitigated
67,263
40,576
Healing
39,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,277
916
1,682
5,338
29,884
38,539
499
16,499
12,856
34,542
0
W
Terra
AsyaFay
Terra
6,207
391
8,496
8,679
24,850
28,646
661
12,454
11,886
13,741
0
L
Terra
Bowlaaja
Terra
13,568
1,586
13,010
10,386
27,410
36,145
382
14,548
12,311
31,487
0
L
Morgan Le Fay
FreDy7
Morgan Le Fay
16,462
1,235
0
1,328
13,302
6,248
371
6,672
6,505
30,120
0
W
Chernobog
GоdBit
Chernobog
16,909
8,533
523
3,748
19,424
9,869
3,004
11,119
7,836
0
58,742
W
Agni
Kikitu
Agni
26,750
882
1,126
3,460
16,460
7,123
302
11,982
4,296
57,171
0
W
Nu Wa
L3GITcze
Nu Wa
26,187
8,195
0
2,367
16,440
7,266
665
12,533
3,620
50,005
0
L
Apollo
Sid3kickK
Apollo
22,538
13,710
0
5,349
19,032
12,287
2,338
8,801
10,047
0
52,474
W
Da Ji
mars803
Da Ji
13,161
2,015
1,561
9,369
28,526
14,359
1,289
19,744
8,357
0
22,775
L
24,196
3,736
1,871
1,612
17,844
7,496
794
11,115
6,609
50,527
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,485
Gold Earned
62,064
210
Minions Killed
217
0
Camps Cleared
0
1,337,332
Distance Traveled
1,408,874
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
11,220
660
0
0
0
296,959
2
W
Terra
10,448
615
13
1
0
291,064
0
L
Terra
13,502
794
40
2
0
304,399
3
L
Morgan Le Fay
10,563
621
30
2
0
174,490
0
W
Chernobog
13,325
784
76
4
0
279,005
0
W
Agni
13,254
780
69
4
0
302,848
0
W
Nu Wa
11,602
682
48
3
0
258,661
3
L
Apollo
13,587
799
83
5
0
322,896
0
W
Da Ji
13,435
790
11
1
0
277,296
0
L
Nu Wa
12,613
742
57
3
0
238,588
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role