Player Matchup

Scylla
Scylla
 
Scylla
Level 133
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
Jar00
Cerberus
Level 148
God Stats
1W - 4L
1,267 SR
Queue Stats
141W - 148L
1,444 Elo+
Solo
Cupid
Cupid
KHeeren
Cupid
Level 109
God Stats
2W - 2L
1,500 SR
Queue Stats
206W - 200L
1,728 Elo+
Solo
Sun Wukong
Sun Wukong
SiemaTuWiadro
Sun Wukong
Level 104
God Stats
5W - 5L
1,500 SR
Queue Stats
556W - 541L
1,434 Elo+
Solo
Fenrir
Fenrir
wise90kid
Fenrir
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
137W - 135L
1,476 Elo+
Solo
Team Averages
Level 125
1,453 SR
1,516 Elo+

VS

Team Averages
Level 98
1,543 SR
1,559 Elo+
Olorun
Olorun
 
Olorun
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Buggebbm
Khepri
Level 72
God Stats
4W - 1L
1,715 SR
Queue Stats
93W - 55L
1,586 Elo+
Party 1
Artio
Artio
KangenKreie
Artio
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 36L
1,623 Elo+
Party 1
Sol
Sol
Sørenryge
Sol
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,500 Elo+
Party 1
Tsukuyomi
Tsukuyomi
tobiej1212
Tsukuyomi
Level 148
God Stats
1W - 1L
1,500 SR
Queue Stats
233W - 138L
1,586 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
19
10 / 1 / 19
11,596
966
20,702
9,610
3,997
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
Jar00
Cerberus
16
6 / 4 / 18
10,623
885
7,751
18,157
17,777
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Cupid
KHeeren
Cupid
17
5 / 3 / 17
10,235
853
11,041
13,664
5,391
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
SiemaTuWiadro
Sun Wukong
17
5 / 2 / 21
10,835
903
9,667
14,804
14,926
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fenrir
wise90kid
Fenrir
17
6 / 5 / 21
10,332
861
12,024
12,935
11,044
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
17
5 / 6 / 4
10,099
842
9,838
12,089
8,082
Khepri
Buggebbm
Khepri
16
2 / 5 / 6
9,037
753
4,178
12,660
13,379
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

14
0 / 6 / 7
8,761
730
5,625
18,003
19,587
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 7 / 5
8,825
735
5,468
10,245
5,135
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tsukuyomi
tobiej1212
Tsukuyomi
15
6 / 8 / 7
10,062
839
27,211
12,945
7,292
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
44
32
Kills
15
15
Deaths
32
96
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
1
19
19.5
L
Olorun
 
Olorun
5
6
4
1.17
L
Khepri
Buggebbm
Khepri
2
5
6
1
W
Cerberus
Jar00
Cerberus
6
4
18
3.75
W
Cupid
KHeeren
Cupid
5
3
17
4.5
L
0
6
7
0.58
W
Sun Wukong
SiemaTuWiadro
Sun Wukong
5
2
21
7.75
L
2
7
5
0.64
L
Tsukuyomi
tobiej1212
Tsukuyomi
6
8
7
1.19
W
Fenrir
wise90kid
Fenrir
6
5
21
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,185
Damage
52,320
69,170
Taken
65,942
53,135
Mitigated
53,475
31,670
Healing
10,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
20,702
2,808
411
1,939
9,610
3,997
1,853
5,181
4,330
42,838
0
L
Olorun
 
Olorun
9,838
3,409
1,576
2,751
12,089
8,082
1,172
5,493
6,596
31,975
0
L
Khepri
Buggebbm
Khepri
4,178
374
308
309
12,660
13,379
176
6,095
6,565
6,744
0
W
Cerberus
Jar00
Cerberus
7,751
249
0
4,903
18,157
17,777
163
5,314
12,843
23,547
0
W
Cupid
KHeeren
Cupid
11,041
7,258
3,574
6,209
13,664
5,391
1,944
3,721
9,943
0
22,017
L
5,625
505
1,339
2,483
18,003
19,587
224
7,575
10,428
11,432
0
W
Sun Wukong
SiemaTuWiadro
Sun Wukong
9,667
1,850
3,774
6,670
14,804
14,926
559
5,378
9,426
0
27,331
L
5,468
1,121
354
698
10,245
5,135
0
4,413
5,832
11,425
0
L
Tsukuyomi
tobiej1212
Tsukuyomi
27,211
5,185
365
366
12,945
7,292
0
4,877
8,068
0
39,224
W
Fenrir
wise90kid
Fenrir
12,024
3,786
2,029
2,161
12,935
11,044
445
5,416
7,519
0
18,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,621
Gold Earned
46,784
159
Minions Killed
99
0
Camps Cleared
0
1,221,948
Distance Traveled
1,068,268
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,596
966
45
4
0
218,003
0
L
Olorun
10,099
842
41
3
0
219,755
2
L
Khepri
9,037
753
8
1
0
229,057
0
W
Cerberus
10,623
885
35
3
0
239,566
1
W
Cupid
10,235
853
29
2
0
239,569
1
L
Artio
8,761
730
14
1
0
238,896
0
W
Sun Wukong
10,835
903
33
3
0
275,180
1
L
Sol
8,825
735
13
1
0
167,174
0
L
Tsukuyomi
10,062
839
23
2
0
213,386
0
W
Fenrir
10,332
861
17
1
0
249,630
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role