Player Matchup

Hel
Hel
 
Hel
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
EvenBror
Odin
Level 125
God Stats
4W - 2L
1,165 SR
Queue Stats
166W - 169L
1,504 Elo+
Solo
Jing Wei
Jing Wei
Riventi
Jing Wei
Level 153
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 24L
1,251 Elo+
Solo
Camazotz
Camazotz
degenkaboom
Camazotz
Level 160
God Stats
5W - 7L
1,180 SR
Queue Stats
775W - 833L
1,463 Elo+
Solo
Ah Puch
Ah Puch
salveca
Ah Puch
Level 144
God Stats
2W - 2L
1,238 SR
Queue Stats
91W - 104L
1,479 Elo+
Solo
Team Averages
Level 148
1,317 SR
1,439 Elo+

VS

Team Averages
Level 128
1,500 SR
1,512 Elo+
Hou Yi
Hou Yi
Adrianzit
Hou Yi
Level 119
God Stats
0W - 2L
1,500 SR
Queue Stats
9W - 14L
1,231 Elo+
Solo
Hel
Hel
Chartos
Hel
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 126L
1,632 Elo+
Party 1
Erlang Shen
Erlang Shen
Fakeiam
Erlang Shen
Level 98
God Stats
1W - 3L
1,500 SR
Queue Stats
124W - 117L
1,637 Elo+
Party 1
Persephone
Persephone
Ignorus
Persephone
Level 154
God Stats
3W - 1L
1,500 SR
Queue Stats
49W - 47L
1,562 Elo+
Solo
Jormungandr
Jormungandr
Yalungur
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 134L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
6 / 5 / 13
11,598
773
12,412
20,586
9,310
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Odin
17
2 / 4 / 25
10,626
708
13,149
19,438
23,310
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
Riventi
Jing Wei
20
13 / 2 / 13
12,709
847
23,756
15,079
7,409
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Camazotz
degenkaboom
Camazotz
17
3 / 5 / 15
10,530
702
10,369
21,113
10,728
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Ah Puch
salveca
Ah Puch
20
5 / 4 / 16
12,654
844
31,815
17,827
8,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Adrianzit
Hou Yi
18
3 / 5 / 11
10,294
686
16,839
17,113
7,445
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hel
16
4 / 7 / 4
9,799
653
6,483
15,733
5,969
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Erlang Shen
Fakeiam
Erlang Shen
14
3 / 6 / 4
9,131
609
10,910
19,927
22,900
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Persephone
Ignorus
Persephone
19
6 / 4 / 4
11,534
769
23,560
16,741
5,451
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
Yalungur
Jormungandr
17
3 / 7 / 8
10,479
699
14,690
26,190
35,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
50
29
Kills
19
20
Deaths
29
82
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
6
5
13
2.5
L
Hou Yi
Adrianzit
Hou Yi
3
5
11
1.7
L
Hel
4
7
4
0.86
W
Odin
2
4
25
3.63
L
Erlang Shen
Fakeiam
Erlang Shen
3
6
4
0.83
L
Persephone
Ignorus
Persephone
6
4
4
2
W
Jing Wei
Riventi
Jing Wei
13
2
13
9.75
L
Jormungandr
Yalungur
Jormungandr
3
7
8
1
W
Camazotz
degenkaboom
Camazotz
3
5
15
2.1
W
Ah Puch
salveca
Ah Puch
5
4
16
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,501
Damage
72,482
94,043
Taken
95,704
59,167
Mitigated
77,556
55,647
Healing
33,402
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,412
518
16,801
11,387
20,586
9,310
801
9,532
11,054
21,202
0
L
Hou Yi
Adrianzit
Hou Yi
16,839
6,184
2,579
2,581
17,113
7,445
390
6,587
10,162
0
32,894
L
Hel
6,483
352
12,725
4,631
15,733
5,969
41
7,714
7,760
15,205
0
W
Odin
13,149
1,724
1,628
3,592
19,438
23,310
471
7,076
12,362
286
17,670
L
Erlang Shen
Fakeiam
Erlang Shen
10,910
2,173
556
2,065
19,927
22,900
0
8,173
11,211
79
15,122
L
Persephone
Ignorus
Persephone
23,560
798
1,197
2,486
16,741
5,451
0
8,504
7,853
45,846
0
W
Jing Wei
Riventi
Jing Wei
23,756
17,855
1,304
4,738
15,079
7,409
3,496
8,001
7,078
0
54,053
L
Jormungandr
Yalungur
Jormungandr
14,690
2,590
913
3,669
26,190
35,791
0
11,548
14,204
31,331
0
W
Camazotz
degenkaboom
Camazotz
10,369
764
2,862
8,180
21,113
10,728
487
10,885
10,228
0
21,268
W
Ah Puch
salveca
Ah Puch
31,815
672
297
4,858
17,827
8,410
894
9,318
8,509
54,523
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,117
Gold Earned
51,237
161
Minions Killed
204
0
Camps Cleared
0
1,464,180
Distance Traveled
1,373,322
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,598
773
16
1
0
285,709
0
L
Hou Yi
10,294
686
63
4
0
258,082
0
L
Hel
9,799
653
22
1
0
275,075
0
W
Odin
10,626
708
1
0
0
290,361
0
L
Erlang Shen
9,131
609
13
1
0
291,327
0
L
Persephone
11,534
769
51
3
0
294,225
0
W
Jing Wei
12,709
847
63
4
0
294,044
0
L
Jormungandr
10,479
699
55
4
0
254,613
0
W
Camazotz
10,530
702
22
1
0
305,937
0
W
Ah Puch
12,654
844
59
4
0
288,129
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role