Player Matchup

Apollo
Apollo
 
Apollo
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Depression1998
Discordia
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
129W - 162L
1,303 Elo+
Party 1
Ymir
Ymir
FiReLand1
Ymir
Level 64
God Stats
3W - 2L
1,606 SR
Queue Stats
7W - 3L
1,786 Elo+
Solo
Chaac
Chaac
HiberusPrime
Chaac
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 16L
1,558 Elo+
Solo
He Bo
He Bo
ThelLaw
He Bo
Level 131
God Stats
15W - 7L
1,296 SR
Queue Stats
321W - 348L
1,361 Elo+
Party 1
Team Averages
Level 88
1,480 SR
1,502 Elo+

VS

Team Averages
Level 73
1,501 SR
1,387 Elo+
Freya
Freya
Agart
Freya
Level 88
God Stats
1W - 2L
1,826 SR
Queue Stats
1W - 2L
1,755 Elo+
Solo
Sol
Sol
CiverRaiden
Sol
Level 25
God Stats
0W - 3L
1,156 SR
Queue Stats
1W - 10L
1,122 Elo+
Party 2
Jing Wei
Jing Wei
Dαrío
Jing Wei
Level 88
God Stats
1W - 2L
1,711 SR
Queue Stats
6W - 17L
1,317 Elo+
Party 2
Thanatos
Thanatos
Kojack191
Thanatos
Level 66
God Stats
0W - 4L
1,312 SR
Queue Stats
9W - 30L
1,251 Elo+
Solo
Chaac
Chaac
nagm
Chaac
Level 99
God Stats
0W - 1L
1,500 SR
Queue Stats
161W - 154L
1,489 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
16 / 3 / 8
12,599
630
23,571
16,519
7,990
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Depression1998
Discordia
17
13 / 5 / 7
11,420
571
17,909
10,838
4,637
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ymir
15
1 / 1 / 6
9,782
489
3,171
16,384
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 7 / 7
10,037
502
9,961
21,351
17,651
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
ThelLaw
He Bo
20
13 / 1 / 12
12,912
646
22,729
15,737
5,695
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
Agart
Freya
17
4 / 9 / 2
10,215
511
12,105
18,643
7,269
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 13 / 3
7,856
393
6,672
16,589
5,710
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jing Wei
Dαrío
Jing Wei
11
2 / 11 / 1
7,931
397
8,297
20,684
5,798
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
Kojack191
Thanatos
17
4 / 6 / 4
11,062
553
7,552
18,762
7,154
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
nagm
Chaac
16
7 / 6 / 3
10,632
532
17,732
23,855
23,674
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
30
45
Kills
17
17
Deaths
45
40
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
16
3
8
6.67
L
Freya
Agart
Freya
4
9
2
0.56
L
0
13
3
0.12
W
Discordia
Depression1998
Discordia
13
5
7
3.3
L
Jing Wei
Dαrío
Jing Wei
2
11
1
0.23
W
Ymir
1
1
6
4
W
2
7
7
0.79
L
Thanatos
Kojack191
Thanatos
4
6
4
1
W
He Bo
ThelLaw
He Bo
13
1
12
19
L
Chaac
nagm
Chaac
7
6
3
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,341
Damage
52,358
80,829
Taken
98,533
52,788
Mitigated
49,605
20,370
Healing
32,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
23,571
15,893
0
5,147
16,519
7,990
3,795
6,470
9,826
0
78,772
L
Freya
Agart
Freya
12,105
3,832
0
3,830
18,643
7,269
257
7,742
10,901
54,953
6,757
L
6,672
869
0
2,108
16,589
5,710
499
11,178
5,411
37,831
0
W
Discordia
Depression1998
Discordia
17,909
939
0
1,799
10,838
4,637
1,636
2,780
7,884
62,671
0
L
Jing Wei
Dαrío
Jing Wei
8,297
5,700
0
2,478
20,684
5,798
0
9,603
11,081
0
29,523
W
Ymir
3,171
682
0
1,054
16,384
16,815
682
4,196
11,959
46,572
4,583
W
9,961
2,032
0
5,458
21,351
17,651
1,720
3,874
16,718
0
47,359
L
Thanatos
Kojack191
Thanatos
7,552
1,323
152
14,376
18,762
7,154
0
9,272
9,490
0
62,786
W
He Bo
ThelLaw
He Bo
22,729
413
43
6,869
15,737
5,695
1,857
2,662
12,854
87,339
0
L
Chaac
nagm
Chaac
17,732
3,694
29
9,855
23,855
23,674
218
5,637
18,218
6,341
49,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,750
Gold Earned
47,696
490
Minions Killed
425
0
Camps Cleared
0
1,909,109
Distance Traveled
1,751,581
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
12,599
630
121
6
0
380,177
2
L
Freya
10,215
511
93
5
0
343,302
2
L
Sol
7,856
393
58
3
0
319,345
2
W
Discordia
11,420
571
88
4
0
350,316
2
L
Jing Wei
7,931
397
47
2
0
378,986
4
W
Ymir
9,782
489
71
4
0
370,194
4
W
Chaac
10,037
502
70
4
0
359,921
7
L
Thanatos
11,062
553
132
7
0
335,332
1
W
He Bo
12,912
646
140
7
0
448,501
5
L
Chaac
10,632
532
95
5
0
374,616
10

Distance Traveled

Minion Kills by Role

Gold Earned by Role