Player Matchup

Vamana
Vamana
BeltranSWAG
Vamana
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 134L
1,103 Elo+
Solo
Thanatos
Thanatos
DankDump420
Thanatos
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
139W - 149L
1,147 Elo+
Party 1
Charybdis
Charybdis
DrYeske
Charybdis
Level 160
God Stats
15W - 21L
1,324 SR
Queue Stats
372W - 401L
1,397 Elo+
Solo
Ares
Ares
HydricOnSlaught
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,329 Elo+
Party 1
Ra
Ra
ericanilox
Ra
Level 69
God Stats
1W - 1L
1,686 SR
Queue Stats
106W - 105L
1,379 Elo+
Solo
Team Averages
Level 67
1,502 SR
1,271 Elo+

VS

Team Averages
Level 115
1,587 SR
1,683 Elo+
Thanatos
Thanatos
BootyMeatClapper
Thanatos
Level 79
God Stats
10W - 2L
1,729 SR
Queue Stats
371W - 292L
1,660 Elo+
Party 2
Tiamat
Tiamat
EveyNemesis
Tiamat
Level 45
God Stats
3W - 3L
1,439 SR
Queue Stats
147W - 130L
1,400 Elo+
Solo
Hercules
Hercules
MehTheGodDeer
Hercules
Level 134
God Stats
3W - 0L
1,329 SR
Queue Stats
149W - 89L
2,022 Elo+
Party 2
He Bo
He Bo
Metafiz
He Bo
Level 160
God Stats
7W - 3L
1,713 SR
Queue Stats
423W - 258L
1,699 Elo+
Party 2
Medusa
Medusa
TheSewerDweller
Medusa
Level 156
God Stats
3W - 2L
1,722 SR
Queue Stats
143W - 93L
1,633 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
8
2 / 3 / 0
5,026
503
2,677
6,507
2,428
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
DankDump420
Thanatos
6
0 / 3 / 2
4,350
435
2,491
5,895
1,194
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charybdis
DrYeske
Charybdis
6
0 / 2 / 0
4,307
431
1,962
3,289
780
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

6
0 / 4 / 0
4,054
405
1,089
5,763
2,618
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

10
2 / 3 / 0
5,638
564
3,619
6,127
1,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 2 / 2
6,033
603
4,622
6,784
1,938
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
9
1 / 2 / 2
5,410
541
2,206
4,140
2,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
MehTheGodDeer
Hercules
10
2 / 0 / 5
6,204
620
4,099
7,848
4,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

He Bo
Metafiz
He Bo
11
4 / 1 / 1
6,241
624
4,626
3,991
807
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 2
6,689
669
4,076
4,719
1,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
4
Kills
15
15
Deaths
5
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Vamana
2
3
0
0.67
W
2
2
2
1.5
L
Thanatos
DankDump420
Thanatos
0
3
2
0.33
L
Charybdis
DrYeske
Charybdis
0
2
0
0
W
Tiamat
1
2
2
1
L
0
4
0
0
W
Hercules
MehTheGodDeer
Hercules
2
0
5
4.5
W
He Bo
Metafiz
He Bo
4
1
1
4.5
W
6
0
2
7
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,838
Damage
19,629
27,581
Taken
27,482
9,009
Mitigated
11,110
8,135
Healing
14,921
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
2,677
749
0
1,708
6,507
2,428
0
1,927
4,580
0
16,063
W
4,622
1,151
0
6,266
6,784
1,938
715
0
6,784
0
24,950
L
Thanatos
DankDump420
Thanatos
2,491
792
0
3,043
5,895
1,194
0
1,624
4,271
0
12,294
L
Charybdis
DrYeske
Charybdis
1,962
1,188
10
666
3,289
780
0
0
3,289
0
15,168
W
Tiamat
2,206
266
0
1,208
4,140
2,184
0
1,188
2,846
17,594
0
L
1,089
297
0
517
5,763
2,618
0
505
5,182
2,854
0
W
Hercules
MehTheGodDeer
Hercules
4,099
1,584
323
3,096
7,848
4,809
0
1,600
5,930
0
18,299
W
He Bo
Metafiz
He Bo
4,626
671
0
1,848
3,991
807
0
482
3,455
34,138
2,980
W
4,076
2,189
0
2,180
4,719
1,372
51
1,174
3,479
0
39,903
L
3,619
915
77
2,114
6,127
1,989
33
2,318
3,589
34,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,375
Gold Earned
30,577
177
Minions Killed
264
0
Camps Cleared
0
863,103
Distance Traveled
1,005,720
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
5,026
503
39
4
0
185,622
2
W
Thanatos
6,033
603
46
5
0
204,871
2
L
Thanatos
4,350
435
24
2
0
201,168
0
L
Charybdis
4,307
431
36
4
0
138,304
2
W
Tiamat
5,410
541
39
4
0
189,581
4
L
Ares
4,054
405
4
0
0
160,640
0
W
Hercules
6,204
620
27
3
0
200,430
3
W
He Bo
6,241
624
72
7
0
203,801
2
W
Medusa
6,689
669
80
8
0
207,037
0
L
Ra
5,638
564
74
7
0
177,369
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role