Player Matchup

Jormungandr
Jormungandr
FreeK103
Jormungandr
Level 50
God Stats
13W - 6L
1,785 SR
Queue Stats
425W - 457L
1,469 Elo+
Solo
Ne Zha
Ne Zha
IllliRubenIllllI
Ne Zha
Level 60
God Stats
2W - 4L
1,592 SR
Queue Stats
27W - 35L
1,547 Elo+
Solo
Zhong Kui
Zhong Kui
RedSharkzxc
Zhong Kui
Level 123
God Stats
4W - 3L
1,500 SR
Queue Stats
221W - 225L
1,514 Elo+
Party 2
Kumbhakarna
Kumbhakarna
WolverineH501
Kumbhakarna
Level 17
God Stats
0W - 1L
1,246 SR
Queue Stats
3W - 5L
1,473 Elo+
Party 2
Neith
Neith
astronomical322
Neith
Level 32
God Stats
0W - 2L
1,259 SR
Queue Stats
9W - 21L
1,185 Elo+
Solo
Team Averages
Level 56
1,477 SR
1,438 Elo+

VS

Team Averages
Level 69
1,433 SR
1,411 Elo+
Ne Zha
Ne Zha
BoulaZero77
Ne Zha
Level 49
God Stats
1W - 1L
1,232 SR
Queue Stats
55W - 52L
1,534 Elo+
Party 1
Chaac
Chaac
KepkaDen
Chaac
Level 67
God Stats
36W - 25L
1,622 SR
Queue Stats
422W - 462L
1,348 Elo+
Solo
Fenrir
Fenrir
Nuk3-flambeaux54
Fenrir
Level 58
God Stats
2W - 1L
1,500 SR
Queue Stats
244W - 253L
1,509 Elo+
Solo
Chronos
Chronos
bordeciel9
Chronos
Level 42
God Stats
8W - 8L
1,312 SR
Queue Stats
53W - 47L
1,175 Elo+
Solo
Olorun
Olorun
x-SbOuRaTcH
Olorun
Level 129
God Stats
6W - 3L
1,500 SR
Queue Stats
92W - 80L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
FreeK103
Jormungandr
14
0 / 3 / 1
8,646
455
9,666
13,259
9,204
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
0 / 9 / 1
7,301
384
2,763
14,392
5,169
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zhong Kui
RedSharkzxc
Zhong Kui
18
4 / 2 / 1
10,790
568
16,802
18,941
16,973
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kumbhakarna
WolverineH501
Kumbhakarna
12
0 / 1 / 3
7,856
413
4,008
13,436
11,797
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 5 / 1
7,676
404
6,699
10,651
4,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 1 / 12
9,836
518
7,750
13,373
15,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chaac
KepkaDen
Chaac
16
3 / 2 / 6
9,779
515
13,487
15,849
14,338
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
1 / 1 / 5
9,093
479
4,915
14,550
6,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
bordeciel9
Chronos
17
4 / 0 / 3
10,544
555
9,519
12,359
5,569
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
19
10 / 1 / 3
11,912
627
15,388
11,904
5,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
48
5
Kills
19
20
Deaths
5
7
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
1
1
12
7
L
Jormungandr
FreeK103
Jormungandr
0
3
1
0.17
L
0
9
1
0.06
W
Chaac
KepkaDen
Chaac
3
2
6
3
W
1
1
5
3.5
L
Zhong Kui
RedSharkzxc
Zhong Kui
4
2
1
2.25
L
Kumbhakarna
WolverineH501
Kumbhakarna
0
1
3
1.5
L
1
5
1
0.3
W
Chronos
bordeciel9
Chronos
4
0
3
5.5
W
Olorun
10
1
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,938
Damage
51,059
70,679
Taken
68,035
47,517
Mitigated
47,449
23,433
Healing
25,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
7,750
1,974
542
2,798
13,373
15,643
0
4,543
8,830
0
36,156
L
Jormungandr
FreeK103
Jormungandr
9,666
889
0
4,069
13,259
9,204
0
5,911
7,256
65,640
0
L
2,763
1,040
0
1,028
14,392
5,169
0
4,546
9,721
0
35,775
W
Chaac
KepkaDen
Chaac
13,487
3,728
56
7,620
15,849
14,338
66
9,837
6,012
0
60,314
W
4,915
1,235
0
1,852
14,550
6,184
300
6,123
8,427
0
60,712
L
Zhong Kui
RedSharkzxc
Zhong Kui
16,802
2,743
0
12,469
18,941
16,973
152
1,724
15,873
81,520
0
L
Kumbhakarna
WolverineH501
Kumbhakarna
4,008
388
0
1,942
13,436
11,797
0
6,365
6,974
19,229
0
L
6,699
2,153
0
3,925
10,651
4,374
0
5,879
4,772
0
43,617
W
Chronos
bordeciel9
Chronos
9,519
1,955
0
4,575
12,359
5,569
520
7,054
5,305
70,410
0
W
Olorun
15,388
5,599
1,391
7,112
11,904
5,715
2,584
3,027
8,877
104,311
1,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,269
Gold Earned
51,164
487
Minions Killed
564
0
Camps Cleared
0
1,760,545
Distance Traveled
1,798,843
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
9,836
518
40
2
0
351,018
7
L
Jormungandr
8,646
455
140
7
0
372,882
1
L
Ne Zha
7,301
384
60
3
0
368,567
1
W
Chaac
9,779
515
105
6
0
329,396
1
W
Fenrir
9,093
479
90
5
0
393,986
2
L
Zhong Kui
10,790
568
163
9
0
331,021
5
L
Kumbhakarna
7,856
413
29
2
0
372,523
2
L
Neith
7,676
404
95
5
0
315,552
1
W
Chronos
10,544
555
142
7
0
399,453
2
W
Olorun
11,912
627
187
10
0
324,990
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role