Player Matchup

Da Ji
Da Ji
DaBloodsploder
Da Ji
Level 86
God Stats
12W - 7L
1,715 SR
Queue Stats
211W - 238L
1,364 Elo+
Solo
Scylla
Scylla
HypezZ_XVIII
Scylla
Level 97
God Stats
12W - 21L
1,807 SR
Queue Stats
691W - 692L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
Ominous pain460
Danzaburou
Level 86
God Stats
0W - 3L
1,174 SR
Queue Stats
16W - 22L
1,182 Elo+
Solo
Ra
Ra
l-_-R_l_P-_-l
Ra
Level 144
God Stats
2W - 1L
1,500 SR
Queue Stats
679W - 691L
1,598 Elo+
Solo
Khepri
Khepri
quidamar
Khepri
Level 77
God Stats
9W - 6L
1,500 SR
Queue Stats
423W - 414L
1,611 Elo+
Party 1
Team Averages
Level 98
1,539 SR
1,469 Elo+

VS

Team Averages
Level 118
1,630 SR
1,470 Elo+
Awilix
Awilix
AdesoxyriboN
Awilix
Level 109
God Stats
13W - 11L
1,634 SR
Queue Stats
69W - 79L
1,390 Elo+
Solo
Ao Kuang
Ao Kuang
Ferraldino95
Ao Kuang
Level 88
God Stats
2W - 1L
1,691 SR
Queue Stats
31W - 27L
1,500 Elo+
Solo
Arachne
Arachne
FynnFinsta44
Arachne
Level 124
God Stats
16W - 10L
1,708 SR
Queue Stats
196W - 202L
1,468 Elo+
Party 2
Izanami
Izanami
VeZo FeaD
Izanami
Level 124
God Stats
4W - 3L
1,500 SR
Queue Stats
112W - 120L
1,469 Elo+
Party 2
Poseidon
Poseidon
milanisti07
Poseidon
Level 144
God Stats
195W - 184L
1,615 SR
Queue Stats
399W - 409L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 8 / 5
10,747
430
12,654
19,570
7,951
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
20
4 / 4 / 2
12,990
520
12,596
16,377
6,708
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Danzaburou
Ominous pain460
Danzaburou
11
1 / 9 / 2
9,065
363
7,340
14,321
4,411
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
3 / 7 / 3
11,436
457
8,418
13,514
6,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
quidamar
Khepri
14
1 / 3 / 4
10,049
402
5,877
15,931
17,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
20
4 / 4 / 4
15,063
603
13,105
21,577
20,922
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ao Kuang
Ferraldino95
Ao Kuang
19
6 / 3 / 6
14,166
567
10,300
25,656
18,892
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
FynnFinsta44
Arachne
20
9 / 3 / 4
15,998
640
12,944
23,226
9,723
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
VeZo FeaD
Izanami
20
6 / 2 / 8
15,417
617
14,247
16,541
7,138
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Poseidon
milanisti07
Poseidon
20
6 / 1 / 8
16,146
646
13,865
12,234
4,943
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
13
Kills
31
31
Deaths
13
16
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Awilix
4
4
4
1.5
L
4
8
5
0.81
W
Ao Kuang
Ferraldino95
Ao Kuang
6
3
6
3
W
Arachne
FynnFinsta44
Arachne
9
3
4
3.67
L
Scylla
4
4
2
1.25
L
Danzaburou
Ominous pain460
Danzaburou
1
9
2
0.22
W
Izanami
VeZo FeaD
Izanami
6
2
8
5
L
3
7
3
0.64
W
Poseidon
milanisti07
Poseidon
6
1
8
10
L
Khepri
quidamar
Khepri
1
3
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,885
Damage
64,461
79,713
Taken
99,234
43,065
Mitigated
61,618
15,609
Healing
43,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
13,105
5,258
249
6,757
21,577
20,922
2,024
10,263
10,794
0
82,624
L
12,654
3,039
0
3,624
19,570
7,951
0
7,579
11,745
0
56,275
W
Ao Kuang
Ferraldino95
Ao Kuang
10,300
2,594
2,741
10,970
25,656
18,892
1,084
5,027
20,621
62,293
7,674
W
Arachne
FynnFinsta44
Arachne
12,944
8,183
0
9,136
23,226
9,723
390
5,037
18,101
0
159,818
L
Scylla
12,596
853
0
3,482
16,377
6,708
0
1,176
15,125
86,973
0
L
Danzaburou
Ominous pain460
Danzaburou
7,340
3,796
0
2,192
14,321
4,411
0
2,531
11,790
0
50,507
W
Izanami
VeZo FeaD
Izanami
14,247
8,002
0
7,153
16,541
7,138
7,296
3,433
13,102
0
142,136
L
8,418
205
1,323
2,479
13,514
6,357
0
5,351
7,763
76,391
0
W
Poseidon
milanisti07
Poseidon
13,865
1,305
315
6,661
12,234
4,943
2,136
3,244
8,952
125,392
0
L
Khepri
quidamar
Khepri
5,877
545
236
2,273
15,931
17,638
0
5,883
9,934
33,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,287
Gold Earned
76,790
589
Minions Killed
880
0
Camps Cleared
0
2,005,684
Distance Traveled
2,592,665
14
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
15,063
603
165
7
0
474,789
2
L
Da Ji
10,747
430
81
3
0
436,833
0
W
Ao Kuang
14,166
567
94
4
0
516,470
5
W
Arachne
15,998
640
175
7
0
588,563
6
L
Scylla
12,990
520
189
8
0
399,144
8
L
Danzaburou
9,065
363
103
4
0
302,772
0
W
Izanami
15,417
617
219
9
0
486,900
8
L
Ra
11,436
457
165
7
0
422,076
2
W
Poseidon
16,146
646
227
9
0
525,943
4
L
Khepri
10,049
402
51
2
0
444,859
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role