Player Matchup

Pele
Pele
Dorkywannabegoth
Pele
Level 119
God Stats
8W - 5L
1,798 SR
Queue Stats
625W - 621L
1,553 Elo+
Party 1
Ra
Ra
Shovelheadtko
Ra
Level 67
God Stats
2W - 7L
1,151 SR
Queue Stats
257W - 230L
1,476 Elo+
Party 1
Artio
Artio
WaifuOfBigBoss
Artio
Level 44
God Stats
2W - 1L
1,793 SR
Queue Stats
88W - 76L
1,609 Elo+
Party 1
Bakasura
Bakasura
hingedfoot
Bakasura
Level 145
God Stats
12W - 18L
1,500 SR
Queue Stats
37W - 53L
1,337 Elo+
Solo
Neith
Neith
ちゃげぴぐ
Neith
Level 66
God Stats
8W - 14L
1,682 SR
Queue Stats
240W - 235L
1,541 Elo+
Solo
Team Averages
Level 88
1,585 SR
1,503 Elo+

VS

Team Averages
Level 66
1,659 SR
1,724 Elo+
Cliodhna
Cliodhna
Jeiqi
Cliodhna
Level 129
God Stats
2W - 0L
1,738 SR
Queue Stats
122W - 42L
1,842 Elo+
Party 2
Neith
Neith
OdsseyMrK
Neith
Level 63
God Stats
6W - 7L
1,663 SR
Queue Stats
44W - 44L
1,455 Elo+
Party 3
Ganesha
Ganesha
Snack Dark1
Ganesha
Level 35
God Stats
10W - 7L
1,864 SR
Queue Stats
16W - 13L
1,673 Elo+
Party 3
Merlin
Merlin
Trintellix
Merlin
Level 85
God Stats
3W - 0L
1,715 SR
Queue Stats
219W - 113L
1,827 Elo+
Party 2
Ares
Ares
TrueAtlas
Ares
Level 17
God Stats
2W - 1L
1,314 SR
Queue Stats
124W - 35L
1,822 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 1
12,215
531
10,986
19,811
14,576
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

16
0 / 7 / 3
10,596
461
8,779
17,166
4,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

15
0 / 2 / 3
9,071
394
3,177
22,966
26,180
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bakasura
hingedfoot
Bakasura
17
3 / 8 / 0
10,516
457
8,430
20,351
6,347
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 2 / 1
10,852
472
18,165
13,887
5,073
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Jeiqi
Cliodhna
18
5 / 3 / 4
12,451
541
12,984
18,806
8,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Neith
OdsseyMrK
Neith
18
2 / 0 / 2
11,745
511
15,350
13,819
7,147
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
Snack Dark1
Ganesha
17
0 / 2 / 4
11,793
513
5,652
26,739
29,352
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
Trintellix
Merlin
20
11 / 1 / 4
16,026
697
22,383
13,638
6,485
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ares
20
4 / 3 / 6
14,019
610
14,372
19,475
27,964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
42
9
Kills
22
22
Deaths
9
8
Assists
20
Player
Kills
Deaths
Assists
KDA
L
4
3
1
1.5
W
Cliodhna
Jeiqi
Cliodhna
5
3
4
2.33
W
Neith
OdsseyMrK
Neith
2
0
2
3
L
0
7
3
0.21
W
Ganesha
Snack Dark1
Ganesha
0
2
4
1
W
Merlin
Trintellix
Merlin
11
1
4
13
W
Ares
4
3
6
2.33
L
0
2
3
0.75
L
Bakasura
hingedfoot
Bakasura
3
8
0
0.38
L
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,537
Damage
70,741
94,181
Taken
92,477
57,028
Mitigated
79,349
31,808
Healing
38,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,986
1,842
0
9,851
19,811
14,576
0
12,093
7,692
0
90,687
W
Cliodhna
Jeiqi
Cliodhna
12,984
1,208
0
7,865
18,806
8,401
0
4,036
14,419
0
88,173
W
Neith
OdsseyMrK
Neith
15,350
5,131
1,229
5,677
13,819
7,147
994
2,751
10,770
0
103,165
L
8,779
100
614
4,106
17,166
4,852
0
11,386
5,394
71,626
0
W
Ganesha
Snack Dark1
Ganesha
5,652
26
5,280
10,584
26,739
29,352
0
2,838
23,723
36,801
1,364
W
Merlin
Trintellix
Merlin
22,383
1,044
0
4,037
13,638
6,485
4,560
2,323
10,718
157,830
0
W
Ares
14,372
1,104
0
4,275
19,475
27,964
496
2,790
16,281
91,697
0
L
3,177
154
914
7,126
22,966
26,180
0
6,793
16,173
20,045
0
L
Bakasura
hingedfoot
Bakasura
8,430
4,844
0
3,564
20,351
6,347
0
7,140
13,111
0
71,686
L
18,165
11,163
0
5,633
13,887
5,073
0
4,639
9,230
0
98,060

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,250
Gold Earned
66,034
655
Minions Killed
737
0
Camps Cleared
0
2,183,525
Distance Traveled
2,216,165
24
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
12,215
531
176
8
0
448,583
3
W
Cliodhna
12,451
541
120
5
0
479,868
4
W
Neith
11,745
511
198
9
0
426,070
5
L
Ra
10,596
461
154
7
0
446,735
5
W
Ganesha
11,793
513
8
0
0
437,542
4
W
Merlin
16,026
697
247
11
0
434,675
5
W
Ares
14,019
610
164
7
0
438,010
4
L
Artio
9,071
394
24
1
0
453,518
5
L
Bakasura
10,516
457
139
6
0
424,038
7
L
Neith
10,852
472
162
7
0
410,651
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role