Player Matchup

Medusa
Medusa
Jtpardy
Medusa
Level 51
God Stats
96W - 84L
1,518 SR
Queue Stats
131W - 118L
1,446 Elo+
Party 3
Achilles
Achilles
Legglet
Achilles
Level 23
God Stats
1W - 0L
1,698 SR
Queue Stats
2W - 2L
1,412 Elo+
Party 1
Atlas
Atlas
SKOF ZuLu
Atlas
Level 57
God Stats
2W - 0L
1,553 SR
Queue Stats
2W - 2L
1,412 Elo+
Party 1
Sol
Sol
TheHeckShow
Sol
Level 52
God Stats
32W - 21L
1,634 SR
Queue Stats
143W - 165L
1,430 Elo+
Party 3
Odin
Odin
Y0ungKip
Odin
Level 88
God Stats
4W - 2L
1,570 SR
Queue Stats
89W - 93L
1,458 Elo+
Party 3
Team Averages
Level 54
1,595 SR
1,432 Elo+

VS

Team Averages
Level 40
1,539 SR
1,469 Elo+
Ymir
Ymir
Aquaz03
Ymir
Level 4
God Stats
0W - 3L
1,149 SR
Queue Stats
6W - 6L
1,388 Elo+
Party 2
Neith
Neith
AshShadowz
Neith
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,496 Elo+
Party 2
Merlin
Merlin
SubparMite99
Merlin
Level 108
God Stats
5W - 1L
1,715 SR
Queue Stats
25W - 13L
1,555 Elo+
Party 2
Thanatos
Thanatos
killerluck21
Thanatos
Level 4
God Stats
3W - 3L
1,487 SR
Queue Stats
4W - 6L
1,388 Elo+
Party 2
Gilgamesh
Gilgamesh
vxsomaa
Gilgamesh
Level 65
God Stats
9W - 12L
1,845 SR
Queue Stats
170W - 179L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Jtpardy
Medusa
16
8 / 1 / 9
10,745
512
14,134
11,925
5,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Legglet
Achilles
14
5 / 4 / 9
9,861
470
4,749
14,464
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Atlas
SKOF ZuLu
Atlas
14
2 / 3 / 15
10,099
481
9,178
18,251
23,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
15 / 3 / 5
12,521
596
28,166
22,794
10,302
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Odin
15
2 / 3 / 7
9,988
476
6,923
13,113
11,351
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Aquaz03
Ymir
15
2 / 5 / 6
10,563
503
7,444
23,299
27,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Neith
15
4 / 8 / 7
10,246
488
12,191
14,806
4,654
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
15
5 / 7 / 2
10,719
510
17,478
15,333
5,025
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
killerluck21
Thanatos
14
3 / 9 / 6
9,672
461
8,946
18,432
6,713
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
vxsomaa
Gilgamesh
15
0 / 4 / 4
9,592
457
8,684
12,982
13,525
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
39
32
Kills
14
14
Deaths
33
45
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Ymir
Aquaz03
Ymir
2
5
6
1
L
Neith
4
8
7
0.94
W
Medusa
Jtpardy
Medusa
8
1
9
12.5
W
Achilles
Legglet
Achilles
5
4
9
2.38
W
Atlas
SKOF ZuLu
Atlas
2
3
15
3.17
L
Merlin
5
7
2
0.86
W
15
3
5
5.83
W
Odin
2
3
7
1.83
L
Thanatos
killerluck21
Thanatos
3
9
6
0.67
L
Gilgamesh
vxsomaa
Gilgamesh
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,150
Damage
54,743
80,547
Taken
84,852
60,112
Mitigated
57,543
26,197
Healing
18,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Aquaz03
Ymir
7,444
2,348
0
1,115
23,299
27,626
738
9,918
13,381
44,937
0
L
Neith
12,191
3,959
0
1,930
14,806
4,654
130
5,482
9,324
0
47,105
W
Medusa
Jtpardy
Medusa
14,134
7,762
254
4,795
11,925
5,481
3,022
3,858
7,927
0
65,400
W
Achilles
Legglet
Achilles
4,749
1,475
0
2,751
14,464
9,479
0
4,730
9,411
0
36,445
W
Atlas
SKOF ZuLu
Atlas
9,178
2,992
387
2,037
18,251
23,499
650
4,464
13,543
28,371
0
L
Merlin
17,478
409
138
2,061
15,333
5,025
161
5,970
9,363
56,572
0
W
28,166
9,926
332
14,113
22,794
10,302
7,273
7,113
15,130
89,848
8,296
W
Odin
6,923
1,203
186
1,342
13,113
11,351
863
3,696
9,003
0
50,582
L
Thanatos
killerluck21
Thanatos
8,946
1,470
0
11,289
18,432
6,713
0
7,191
11,241
0
47,827
L
Gilgamesh
vxsomaa
Gilgamesh
8,684
1,496
0
2,446
12,982
13,525
595
6,611
6,371
0
50,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,214
Gold Earned
50,792
412
Minions Killed
395
0
Camps Cleared
0
2,118,898
Distance Traveled
1,912,730
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,563
503
69
3
0
375,136
1
L
Neith
10,246
488
65
3
0
357,618
0
W
Medusa
10,745
512
88
4
0
433,065
2
W
Achilles
9,861
470
62
3
0
427,584
3
W
Atlas
10,099
481
34
2
0
417,818
0
L
Merlin
10,719
510
94
4
0
364,517
7
W
Sol
12,521
596
142
7
0
398,066
1
W
Odin
9,988
476
86
4
0
442,365
0
L
Thanatos
9,672
461
75
4
0
389,343
0
L
Gilgamesh
9,592
457
92
4
0
426,116
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role