Player Matchup

Arachne
Arachne
DrButtMeat
Arachne
Level 15
God Stats
23W - 26L
1,352 SR
Queue Stats
37W - 57L
1,254 Elo+
Party 2
Bellona
Bellona
Yahweh J
Bellona
Level 7
God Stats
6W - 14L
1,503 SR
Queue Stats
9W - 25L
1,131 Elo+
Party 2
Cthulhu
Cthulhu
ZayGrady
Cthulhu
Level 77
God Stats
1W - 4L
1,264 SR
Queue Stats
24W - 44L
1,141 Elo+
Party 2
Nox
Nox
aargu004
Nox
Level 56
God Stats
2W - 4L
1,770 SR
Queue Stats
31W - 49L
1,229 Elo+
Party 2
Izanami
Izanami
mrsazwhole
Izanami
Level 16
God Stats
4W - 12L
1,166 SR
Queue Stats
11W - 22L
1,233 Elo+
Party 2
Team Averages
Level 34
1,411 SR
1,198 Elo+

VS

Team Averages
Level 59
1,577 SR
1,472 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Janus
Janus
DoomMagnet24
Janus
Level 52
God Stats
4W - 7L
1,520 SR
Queue Stats
215W - 216L
1,505 Elo+
Party 3
Freya
Freya
SpaceMonkey123
Freya
Level 55
God Stats
10W - 8L
1,630 SR
Queue Stats
200W - 219L
1,491 Elo+
Party 3
Vamana
Vamana
TheFreckOfNature
Vamana
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
168W - 208L
1,417 Elo+
Party 1
Chaac
Chaac
predawn2
Chaac
Level 36
God Stats
2W - 5L
1,733 SR
Queue Stats
169W - 193L
1,446 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
DrButtMeat
Arachne
9
2 / 3 / 1
6,057
466
2,088
9,928
3,184
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bellona
Yahweh J
Bellona
10
2 / 3 / 1
6,207
477
3,200
8,385
7,168
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
ZayGrady
Cthulhu
9
2 / 3 / 0
5,933
456
5,317
10,996
6,294
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

9
0 / 5 / 1
5,597
431
1,271
6,256
1,951
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
mrsazwhole
Izanami
10
0 / 4 / 3
5,901
454
4,707
8,013
2,158
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
13
4 / 3 / 6
7,577
583
5,622
7,573
2,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

14
6 / 0 / 5
8,338
641
7,629
5,037
1,650
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
6 / 1 / 3
7,091
545
5,118
6,480
1,745
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
1 / 1 / 2
7,416
570
3,122
5,905
6,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
predawn2
Chaac
11
1 / 1 / 7
6,221
479
3,985
6,578
2,290

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
41
6
Kills
18
18
Deaths
6
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Cliodhna
 
Cliodhna
4
3
6
2.33
W
6
0
5
8.5
L
Arachne
DrButtMeat
Arachne
2
3
1
0.83
W
6
1
3
7.5
W
1
1
2
2
L
Bellona
Yahweh J
Bellona
2
3
1
0.83
L
Cthulhu
ZayGrady
Cthulhu
2
3
0
0.67
L
0
5
1
0.1
L
Izanami
mrsazwhole
Izanami
0
4
3
0.38
W
Chaac
predawn2
Chaac
1
1
7
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,583
Damage
25,476
43,578
Taken
31,573
20,755
Mitigated
14,473
11,739
Healing
12,904
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cliodhna
 
Cliodhna
5,622
611
0
3,025
7,573
2,345
285
851
6,722
0
39,910
W
7,629
642
73
1,512
5,037
1,650
0
1,757
3,280
54,451
0
L
Arachne
DrButtMeat
Arachne
2,088
1,133
0
4,389
9,928
3,184
506
1,790
8,028
0
26,926
W
5,118
2,143
351
3,038
6,480
1,745
420
1,801
4,679
29,583
0
W
3,122
1,296
0
3,214
5,905
6,443
245
556
5,349
0
33,565
L
Bellona
Yahweh J
Bellona
3,200
315
0
1,991
8,385
7,168
112
0
8,385
5,141
16,030
L
Cthulhu
ZayGrady
Cthulhu
5,317
126
154
2,408
10,996
6,294
0
4,845
6,007
18,350
0
L
1,271
0
0
869
6,256
1,951
1,195
2,960
3,134
23,921
0
L
Izanami
mrsazwhole
Izanami
4,707
3,751
0
1,928
8,013
2,158
738
2,698
5,277
0
33,323
W
Chaac
predawn2
Chaac
3,985
504
395
1,296
6,578
2,290
848
2,627
3,951
0
25,785

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,695
Gold Earned
36,643
245
Minions Killed
373
0
Camps Cleared
0
1,123,964
Distance Traveled
1,389,218
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cliodhna
7,577
583
77
6
0
301,118
1
W
Janus
8,338
641
107
8
0
287,553
3
L
Arachne
6,057
466
64
5
0
244,251
2
W
Freya
7,091
545
53
4
0
268,438
2
W
Vamana
7,416
570
82
6
0
277,845
0
L
Bellona
6,207
477
43
3
0
235,419
2
L
Cthulhu
5,933
456
19
1
0
217,032
1
L
Nox
5,597
431
49
4
0
196,722
2
L
Izanami
5,901
454
70
5
0
230,540
0
W
Chaac
6,221
479
54
4
0
254,264
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role