Player Matchup

Athena
Athena
Aquawoody
Athena
Level 89
God Stats
7W - 5L
1,627 SR
Queue Stats
69W - 64L
1,509 Elo+
Party 2
Cernunnos
Cernunnos
Damianiac
Cernunnos
Level 120
God Stats
3W - 6L
1,500 SR
Queue Stats
233W - 210L
1,615 Elo+
Party 2
Merlin
Merlin
Wolfstone64
Merlin
Level 87
God Stats
2W - 4L
1,349 SR
Queue Stats
117W - 99L
1,582 Elo+
Party 2
Ratatoskr
Ratatoskr
bemble
Ratatoskr
Level 106
God Stats
53W - 31L
1,710 SR
Queue Stats
188W - 167L
1,582 Elo+
Party 2
Sun Wukong
Sun Wukong
wrizd
Sun Wukong
Level 68
God Stats
4W - 2L
1,883 SR
Queue Stats
133W - 132L
1,334 Elo+
Solo
Team Averages
Level 94
1,614 SR
1,524 Elo+

VS

Team Averages
Level 112
1,445 SR
1,477 Elo+
Gilgamesh
Gilgamesh
BoomGam3
Gilgamesh
Level 65
God Stats
0W - 1L
1,320 SR
Queue Stats
26W - 20L
1,844 Elo+
Party 1
Danzaburou
Danzaburou
KimmyyGranger
Danzaburou
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 15L
1,302 Elo+
Party 3
Cerberus
Cerberus
Yung G1rth
Cerberus
Level 122
God Stats
1W - 2L
1,713 SR
Queue Stats
4W - 13L
1,275 Elo+
Party 3
Sol
Sol
choncho007
Sol
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
99W - 102L
1,506 Elo+
Solo
Nike
Nike
pfersdorf
Nike
Level 125
God Stats
0W - 2L
1,189 SR
Queue Stats
27W - 29L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Aquawoody
Athena
18
7 / 2 / 23
13,421
584
9,028
17,760
28,128
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate

Breastplate

+20
Physical Protection

Cernunnos
Damianiac
Cernunnos
20
20 / 0 / 10
16,404
713
33,028
26,375
11,944
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Merlin
20
5 / 4 / 10
13,474
586
11,908
13,533
5,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ratatoskr
bemble
Ratatoskr
20
7 / 3 / 9
14,041
610
16,079
17,442
7,796
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
wrizd
Sun Wukong
19
4 / 4 / 6
13,354
581
8,267
17,946
17,212
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BoomGam3
Gilgamesh
17
5 / 9 / 0
11,154
485
11,126
25,117
7,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
KimmyyGranger
Danzaburou
16
0 / 9 / 2
9,807
426
6,069
17,161
3,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Yung G1rth
Cerberus
12
0 / 8 / 1
8,389
365
4,139
19,931
8,037
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
4 / 10 / 4
10,531
458
10,825
19,396
4,850
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nike
16
2 / 7 / 5
10,748
467
10,818
18,226
15,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
23
43
Kills
11
13
Deaths
43
58
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Athena
Aquawoody
Athena
7
2
23
9.25
L
Gilgamesh
BoomGam3
Gilgamesh
5
9
0
0.56
W
Cernunnos
Damianiac
Cernunnos
20
0
10
25
L
Danzaburou
KimmyyGranger
Danzaburou
0
9
2
0.11
W
Merlin
5
4
10
2.5
L
Cerberus
Yung G1rth
Cerberus
0
8
1
0.06
W
Ratatoskr
bemble
Ratatoskr
7
3
9
3.83
L
4
10
4
0.6
L
Nike
2
7
5
0.64
W
Sun Wukong
wrizd
Sun Wukong
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,310
Damage
42,977
93,056
Taken
99,831
71,063
Mitigated
39,286
36,829
Healing
12,876
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Aquawoody
Athena
9,028
1,856
1,479
2,493
17,760
28,128
650
3,563
13,641
29,162
1,343
L
Gilgamesh
BoomGam3
Gilgamesh
11,126
2,121
0
836
25,117
7,799
0
6,143
18,974
0
79,172
W
Cernunnos
Damianiac
Cernunnos
33,028
20,359
0
16,496
26,375
11,944
8,501
4,125
21,746
0
148,934
L
Danzaburou
KimmyyGranger
Danzaburou
6,069
999
0
3,639
17,161
3,231
0
1,527
15,634
0
71,760
W
Merlin
11,908
1,446
0
1,174
13,533
5,983
328
4,350
9,096
91,376
1,647
L
Cerberus
Yung G1rth
Cerberus
4,139
308
0
4,020
19,931
8,037
0
4,421
15,510
23,786
0
W
Ratatoskr
bemble
Ratatoskr
16,079
4,940
0
7,398
17,442
7,796
1,249
3,161
14,069
0
131,966
L
10,825
3,280
0
3,393
19,396
4,850
2,153
7,154
12,242
62,113
5,767
L
Nike
10,818
1,111
0
988
18,226
15,369
314
1,061
17,165
0
57,291
W
Sun Wukong
wrizd
Sun Wukong
8,267
1,588
0
7,789
17,946
17,212
485
2,521
14,686
0
69,615

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,694
Gold Earned
50,629
682
Minions Killed
528
0
Camps Cleared
0
2,418,798
Distance Traveled
1,919,349
35
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
13,421
584
37
2
0
499,385
9
L
Gilgamesh
11,154
485
117
5
0
419,942
3
W
Cernunnos
16,404
713
214
9
0
459,061
6
L
Danzaburou
9,807
426
122
5
0
392,307
3
W
Merlin
13,474
586
128
6
0
444,470
4
L
Cerberus
8,389
365
54
2
0
396,472
4
W
Ratatoskr
14,041
610
176
8
0
537,189
10
L
Sol
10,531
458
113
5
0
329,709
8
L
Nike
10,748
467
122
5
0
380,919
10
W
Sun Wukong
13,354
581
127
6
0
478,693
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role