Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
 
King Arthur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
CrowPaladin
Nu Wa
Level 157
God Stats
118W - 100L
1,747 SR
Queue Stats
1,255W - 1,327L
1,553 Elo+
Solo
Sol
Sol
Lanyluvs
Sol
Level 82
God Stats
4W - 5L
1,736 SR
Queue Stats
76W - 73L
1,565 Elo+
Party 2
Ullr
Ullr
REID ySpeedz
Ullr
Level 146
God Stats
2W - 5L
1,174 SR
Queue Stats
263W - 215L
1,629 Elo+
Party 2
Team Averages
Level 133
1,532 SR
1,550 Elo+

VS

Team Averages
Level 100
1,347 SR
1,306 Elo+
Morgan Le Fay
Morgan Le Fay
Darukir
Morgan Le Fay
Level 122
God Stats
1W - 4L
1,153 SR
Queue Stats
186W - 244L
1,285 Elo+
Party 1
Cernunnos
Cernunnos
Dragonv99
Cernunnos
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 85L
1,363 Elo+
Party 1
Bellona
Bellona
OrionFlasher
Bellona
Level 74
God Stats
3W - 7L
1,047 SR
Queue Stats
65W - 103L
1,256 Elo+
Party 1
Cthulhu
Cthulhu
Shadow00XD
Cthulhu
Level 89
God Stats
0W - 1L
1,285 SR
Queue Stats
123W - 137L
1,296 Elo+
Party 1
Arachne
Arachne
aguila300
Arachne
Level 129
God Stats
6W - 12L
1,749 SR
Queue Stats
181W - 243L
1,330 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
15 / 1 / 7
11,221
701
21,168
10,237
3,753
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

King Arthur
 
King Arthur
15
2 / 3 / 7
9,151
572
8,748
14,910
15,554
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 3 / 18
9,749
609
7,942
9,166
4,635
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
7 / 1 / 6
10,759
672
9,112
11,527
3,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

15
3 / 1 / 10
9,624
602
3,709
10,939
3,761
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darukir
Morgan Le Fay
13
6 / 6 / 0
8,229
514
9,333
12,772
4,371
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
Dragonv99
Cernunnos
11
0 / 6 / 1
6,629
414
2,802
10,878
2,901
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
OrionFlasher
Bellona
11
0 / 6 / 0
7,352
460
6,444
13,128
11,080
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
Shadow00XD
Cthulhu
9
1 / 7 / 1
6,711
419
4,447
16,287
12,567
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
aguila300
Arachne
13
1 / 4 / 4
7,975
498
4,908
16,269
5,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
14
29
Kills
8
9
Deaths
29
48
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
15
1
7
18.5
W
King Arthur
 
King Arthur
2
3
7
1.83
W
2
3
18
3.67
L
Morgan Le Fay
Darukir
Morgan Le Fay
6
6
0
1
L
Cernunnos
Dragonv99
Cernunnos
0
6
1
0.08
W
7
1
6
10
L
Bellona
OrionFlasher
Bellona
0
6
0
0
W
3
1
10
8
L
Cthulhu
Shadow00XD
Cthulhu
1
7
1
0.21
L
Arachne
aguila300
Arachne
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,679
Damage
27,934
56,779
Taken
69,334
31,182
Mitigated
36,381
22,756
Healing
14,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
21,168
13,854
0
6,295
10,237
3,753
4,201
3,418
6,819
0
74,231
W
King Arthur
 
King Arthur
8,748
898
0
2,783
14,910
15,554
0
2,013
12,897
0
46,068
W
7,942
3,418
188
2,586
9,166
4,635
1,579
3,877
5,289
45,315
0
L
Morgan Le Fay
Darukir
Morgan Le Fay
9,333
1,052
0
3,063
12,772
4,371
836
4,781
7,991
44,934
0
L
Cernunnos
Dragonv99
Cernunnos
2,802
835
0
3,086
10,878
2,901
0
1,234
9,644
0
38,852
W
9,112
3,532
0
6,283
11,527
3,479
5,622
4,196
7,331
68,736
0
L
Bellona
OrionFlasher
Bellona
6,444
3,110
0
999
13,128
11,080
644
3,542
9,586
0
40,963
W
3,709
1,614
0
4,621
10,939
3,761
1,650
4,617
6,322
0
45,212
L
Cthulhu
Shadow00XD
Cthulhu
4,447
299
623
1,476
16,287
12,567
162
4,019
12,268
18,531
0
L
Arachne
aguila300
Arachne
4,908
2,777
0
5,687
16,269
5,462
0
3,654
12,615
0
50,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,504
Gold Earned
36,896
472
Minions Killed
357
0
Camps Cleared
0
1,557,036
Distance Traveled
1,535,510
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,221
701
127
8
0
285,056
1
W
King Arthur
9,151
572
90
6
0
328,772
3
W
Nu Wa
9,749
609
51
3
0
295,736
3
L
Morgan Le Fay
8,229
514
75
5
0
291,791
4
L
Cernunnos
6,629
414
64
4
0
273,531
1
W
Sol
10,759
672
114
7
0
333,067
4
L
Bellona
7,352
460
98
6
0
314,732
0
W
Ullr
9,624
602
90
6
0
314,405
1
L
Cthulhu
6,711
419
26
2
0
321,463
3
L
Arachne
7,975
498
94
6
0
333,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role