Player Matchup

Sun Wukong
Sun Wukong
 
Sun Wukong
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
EndyaSkill
King Arthur
Level 101
God Stats
6W - 12L
1,494 SR
Queue Stats
61W - 56L
1,443 Elo+
Party 1
Arachne
Arachne
Renzzey
Arachne
Level 147
God Stats
3W - 6L
1,483 SR
Queue Stats
61W - 57L
1,404 Elo+
Party 1
Baron Samedi
Baron Samedi
UnwrittenThesis
Baron Samedi
Level 128
God Stats
2W - 5L
1,517 SR
Queue Stats
74W - 71L
1,404 Elo+
Party 1
Rama
Rama
zombieweldon
Rama
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,244 Elo+
Party 1
Team Averages
Level 136
1,499 SR
1,399 Elo+

VS

Team Averages
Level 114
1,635 SR
1,658 Elo+
Ullr
Ullr
DarkSavytar
Ullr
Level 159
God Stats
15W - 14L
1,528 SR
Queue Stats
181W - 154L
1,570 Elo+
Solo
He Bo
He Bo
Mariofather
He Bo
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 26L
1,766 Elo+
Party 3
Tsukuyomi
Tsukuyomi
MrMaGoat
Tsukuyomi
Level 139
God Stats
8W - 7L
1,485 SR
Queue Stats
183W - 169L
1,566 Elo+
Party 2
Atlas
Atlas
Viulentchuck
Atlas
Level 88
God Stats
2W - 0L
1,864 SR
Queue Stats
64W - 45L
1,595 Elo+
Party 2
Bellona
Bellona
WorldRuler
Bellona
Level 63
God Stats
4W - 1L
1,796 SR
Queue Stats
40W - 25L
1,791 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
14
6 / 5 / 5
9,803
467
13,908
27,318
22,751
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
EndyaSkill
King Arthur
15
5 / 8 / 3
10,514
501
13,553
22,969
13,114
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
Renzzey
Arachne
15
7 / 8 / 7
10,076
480
14,811
25,184
10,743
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Baron Samedi
UnwrittenThesis
Baron Samedi
14
2 / 7 / 7
9,397
447
10,764
16,093
6,841
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

16
1 / 4 / 6
10,095
481
9,327
16,263
5,286
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 2 / 4
13,681
651
12,251
10,085
4,175
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
4 / 7 / 7
11,867
565
13,258
14,537
4,546
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tsukuyomi
MrMaGoat
Tsukuyomi
20
17 / 4 / 4
13,873
661
34,104
20,704
10,117
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
1 / 3 / 16
10,920
520
10,852
20,295
21,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Bellona
WorldRuler
Bellona
20
7 / 5 / 6
13,124
625
13,617
18,459
20,569
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
69
21
Kills
32
32
Deaths
21
28
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
6
5
5
1.7
W
3
2
4
2.5
L
King Arthur
EndyaSkill
King Arthur
5
8
3
0.81
W
4
7
7
1.07
W
Tsukuyomi
MrMaGoat
Tsukuyomi
17
4
4
4.75
L
Arachne
Renzzey
Arachne
7
8
7
1.31
L
Baron Samedi
UnwrittenThesis
Baron Samedi
2
7
7
0.79
W
1
3
16
3
W
Bellona
WorldRuler
Bellona
7
5
6
2
L
1
4
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,363
Damage
84,082
107,827
Taken
84,080
58,735
Mitigated
60,718
32,063
Healing
22,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
13,908
3,620
1,351
5,797
27,318
22,751
417
7,077
20,241
0
37,421
W
12,251
3,529
0
1,134
10,085
4,175
4,674
307
9,768
0
123,736
L
King Arthur
EndyaSkill
King Arthur
13,553
2,023
0
6,438
22,969
13,114
0
2,405
20,564
0
55,647
W
13,258
434
0
4,019
14,537
4,546
656
897
13,510
85,036
0
W
Tsukuyomi
MrMaGoat
Tsukuyomi
34,104
8,056
0
8,368
20,704
10,117
757
3,157
17,276
0
103,790
L
Arachne
Renzzey
Arachne
14,811
10,528
0
6,427
25,184
10,743
756
4,844
20,164
0
59,108
L
Baron Samedi
UnwrittenThesis
Baron Samedi
10,764
868
1,502
3,277
16,093
6,841
0
4,235
11,858
47,575
0
W
10,852
3,446
224
2,660
20,295
21,311
200
4,687
14,754
26,481
5,865
W
Bellona
WorldRuler
Bellona
13,617
4,839
0
6,340
18,459
20,569
3,060
1,362
16,951
0
78,743
L
9,327
8,121
0
7,271
16,263
5,286
2,184
4,719
11,513
0
77,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,885
Gold Earned
63,465
477
Minions Killed
684
0
Camps Cleared
0
1,849,299
Distance Traveled
2,001,029
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
9,803
467
30
1
0
407,287
5
W
Ullr
13,681
651
220
10
0
407,466
4
L
King Arthur
10,514
501
96
5
0
362,853
3
W
He Bo
11,867
565
125
6
0
398,507
6
W
Tsukuyomi
13,873
661
138
7
0
457,169
5
L
Arachne
10,076
480
85
4
0
380,759
4
L
Baron Samedi
9,397
447
99
5
0
351,436
4
W
Atlas
10,920
520
37
2
0
388,168
7
W
Bellona
13,124
625
164
8
0
349,719
1
L
Rama
10,095
481
167
8
0
346,964
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role