Player Matchup

Anubis
Anubis
 
Anubis
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
DementedWraith_4
Mulan
Level 127
God Stats
17W - 13L
1,631 SR
Queue Stats
279W - 141L
1,688 Elo+
Party 1
Sol
Sol
ItsTranslated
Sol
Level 125
God Stats
7W - 1L
1,664 SR
Queue Stats
98W - 51L
1,678 Elo+
Party 1
Sun Wukong
Sun Wukong
SheaButterMan
Sun Wukong
Level 107
God Stats
3W - 5L
1,892 SR
Queue Stats
215W - 206L
1,575 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
putridsenpai
Ah Muzen Cab
Level 45
God Stats
3W - 0L
1,670 SR
Queue Stats
297W - 162L
1,694 Elo+
Party 1
Team Averages
Level 86
1,671 SR
1,627 Elo+

VS

Team Averages
Level 46
1,501 SR
1,746 Elo+
Ne Zha
Ne Zha
Cronofair
Ne Zha
Level 37
God Stats
0W - 2L
1,264 SR
Queue Stats
65W - 62L
1,663 Elo+
Solo
Baron Samedi
Baron Samedi
Ducky DIngus
Baron Samedi
Level 83
God Stats
1W - 3L
1,740 SR
Queue Stats
4W - 6L
1,814 Elo+
Party 3
Cernunnos
Cernunnos
SBGsteppa
Cernunnos
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 2L
1,814 Elo+
Party 3
Gilgamesh
Gilgamesh
Soul-Nations
Gilgamesh
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 2L
1,760 Elo+
Party 4
Discordia
Discordia
VerettaVendetta
Discordia
Level 82
God Stats
3W - 1L
1,500 SR
Queue Stats
69W - 24L
1,681 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
20
7 / 5 / 16
14,092
783
16,605
19,840
8,703
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 5 / 19
14,142
786
20,544
26,278
25,631
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

20
10 / 3 / 13
14,105
784
18,530
16,696
5,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
SheaButterMan
Sun Wukong
20
11 / 1 / 12
14,286
794
15,627
20,367
21,486
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
putridsenpai
Ah Muzen Cab
20
7 / 2 / 11
14,670
815
16,297
12,148
4,916
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Cronofair
Ne Zha
20
3 / 9 / 8
13,143
730
15,107
20,433
7,658
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Baron Samedi
Ducky DIngus
Baron Samedi
18
0 / 10 / 11
11,330
629
8,366
18,643
7,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cernunnos
SBGsteppa
Cernunnos
16
0 / 12 / 5
10,413
579
3,665
18,862
5,729
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gilgamesh
Soul-Nations
Gilgamesh
20
5 / 8 / 8
13,423
746
15,868
30,552
24,857
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
VerettaVendetta
Discordia
20
7 / 3 / 7
14,479
804
22,889
9,731
2,825
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

113
Kill Participation
54
42
Kills
15
16
Deaths
42
71
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
5
16
3
L
Ne Zha
Cronofair
Ne Zha
3
9
8
0.78
W
7
5
19
3.3
L
Baron Samedi
Ducky DIngus
Baron Samedi
0
10
11
0.55
W
10
3
13
5.5
L
Cernunnos
SBGsteppa
Cernunnos
0
12
5
0.21
W
Sun Wukong
SheaButterMan
Sun Wukong
11
1
12
17
L
Gilgamesh
Soul-Nations
Gilgamesh
5
8
8
1.13
L
Discordia
VerettaVendetta
Discordia
7
3
7
3.5
W
Ah Muzen Cab
putridsenpai
Ah Muzen Cab
7
2
11
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,603
Damage
65,895
95,329
Taken
98,221
66,014
Mitigated
48,886
38,081
Healing
16,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,605
515
0
8,633
19,840
8,703
896
4,366
13,868
60,253
0
L
Ne Zha
Cronofair
Ne Zha
15,107
1,359
0
3,920
20,433
7,658
0
5,101
14,920
0
51,792
W
20,544
556
1,123
6,831
26,278
25,631
1,181
10,881
14,651
0
55,585
L
Baron Samedi
Ducky DIngus
Baron Samedi
8,366
300
1,344
2,706
18,643
7,817
506
5,643
12,629
27,494
0
W
18,530
5,266
0
6,624
16,696
5,278
4,422
5,397
10,844
61,996
0
L
Cernunnos
SBGsteppa
Cernunnos
3,665
2,361
178
408
18,862
5,729
0
9,512
9,036
0
11,967
W
Sun Wukong
SheaButterMan
Sun Wukong
15,627
3,612
860
7,752
20,367
21,486
1,238
7,583
12,359
4,159
32,576
L
Gilgamesh
Soul-Nations
Gilgamesh
15,868
3,388
200
5,649
30,552
24,857
0
13,207
16,511
5,597
49,872
L
Discordia
VerettaVendetta
Discordia
22,889
1,286
0
1,647
9,731
2,825
0
2,376
7,071
72,006
0
W
Ah Muzen Cab
putridsenpai
Ah Muzen Cab
16,297
5,408
0
6,258
12,148
4,916
4,810
3,115
8,708
0
89,484

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,295
Gold Earned
62,788
397
Minions Killed
338
0
Camps Cleared
0
1,918,881
Distance Traveled
1,609,277
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
14,092
783
80
4
0
354,337
2
L
Ne Zha
13,143
730
80
4
0
335,646
2
W
Mulan
14,142
786
63
4
0
394,053
3
L
Baron Samedi
11,330
629
38
2
0
299,014
1
W
Sol
14,105
784
84
5
0
363,550
2
L
Cernunnos
10,413
579
14
1
0
233,124
0
W
Sun Wukong
14,286
794
59
3
0
395,016
2
L
Gilgamesh
13,423
746
69
4
0
347,658
4
L
Discordia
14,479
804
137
8
0
393,835
1
W
Ah Muzen Cab
14,670
815
111
6
0
411,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role