Player Matchup

Heimdallr
Heimdallr
BlakeSteele
Heimdallr
Level 46
God Stats
8W - 1L
1,734 SR
Queue Stats
27W - 16L
1,461 Elo+
Party 3
Ares
Ares
BrownBrickster
Ares
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,539 Elo+
Party 3
Ra
Ra
GrugSmash
Ra
Level 78
God Stats
3W - 0L
1,500 SR
Queue Stats
20W - 9L
1,461 Elo+
Party 3
Hercules
Hercules
Spoot
Hercules
Level 159
God Stats
2W - 0L
1,589 SR
Queue Stats
6W - 4L
1,787 Elo+
Party 1
Da Ji
Da Ji
boozecruiser
Da Ji
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 1L
1,787 Elo+
Party 1
Team Averages
Level 59
1,565 SR
1,607 Elo+

VS

Team Averages
Level 37
1,573 SR
1,488 Elo+
Sol
Sol
AlphaHelix1663
Sol
Level 44
God Stats
1W - 1L
1,712 SR
Queue Stats
45W - 45L
1,587 Elo+
Party 2
Medusa
Medusa
Auto0
Medusa
Level 38
God Stats
17W - 18L
1,678 SR
Queue Stats
38W - 47L
1,548 Elo+
Party 2
Bellona
Bellona
LumosNovo
Bellona
Level 29
God Stats
21W - 24L
1,645 SR
Queue Stats
35W - 42L
1,516 Elo+
Party 2
Neith
Neith
Mickey7498
Neith
Level 50
God Stats
0W - 2L
1,208 SR
Queue Stats
0W - 2L
1,170 Elo+
Solo
Ganesha
Ganesha
ironslayer959
Ganesha
Level 23
God Stats
7W - 7L
1,622 SR
Queue Stats
16W - 16L
1,619 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BlakeSteele
Heimdallr
19
7 / 3 / 35
12,884
1,432
16,534
9,902
5,381
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

19
2 / 4 / 42
12,472
1,386
8,719
16,266
21,591
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

19
10 / 3 / 31
13,455
1,495
15,165
9,048
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Spoot
Hercules
19
11 / 0 / 32
13,252
1,472
20,138
18,149
17,729
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
25 / 2 / 13
14,757
1,640
28,129
9,798
5,964
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

254

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 11 / 7
10,736
1,193
14,674
15,984
4,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Auto0
Medusa
16
6 / 14 / 4
11,939
1,327
15,449
19,110
6,311
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bellona
LumosNovo
Bellona
15
3 / 10 / 2
10,361
1,151
13,693
22,325
17,593
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
16
1 / 10 / 6
10,138
1,126
7,533
16,164
5,274
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
18
0 / 11 / 11
11,899
1,322
7,141
23,255
19,087
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

208
Kill Participation
42
55
Kills
12
12
Deaths
56
153
Assists
30
Player
Kills
Deaths
Assists
KDA
L
2
11
7
0.5
L
Medusa
Auto0
Medusa
6
14
4
0.57
W
Heimdallr
BlakeSteele
Heimdallr
7
3
35
8.17
W
2
4
42
5.75
W
10
3
31
8.5
L
Bellona
LumosNovo
Bellona
3
10
2
0.4
L
Neith
1
10
6
0.4
W
Hercules
Spoot
Hercules
11
0
32
27
W
25
2
13
15.75
L
Ganesha
0
11
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,685
Damage
58,490
63,163
Taken
96,838
55,753
Mitigated
53,233
15,259
Healing
3,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,674
2,860
0
666
15,984
4,968
0
4,853
10,855
30,921
0
L
Medusa
Auto0
Medusa
15,449
7,604
0
0
19,110
6,311
0
4,509
14,338
0
42,538
W
Heimdallr
BlakeSteele
Heimdallr
16,534
7,314
0
490
9,902
5,381
0
3,557
6,345
0
36,700
W
8,719
1,203
0
2,402
16,266
21,591
0
6,011
10,255
14,865
0
W
15,165
1,726
2,927
2,569
9,048
5,088
0
2,131
6,917
36,171
0
L
Bellona
LumosNovo
Bellona
13,693
3,344
0
640
22,325
17,593
0
5,577
16,504
0
35,314
L
Neith
7,533
3,199
0
1,012
16,164
5,274
0
3,743
12,234
0
18,206
W
Hercules
Spoot
Hercules
20,138
8,164
0
6,721
18,149
17,729
0
6,941
11,208
0
26,187
W
28,129
11,962
0
150
9,798
5,964
0
3,175
6,623
0
48,070
L
Ganesha
7,141
656
0
1,594
23,255
19,087
0
5,202
17,799
28,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,820
Gold Earned
55,073
163
Minions Killed
176
7
Camps Cleared
5
867,905
Distance Traveled
808,172
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,736
1,193
34
4
2
168,671
0
L
Medusa
11,939
1,327
62
7
3
188,245
0
W
Heimdallr
12,884
1,432
42
5
1
156,794
0
W
Ares
12,472
1,386
13
1
1
170,250
0
W
Ra
13,455
1,495
50
6
2
179,885
0
L
Bellona
10,361
1,151
51
6
0
166,194
0
L
Neith
10,138
1,126
29
3
0
122,421
1
W
Hercules
13,252
1,472
16
2
1
192,933
0
W
Da Ji
14,757
1,640
42
5
2
168,043
1
L
Ganesha
11,899
1,322
0
0
0
162,641
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role