Player Matchup

Zeus
Zeus
MangroveMerv86
Zeus
Level 10
God Stats
16W - 31L
1,500 SR
Queue Stats
147W - 240L
1,500 Elo+
Party 2
Neith
Neith
SmashandDashMan
Neith
Level 15
God Stats
2W - 3L
1,500 SR
Queue Stats
34W - 48L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
XxHALLAxX6093
Cthulhu
Level 31
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,500 SR
1,500 Elo+

VS

Team Averages
Level 32
1,355 SR
1,290 Elo+
Atlas
Atlas
Ducky DIngus
Atlas
Level 83
God Stats
7W - 16L
1,182 SR
Queue Stats
42W - 60L
1,387 Elo+
Party 1
Ares
Ares
HBZ Conner
Ares
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Neith
Neith
SBGsteppa
Neith
Level 13
God Stats
0W - 2L
1,384 SR
Queue Stats
0W - 4L
985 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 1 / 7
7,767
777
6,505
3,672
1,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

13
8 / 1 / 4
8,505
851
8,363
4,614
1,837
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
12
1 / 1 / 9
7,363
736
3,668
9,647
4,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 1
7,516
752
4,881
9,502
4,123
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
0 / 2 / 2
6,329
633
411
3,633
2,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Neith
SBGsteppa
Neith
10
1 / 6 / 1
6,564
656
1,929
8,964
2,165
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
6
12
Kills
2
3
Deaths
12
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
0
2
2
0.5
W
3
1
7
6.5
L
Neith
SBGsteppa
Neith
1
6
1
0.25
W
8
1
4
10
W
Cthulhu
1
1
9
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,536
Damage
7,221
17,933
Taken
22,099
7,042
Mitigated
8,321
7,360
Healing
3,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,881
1,531
103
2,078
9,502
4,123
0
4,045
5,093
17,409
0
L
411
201
0
623
3,633
2,033
0
2,473
959
956
0
W
6,505
509
242
1,421
3,672
1,088
447
1,138
2,534
30,228
0
L
Neith
SBGsteppa
Neith
1,929
1,079
0
378
8,964
2,165
0
2,861
5,655
0
17,014
W
8,363
3,362
176
2,266
4,614
1,837
684
2,385
2,229
0
33,731
W
Cthulhu
3,668
295
10
3,245
9,647
4,117
291
3,213
4,575
13,500
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,635
Gold Earned
20,409
110
Minions Killed
59
8
Camps Cleared
1
569,774
Distance Traveled
381,179
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,516
752
30
3
1
172,053
0
L
Ares
6,329
633
1
0
0
76,787
0
W
Zeus
7,767
777
45
5
7
188,796
5
L
Neith
6,564
656
28
3
0
132,339
0
W
Neith
8,505
851
45
5
0
173,097
2
W
Cthulhu
7,363
736
20
2
1
207,881
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role