Player Matchup

Jormungandr
Jormungandr
AlaskanWonderFK
Jormungandr
Level 109
God Stats
11W - 8L
1,962 SR
Queue Stats
142W - 143L
1,619 Elo+
Solo
Hun Batz
Hun Batz
Bad2151
Hun Batz
Level 37
God Stats
2W - 7L
1,341 SR
Queue Stats
20W - 27L
1,410 Elo+
Solo
Medusa
Medusa
MexicanBrothi
Medusa
Level 62
God Stats
1W - 1L
1,328 SR
Queue Stats
168W - 152L
1,537 Elo+
Solo
Bellona
Bellona
PapaMemeDealer
Bellona
Level 100
God Stats
78W - 67L
1,479 SR
Queue Stats
147W - 143L
1,534 Elo+
Solo
Chronos
Chronos
PlanetaryMind
Chronos
Level 125
God Stats
2W - 4L
1,715 SR
Queue Stats
52W - 49L
1,520 Elo+
Solo
Team Averages
Level 87
1,565 SR
1,524 Elo+

VS

Team Averages
Level 50
1,437 SR
1,262 Elo+
Sun Wukong
Sun Wukong
BuddhaTheNoob
Sun Wukong
Level 45
God Stats
1W - 4L
1,500 SR
Queue Stats
75W - 92L
1,217 Elo+
Solo
Ullr
Ullr
ChaPoke
Ullr
Level 42
God Stats
2W - 5L
1,274 SR
Queue Stats
22W - 16L
1,531 Elo+
Solo
Set
Set
Zenophaze-
Set
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,211 Elo+
Party 1
Danzaburou
Danzaburou
jessicadmd20
Danzaburou
Level 70
God Stats
1W - 6L
1,413 SR
Queue Stats
66W - 70L
1,139 Elo+
Solo
Ymir
Ymir
jleon_00
Ymir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,211 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AlaskanWonderFK
Jormungandr
10
1 / 0 / 2
6,051
550
2,625
4,820
2,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hun Batz
Bad2151
Hun Batz
11
1 / 0 / 2
6,283
571
2,800
7,210
2,147
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 0 / 2
7,064
642
4,552
3,402
1,067
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 3 / 1
6,587
599
7,228
9,986
8,146
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos
11
2 / 0 / 2
6,397
582
3,945
4,614
1,168
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BuddhaTheNoob
Sun Wukong
11
3 / 2 / 0
6,118
556
5,297
9,625
6,975
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
ChaPoke
Ullr
11
0 / 0 / 0
5,853
532
3,124
5,193
1,721
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,435
494
3,241
7,489
2,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
jessicadmd20
Danzaburou
9
0 / 3 / 0
5,375
489
1,651
6,396
1,573
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
5
0 / 2 / 0
4,219
384
105
3,538
1,168
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
9
Kills
3
3
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
AlaskanWonderFK
Jormungandr
1
0
2
2
W
Hun Batz
Bad2151
Hun Batz
1
0
2
2
L
Sun Wukong
BuddhaTheNoob
Sun Wukong
3
2
0
1.5
L
Ullr
ChaPoke
Ullr
0
0
0
0
W
4
0
2
5
W
1
3
1
0.5
W
Chronos
2
0
2
3
L
0
2
0
0
L
Danzaburou
jessicadmd20
Danzaburou
0
3
0
0
L
Ymir
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,150
Damage
13,418
30,032
Taken
32,241
15,335
Mitigated
13,763
7,271
Healing
4,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
AlaskanWonderFK
Jormungandr
2,625
685
0
2,249
4,820
2,807
0
68
4,752
17,536
1,544
W
Hun Batz
Bad2151
Hun Batz
2,800
1,192
0
1,420
7,210
2,147
553
0
7,014
0
41,753
L
Sun Wukong
BuddhaTheNoob
Sun Wukong
5,297
1,147
0
1,472
9,625
6,975
209
672
8,953
0
31,734
L
Ullr
ChaPoke
Ullr
3,124
787
0
1,230
5,193
1,721
0
2,531
2,662
0
39,773
W
4,552
2,590
0
430
3,402
1,067
104
37
3,365
0
43,758
W
7,228
1,813
0
940
9,986
8,146
533
0
9,986
1,431
37,141
W
Chronos
3,945
825
0
2,232
4,614
1,168
739
0
4,614
32,970
0
L
3,241
1,404
0
500
7,489
2,326
0
2,875
4,614
0
33,500
L
Danzaburou
jessicadmd20
Danzaburou
1,651
535
0
1,261
6,396
1,573
0
526
5,870
0
29,775
L
Ymir
105
0
0
0
3,538
1,168
0
336
3,202
4,578
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,382
Gold Earned
27,000
347
Minions Killed
288
0
Camps Cleared
0
1,107,769
Distance Traveled
971,483
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
6,051
550
31
3
0
212,807
2
W
Hun Batz
6,283
571
85
8
0
243,990
3
L
Sun Wukong
6,118
556
57
5
0
220,804
1
L
Ullr
5,853
532
79
7
0
210,267
3
W
Medusa
7,064
642
87
8
0
206,553
5
W
Bellona
6,587
599
66
6
0
213,397
0
W
Chronos
6,397
582
78
7
0
231,022
6
L
Set
5,435
494
74
7
0
233,840
2
L
Danzaburou
5,375
489
69
6
0
176,515
5
L
Ymir
4,219
384
9
1
0
130,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role