Player Matchup

Khepri
Khepri
 
Khepri
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Flux55
Anhur
Level 153
God Stats
4W - 3L
1,300 SR
Queue Stats
269W - 266L
1,452 Elo+
Solo
Janus
Janus
Joegyy
Janus
Level 157
God Stats
3W - 11L
1,357 SR
Queue Stats
194W - 172L
1,632 Elo+
Solo
Heimdallr
Heimdallr
Vacûûm
Heimdallr
Level 158
God Stats
13W - 13L
1,878 SR
Queue Stats
40W - 57L
1,642 Elo+
Solo
King Arthur
King Arthur
Xk483
King Arthur
Level 160
God Stats
1W - 4L
1,786 SR
Queue Stats
272W - 253L
1,599 Elo+
Solo
Team Averages
Level 151
1,564 SR
1,565 Elo+

VS

Team Averages
Level 130
1,490 SR
1,552 Elo+
Athena
Athena
 
Athena
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
DavidDebergerac
Achilles
Level 158
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 140L
1,318 Elo+
Party 1
Janus
Janus
JoustIsBoring
Janus
Level 67
God Stats
1W - 0L
1,200 SR
Queue Stats
15W - 14L
1,455 Elo+
Solo
Izanami
Izanami
RockyBalNoah
Izanami
Level 160
God Stats
3W - 0L
1,500 SR
Queue Stats
198W - 198L
1,893 Elo+
Solo
Gilgamesh
Gilgamesh
SlimyBiscuit
Gilgamesh
Level 160
God Stats
47W - 37L
1,751 SR
Queue Stats
336W - 290L
1,593 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
9
0 / 3 / 2
6,243
416
2,625
8,413
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Anhur
Flux55
Anhur
12
1 / 8 / 0
7,370
491
5,866
12,195
2,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Joegyy
Janus
14
4 / 4 / 0
8,595
573
8,010
8,605
2,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Heimdallr
Vacûûm
Heimdallr
12
1 / 4 / 2
7,034
469
6,153
9,744
3,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Xk483
King Arthur
13
0 / 4 / 1
7,631
509
6,077
14,564
9,306
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
13
2 / 0 / 12
8,397
560
4,153
11,756
10,129
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Achilles
15
6 / 3 / 5
8,938
596
7,310
11,803
4,445
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
6 / 1 / 8
9,257
617
10,566
6,313
1,832
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
RockyBalNoah
Izanami
16
6 / 2 / 5
9,727
648
10,657
9,757
2,266
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
SlimyBiscuit
Gilgamesh
15
3 / 0 / 4
9,058
604
8,864
9,878
10,463
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
57
6
Kills
23
23
Deaths
6
5
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
3
2
0.33
W
Athena
 
Athena
2
0
12
8
W
Achilles
6
3
5
2.83
L
Anhur
Flux55
Anhur
1
8
0
0.13
L
Janus
Joegyy
Janus
4
4
0
1
W
6
1
8
10
W
Izanami
RockyBalNoah
Izanami
6
2
5
4.25
W
Gilgamesh
SlimyBiscuit
Gilgamesh
3
0
4
5
L
Heimdallr
Vacûûm
Heimdallr
1
4
2
0.5
L
King Arthur
Xk483
King Arthur
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,731
Damage
41,550
53,521
Taken
49,507
22,774
Mitigated
29,135
13,049
Healing
16,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
2,625
315
0
2,285
8,413
4,970
0
2,488
5,843
16,718
0
W
Athena
 
Athena
4,153
1,300
730
4,457
11,756
10,129
14
3,082
8,538
19,642
0
W
Achilles
7,310
2,973
0
1,725
11,803
4,445
0
4,620
7,065
0
63,768
L
Anhur
Flux55
Anhur
5,866
3,372
0
2,143
12,195
2,112
0
2,482
9,693
0
50,856
L
Janus
Joegyy
Janus
8,010
418
0
1,000
8,605
2,666
0
4,789
3,233
67,702
0
W
10,566
841
0
862
6,313
1,832
0
1,329
4,906
65,057
0
W
Izanami
RockyBalNoah
Izanami
10,657
5,579
0
4,468
9,757
2,266
743
979
8,762
0
83,828
W
Gilgamesh
SlimyBiscuit
Gilgamesh
8,864
2,311
0
4,580
9,878
10,463
598
878
8,992
0
59,754
L
Heimdallr
Vacûûm
Heimdallr
6,153
2,117
0
1,934
9,744
3,720
0
3,527
5,960
0
45,679
L
King Arthur
Xk483
King Arthur
6,077
989
0
5,687
14,564
9,306
0
1,081
12,741
0
50,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,873
Gold Earned
45,377
440
Minions Killed
521
0
Camps Cleared
0
1,404,413
Distance Traveled
1,604,496
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
6,243
416
19
1
0
272,526
6
W
Athena
8,397
560
22
1
0
322,962
2
W
Achilles
8,938
596
116
8
0
335,617
0
L
Anhur
7,370
491
103
7
0
251,670
4
L
Janus
8,595
573
135
9
0
303,724
3
W
Janus
9,257
617
122
8
0
337,593
1
W
Izanami
9,727
648
140
9
0
281,673
6
W
Gilgamesh
9,058
604
121
8
0
326,651
6
L
Heimdallr
7,034
469
77
5
0
284,856
1
L
King Arthur
7,631
509
106
7
0
291,637
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role