Player Matchup

Bastet
Bastet
Desnak
Bastet
Level 68
God Stats
6W - 0L
1,732 SR
Queue Stats
61W - 65L
1,418 Elo+
Party 2
Heimdallr
Heimdallr
GoldenSchnoz
Heimdallr
Level 85
God Stats
3W - 2L
1,500 SR
Queue Stats
169W - 197L
1,413 Elo+
Party 1
King Arthur
King Arthur
JBDGod
King Arthur
Level 67
God Stats
3W - 4L
1,328 SR
Queue Stats
59W - 65L
1,433 Elo+
Party 2
Vulcan
Vulcan
JewelsUndJoules
Vulcan
Level 59
God Stats
11W - 5L
1,571 SR
Queue Stats
396W - 420L
1,451 Elo+
Solo
Artio
Artio
theblacksage6
Artio
Level 82
God Stats
6W - 2L
1,500 SR
Queue Stats
47W - 59L
1,379 Elo+
Party 1
Team Averages
Level 72
1,526 SR
1,419 Elo+

VS

Team Averages
Level 72
1,451 SR
1,512 Elo+
Chernobog
Chernobog
 
Chernobog
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
 
Chaac
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ItssHIdden
Thor
Level 48
God Stats
1W - 2L
1,253 SR
Queue Stats
23W - 16L
1,529 Elo+
Solo
Horus
Horus
kKyLiX
Horus
Level 67
God Stats
18W - 17L
1,500 SR
Queue Stats
350W - 313L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
Desnak
Bastet
14
7 / 1 / 2
8,682
620
8,244
9,275
3,222
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
GoldenSchnoz
Heimdallr
12
5 / 5 / 3
7,666
548
8,673
11,726
3,878
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

King Arthur
JBDGod
King Arthur
13
3 / 2 / 1
7,839
560
7,937
9,898
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
2 / 2 / 2
7,778
556
6,058
8,454
3,049
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 1 / 3
7,900
564
10,626
13,156
13,039
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
 
Chernobog
11
4 / 5 / 1
7,577
541
10,751
10,601
3,296
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
 
Jing Wei
12
3 / 3 / 2
7,380
527
9,825
12,529
3,902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Chaac
 
Chaac
12
2 / 4 / 0
7,241
517
6,311
12,487
9,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

8
0 / 6 / 1
5,718
408
3,649
10,683
3,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Horus
kKyLiX
Horus
11
2 / 6 / 4
7,094
507
4,481
13,077
8,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
24
Kills
11
11
Deaths
24
11
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chernobog
 
Chernobog
4
5
1
0.9
L
Jing Wei
 
Jing Wei
3
3
2
1.33
L
Chaac
 
Chaac
2
4
0
0.5
W
Bastet
Desnak
Bastet
7
1
2
8
W
Heimdallr
GoldenSchnoz
Heimdallr
5
5
3
1.3
L
0
6
1
0.08
W
King Arthur
JBDGod
King Arthur
3
2
1
1.75
W
2
2
2
1.5
L
Horus
kKyLiX
Horus
2
6
4
0.67
W
7
1
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,538
Damage
35,017
52,509
Taken
59,377
30,367
Mitigated
28,767
17,828
Healing
19,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chernobog
 
Chernobog
10,751
5,093
0
2,350
10,601
3,296
912
5,012
5,506
0
34,924
L
Jing Wei
 
Jing Wei
9,825
8,350
0
3,931
12,529
3,902
0
2,886
9,306
0
53,781
L
Chaac
 
Chaac
6,311
1,737
0
5,775
12,487
9,734
720
0
11,725
0
38,094
W
Bastet
Desnak
Bastet
8,244
2,742
0
2,722
9,275
3,222
82
0
9,275
0
53,953
W
Heimdallr
GoldenSchnoz
Heimdallr
8,673
3,857
391
2,928
11,726
3,878
770
0
11,726
0
40,330
L
3,649
1,448
94
2,854
10,683
3,056
0
1,848
8,690
0
21,902
W
King Arthur
JBDGod
King Arthur
7,937
1,354
0
2,884
9,898
7,179
320
0
9,898
0
41,692
W
6,058
1,614
0
1,428
8,454
3,049
120
0
8,454
44,535
0
L
Horus
kKyLiX
Horus
4,481
2,568
1,319
3,278
13,077
8,779
0
4,241
8,230
0
12,376
W
10,626
850
825
6,650
13,156
13,039
240
0
13,156
26,025
7,687

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,865
Gold Earned
35,010
350
Minions Killed
288
0
Camps Cleared
0
1,381,783
Distance Traveled
1,347,899
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chernobog
7,577
541
63
5
0
273,533
2
L
Jing Wei
7,380
527
78
6
0
320,152
1
L
Chaac
7,241
517
80
6
0
253,937
1
W
Bastet
8,682
620
93
7
0
305,584
2
W
Heimdallr
7,666
548
69
5
0
232,322
0
L
Thor
5,718
408
48
3
0
223,093
3
W
King Arthur
7,839
560
63
5
0
267,794
2
W
Vulcan
7,778
556
86
6
0
266,657
1
L
Horus
7,094
507
19
1
0
277,184
6
W
Artio
7,900
564
39
3
0
309,426
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role