Player Matchup

Nu Wa
Nu Wa
EconomyOcean85
Nu Wa
Level 141
God Stats
561W - 586L
1,379 SR
Queue Stats
599W - 643L
1,489 Elo+
Solo
Sol
Sol
Just_Rabbit06
Sol
Level 82
God Stats
0W - 2L
1,500 SR
Queue Stats
109W - 136L
1,486 Elo+
Solo
Athena
Athena
SIvL3 W4R
Athena
Level 89
God Stats
2W - 1L
1,292 SR
Queue Stats
35W - 28L
1,361 Elo+
Party 1
Kali
Kali
SayAhhForMorky
Kali
Level 117
God Stats
1W - 2L
1,519 SR
Queue Stats
23W - 15L
1,530 Elo+
Party 1
Heimdallr
Heimdallr
xKingPWNx
Heimdallr
Level 47
God Stats
5W - 10L
1,537 SR
Queue Stats
29W - 50L
1,296 Elo+
Solo
Team Averages
Level 95
1,446 SR
1,432 Elo+

VS

Team Averages
Level 74
1,449 SR
1,404 Elo+
Thanatos
Thanatos
ImmuneKDOG
Thanatos
Level 69
God Stats
33W - 30L
1,504 SR
Queue Stats
321W - 344L
1,382 Elo+
Party 2
Kukulkan
Kukulkan
NuffMuff
Kukulkan
Level 101
God Stats
2W - 3L
1,282 SR
Queue Stats
237W - 266L
1,315 Elo+
Solo
King Arthur
King Arthur
SadBoyBrandon
King Arthur
Level 29
God Stats
4W - 6L
1,424 SR
Queue Stats
140W - 176L
1,397 Elo+
Party 2
Cerberus
Cerberus
Schl4fender
Cerberus
Level 102
God Stats
9W - 2L
1,851 SR
Queue Stats
119W - 122L
1,452 Elo+
Solo
Izanami
Izanami
moepanda16
Izanami
Level 69
God Stats
6W - 10L
1,185 SR
Queue Stats
128W - 121L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 1 / 5
7,835
522
5,579
8,359
2,457
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
3 / 2 / 3
8,218
548
6,961
10,175
3,088
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Athena
SIvL3 W4R
Athena
9
0 / 4 / 6
6,629
442
4,856
16,519
10,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

14
7 / 3 / 4
8,862
591
11,750
15,928
5,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heimdallr
xKingPWNx
Heimdallr
11
4 / 7 / 2
7,451
497
5,826
14,429
4,559
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ImmuneKDOG
Thanatos
13
2 / 4 / 9
7,983
532
9,992
11,898
5,135
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kukulkan
NuffMuff
Kukulkan
13
2 / 2 / 6
7,898
527
9,191
6,547
2,341
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

King Arthur
SadBoyBrandon
King Arthur
11
2 / 4 / 7
6,934
462
5,888
10,230
8,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Cerberus
Schl4fender
Cerberus
12
4 / 3 / 9
7,971
531
9,251
14,846
13,791
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
moepanda16
Izanami
15
7 / 2 / 7
9,272
618
11,988
8,012
2,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
55
15
Kills
17
17
Deaths
15
20
Assists
38
Player
Kills
Deaths
Assists
KDA
L
1
1
5
3.5
W
Thanatos
ImmuneKDOG
Thanatos
2
4
9
1.63
L
3
2
3
2.25
W
Kukulkan
NuffMuff
Kukulkan
2
2
6
2.5
L
Athena
SIvL3 W4R
Athena
0
4
6
0.75
W
King Arthur
SadBoyBrandon
King Arthur
2
4
7
1.38
L
7
3
4
3
W
Cerberus
Schl4fender
Cerberus
4
3
9
2.83
W
Izanami
moepanda16
Izanami
7
2
7
5.25
L
Heimdallr
xKingPWNx
Heimdallr
4
7
2
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,972
Damage
46,310
65,410
Taken
51,533
26,502
Mitigated
32,445
20,806
Healing
19,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,579
2,380
497
3,142
8,359
2,457
1,280
4,554
3,467
47,921
0
W
Thanatos
ImmuneKDOG
Thanatos
9,992
1,593
0
9,594
11,898
5,135
115
3,170
8,728
0
49,216
L
6,961
2,107
491
4,812
10,175
3,088
4,151
1,815
7,952
49,539
0
W
Kukulkan
NuffMuff
Kukulkan
9,191
1,100
0
1,375
6,547
2,341
1,134
3,031
3,516
52,879
0
L
Athena
SIvL3 W4R
Athena
4,856
1,824
0
3,313
16,519
10,969
0
4,098
12,227
17,109
0
W
King Arthur
SadBoyBrandon
King Arthur
5,888
478
0
780
10,230
8,863
0
3,590
6,640
0
22,861
L
11,750
6,441
0
4,589
15,928
5,429
52
3,398
12,133
0
48,178
W
Cerberus
Schl4fender
Cerberus
9,251
1,153
0
4,815
14,846
13,791
65
5,135
9,111
31,918
0
W
Izanami
moepanda16
Izanami
11,988
7,284
0
2,809
8,012
2,315
2,967
2,470
5,298
0
61,133
L
Heimdallr
xKingPWNx
Heimdallr
5,826
2,165
0
3,962
14,429
4,559
9
3,903
10,336
0
33,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,995
Gold Earned
40,058
330
Minions Killed
404
0
Camps Cleared
0
1,459,846
Distance Traveled
1,518,713
16
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,835
522
90
6
0
284,198
4
W
Thanatos
7,983
532
82
5
0
322,180
0
L
Sol
8,218
548
88
6
0
312,879
2
W
Kukulkan
7,898
527
99
7
0
273,205
1
L
Athena
6,629
442
15
1
0
318,145
3
W
King Arthur
6,934
462
36
2
0
293,297
0
L
Kali
8,862
591
81
5
0
307,706
2
W
Cerberus
7,971
531
60
4
0
318,600
3
W
Izanami
9,272
618
127
8
0
311,431
1
L
Heimdallr
7,451
497
56
4
0
236,918
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role