Player Matchup

Kumbhakarna
Kumbhakarna
Deceirux
Kumbhakarna
Level 127
God Stats
1W - 0L
1,877 SR
Queue Stats
14W - 8L
1,915 Elo+
Party 1
Hou Yi
Hou Yi
SexyRajeesh
Hou Yi
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,727 Elo+
Party 1
Gilgamesh
Gilgamesh
Sinatraaa13
Gilgamesh
Level 147
God Stats
1W - 0L
1,704 SR
Queue Stats
16W - 11L
1,733 Elo+
Party 1
Ao Kuang
Ao Kuang
SwaggaMane
Ao Kuang
Level 37
God Stats
8W - 4L
1,729 SR
Queue Stats
14W - 7L
1,915 Elo+
Party 1
Nemesis
Nemesis
joker5520
Nemesis
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 15L
1,168 Elo+
Solo
Team Averages
Level 89
1,662 SR
1,692 Elo+

VS

Team Averages
Level 89
1,534 SR
1,443 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
 
Bakasura
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
AleCloss69
Medusa
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,282 Elo+
Party 2
Amaterasu
Amaterasu
Jacob100
Amaterasu
Level 18
God Stats
0W - 2L
1,487 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Nadetype
Nu Wa
Level 87
God Stats
1W - 1L
1,681 SR
Queue Stats
11W - 13L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Deceirux
Kumbhakarna
16
1 / 2 / 17
11,504
767
7,042
19,556
25,592
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Hou Yi
20
3 / 0 / 13
12,098
807
17,405
11,090
4,319
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
Sinatraaa13
Gilgamesh
20
12 / 4 / 13
12,744
850
21,035
20,222
25,431
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
SwaggaMane
Ao Kuang
20
19 / 0 / 3
13,440
896
22,690
19,844
15,364
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nemesis
joker5520
Nemesis
17
0 / 5 / 12
10,508
701
7,488
17,854
11,179
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
18
2 / 4 / 3
10,305
687
7,086
21,656
18,232
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bakasura
 
Bakasura
16
2 / 9 / 5
9,521
635
9,851
17,942
7,815
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
AleCloss69
Medusa
16
0 / 8 / 8
9,359
624
9,595
14,267
5,693
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Amaterasu
Jacob100
Amaterasu
16
2 / 9 / 6
10,110
674
4,830
22,835
20,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Nadetype
Nu Wa
19
5 / 5 / 3
11,707
780
28,372
11,434
4,447
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

93
Kill Participation
36
35
Kills
11
11
Deaths
35
58
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
2
4
3
0.88
L
Bakasura
 
Bakasura
2
9
5
0.5
L
Medusa
AleCloss69
Medusa
0
8
8
0.5
W
Kumbhakarna
Deceirux
Kumbhakarna
1
2
17
4.75
L
Amaterasu
Jacob100
Amaterasu
2
9
6
0.56
L
Nu Wa
Nadetype
Nu Wa
5
5
3
1.3
W
Hou Yi
3
0
13
9.5
W
Gilgamesh
Sinatraaa13
Gilgamesh
12
4
13
4.63
W
Ao Kuang
SwaggaMane
Ao Kuang
19
0
3
20.5
W
Nemesis
joker5520
Nemesis
0
5
12
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,660
Damage
59,734
88,566
Taken
88,134
81,885
Mitigated
56,287
27,384
Healing
14,486
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,086
822
1,751
5,549
21,656
18,232
92
6,291
15,027
34,079
0
L
Bakasura
 
Bakasura
9,851
7,549
0
1,494
17,942
7,815
76
6,926
10,823
0
22,843
L
Medusa
AleCloss69
Medusa
9,595
4,302
0
673
14,267
5,693
1,122
3,994
10,145
0
30,193
W
Kumbhakarna
Deceirux
Kumbhakarna
7,042
1,072
2,153
3,435
19,556
25,592
362
7,665
11,233
11,653
0
L
Amaterasu
Jacob100
Amaterasu
4,830
1,794
0
4,079
22,835
20,100
0
5,555
16,978
0
13,900
L
Nu Wa
Nadetype
Nu Wa
28,372
4,330
0
940
11,434
4,447
174
5,366
5,984
52,530
0
W
Hou Yi
17,405
8,497
0
4,872
11,090
4,319
4,440
5,749
4,930
0
64,659
W
Gilgamesh
Sinatraaa13
Gilgamesh
21,035
7,672
0
5,495
20,222
25,431
1,551
5,678
13,566
579
58,943
W
Ao Kuang
SwaggaMane
Ao Kuang
22,690
6,964
422
9,062
19,844
15,364
4,531
8,299
10,607
48,240
5,431
W
Nemesis
joker5520
Nemesis
7,488
2,649
271
1,674
17,854
11,179
1,162
5,587
11,458
0
31,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,294
Gold Earned
51,002
290
Minions Killed
210
0
Camps Cleared
0
1,542,479
Distance Traveled
1,298,349
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,305
687
38
3
0
278,576
3
L
Bakasura
9,521
635
28
2
0
247,112
1
L
Medusa
9,359
624
53
4
0
237,613
0
W
Kumbhakarna
11,504
767
12
1
0
317,900
0
L
Amaterasu
10,110
674
29
2
0
279,154
0
L
Nu Wa
11,707
780
62
4
0
255,894
2
W
Hou Yi
12,098
807
101
7
0
278,737
1
W
Gilgamesh
12,744
850
70
5
0
297,494
0
W
Ao Kuang
13,440
896
51
3
0
317,717
1
W
Nemesis
10,508
701
56
4
0
330,631
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role