Player Matchup

Sobek
Sobek
BossFloof
Sobek
Level 81
God Stats
1W - 3L
1,824 SR
Queue Stats
29W - 46L
1,465 Elo+
Party 1
Neith
Neith
badboys40220
Neith
Level 9
God Stats
2W - 6L
1,669 SR
Queue Stats
2W - 9L
1,363 Elo+
Party 1
Zeus
Zeus
t33Zeta
Zeus
Level 155
God Stats
18W - 10L
1,634 SR
Queue Stats
421W - 314L
1,675 Elo+
Party 1
Team Averages
Level 82
1,709 SR
1,501 Elo+

VS

Team Averages
Level 150
1,567 SR
1,537 Elo+
Artemis
Artemis
JoseloAndLu
Artemis
Level 145
God Stats
1W - 3L
1,500 SR
Queue Stats
98W - 113L
1,233 Elo+
Solo
Fenrir
Fenrir
rawchronos
Fenrir
Level 160
God Stats
2W - 4L
1,500 SR
Queue Stats
76W - 85L
1,384 Elo+
Solo
Chang'e
Chang'e
shwa1
Chang'e
Level 146
God Stats
2W - 0L
1,701 SR
Queue Stats
15W - 3L
1,996 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
BossFloof
Sobek
15
1 / 5 / 10
10,780
634
6,733
21,724
21,771
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

16
1 / 7 / 7
10,879
640
9,737
13,152
5,289
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Zeus
t33Zeta
Zeus
18
12 / 5 / 1
13,114
771
24,477
15,948
5,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
JoseloAndLu
Artemis
17
6 / 5 / 8
12,717
748
16,017
14,670
4,210
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Fenrir
rawchronos
Fenrir
16
4 / 8 / 10
12,147
715
12,309
21,933
15,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chang'e
shwa1
Chang'e
19
7 / 1 / 9
13,906
818
15,467
16,023
3,654
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
44
14
Kills
17
17
Deaths
14
18
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sobek
BossFloof
Sobek
1
5
10
1.2
W
Artemis
JoseloAndLu
Artemis
6
5
8
2
L
1
7
7
0.64
W
Fenrir
rawchronos
Fenrir
4
8
10
1.13
W
Chang'e
shwa1
Chang'e
7
1
9
11.5
L
Zeus
t33Zeta
Zeus
12
5
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,947
Damage
43,793
50,824
Taken
52,626
32,865
Mitigated
23,267
10,332
Healing
18,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
BossFloof
Sobek
6,733
836
413
4,310
21,724
21,771
90
7,140
14,477
28,271
0
W
Artemis
JoseloAndLu
Artemis
16,017
8,656
0
3,093
14,670
4,210
1,669
9,417
5,253
0
50,883
L
9,737
3,178
0
1,214
13,152
5,289
0
3,358
9,435
0
28,607
W
Fenrir
rawchronos
Fenrir
12,309
2,721
0
3,309
21,933
15,403
593
11,429
10,504
1,936
31,373
W
Chang'e
shwa1
Chang'e
15,467
801
4,465
7,168
16,023
3,654
815
11,046
4,977
54,594
0
L
Zeus
t33Zeta
Zeus
24,477
3,436
282
4,113
15,948
5,805
0
6,203
9,324
81,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,773
Gold Earned
38,770
179
Minions Killed
172
8
Camps Cleared
7
792,881
Distance Traveled
912,611
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
10,780
634
33
2
1
287,161
3
W
Artemis
12,717
748
55
3
2
288,853
4
L
Neith
10,879
640
39
2
1
225,308
1
W
Fenrir
12,147
715
37
2
2
299,027
5
W
Chang'e
13,906
818
80
5
3
324,731
0
L
Zeus
13,114
771
107
6
6
280,412
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role