Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Neith
Neith
 
Neith
Level 3
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hou Yi
Hou Yi
Gatopancho
Hou Yi
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,773 Elo+
Solo
Kali
Kali
Magnetoprime
Kali
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 22L
1,472 Elo+
Party 2
Gilgamesh
Gilgamesh
spongeTrigga
Gilgamesh
Level 158
God Stats
8W - 9L
1,526 SR
Queue Stats
126W - 112L
1,572 Elo+
Party 3
Team Averages
Level 57
1,505 SR
1,563 Elo+

VS

Team Averages
Level 49
1,553 SR
1,641 Elo+
Atlas
Atlas
DesertedHeathen
Atlas
Level 28
God Stats
1W - 0L
1,202 SR
Queue Stats
4W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
EmanuelDavi2013
Izanami
Level 15
God Stats
4W - 2L
1,856 SR
Queue Stats
23W - 22L
1,510 Elo+
Solo
Sol
Sol
Loudon
Sol
Level 26
God Stats
11W - 4L
1,918 SR
Queue Stats
26W - 14L
1,746 Elo+
Party 1
King Arthur
King Arthur
MadaraUchiha13
King Arthur
Level 68
God Stats
4W - 1L
1,290 SR
Queue Stats
24W - 14L
1,689 Elo+
Party 1
Thanatos
Thanatos
xRomago
Thanatos
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 33L
1,759 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
9 / 7 / 4
12,310
821
16,577
19,425
10,258
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Neith
 
Neith
18
3 / 3 / 10
11,119
741
11,116
12,597
4,792
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hou Yi
Gatopancho
Hou Yi
15
1 / 8 / 5
9,349
623
5,285
13,775
3,790
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

18
3 / 9 / 8
11,598
773
6,974
18,604
6,712
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gilgamesh
spongeTrigga
Gilgamesh
18
2 / 3 / 10
11,538
769
13,008
23,715
14,771
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 4 / 16
12,364
824
8,742
20,167
24,794
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

19
0 / 1 / 5
11,866
791
3,937
8,589
3,078
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sol
Loudon
Sol
20
12 / 5 / 14
13,262
884
28,090
14,687
6,278
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
MadaraUchiha13
King Arthur
19
6 / 3 / 8
12,447
830
12,306
16,077
23,020
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
xRomago
Thanatos
20
9 / 5 / 15
12,990
866
20,132
12,749
4,865
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
88
18
Kills
30
30
Deaths
18
37
Assists
58
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
9
7
4
1.57
L
Neith
 
Neith
3
3
10
2.67
W
3
4
16
2.75
W
0
1
5
2.5
L
Hou Yi
Gatopancho
Hou Yi
1
8
5
0.44
W
Sol
Loudon
Sol
12
5
14
3.8
W
King Arthur
MadaraUchiha13
King Arthur
6
3
8
3.33
L
3
9
8
0.78
L
Gilgamesh
spongeTrigga
Gilgamesh
2
3
10
2.33
W
Thanatos
xRomago
Thanatos
9
5
15
3.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,960
Damage
73,207
88,116
Taken
72,269
40,323
Mitigated
62,035
19,154
Healing
24,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
16,577
10,082
0
3,775
19,425
10,258
0
7,387
11,579
0
38,271
L
Neith
 
Neith
11,116
3,825
0
1,836
12,597
4,792
518
2,797
9,527
0
48,399
W
8,742
3,414
0
3,739
20,167
24,794
187
782
17,310
22,066
0
W
3,937
2,482
350
3,097
8,589
3,078
6,944
49
8,540
0
59,969
L
Hou Yi
Gatopancho
Hou Yi
5,285
2,026
517
909
13,775
3,790
179
5,906
7,447
0
20,479
W
Sol
Loudon
Sol
28,090
11,615
0
6,068
14,687
6,278
4,637
805
13,187
66,933
0
W
King Arthur
MadaraUchiha13
King Arthur
12,306
1,757
0
1,570
16,077
23,020
0
886
14,364
0
50,907
L
6,974
3,751
0
4,237
18,604
6,712
0
8,385
9,837
0
29,284
L
Gilgamesh
spongeTrigga
Gilgamesh
13,008
2,245
1,677
6,203
23,715
14,771
0
10,695
12,328
8,900
32,237
W
Thanatos
xRomago
Thanatos
20,132
4,420
0
9,889
12,749
4,865
0
231
11,619
0
38,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,914
Gold Earned
62,929
299
Minions Killed
324
0
Camps Cleared
0
1,303,258
Distance Traveled
1,526,579
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
12,310
821
79
5
0
273,692
1
L
Neith
11,119
741
85
6
0
284,859
1
W
Atlas
12,364
824
26
2
0
293,168
0
W
Izanami
11,866
791
120
8
0
277,391
3
L
Hou Yi
9,349
623
29
2
0
208,997
0
W
Sol
13,262
884
83
6
0
274,447
2
W
King Arthur
12,447
830
65
4
0
328,504
0
L
Kali
11,598
773
50
3
0
247,054
1
L
Gilgamesh
11,538
769
56
4
0
288,656
2
W
Thanatos
12,990
866
30
2
0
353,069
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role