Player Matchup

Bastet
Bastet
Arcan3Tricks
Bastet
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,511 Elo+
Party 1
Ares
Ares
LXWIS3051
Ares
Level 26
God Stats
5W - 5L
1,364 SR
Queue Stats
37W - 26L
1,296 Elo+
Party 1
Izanami
Izanami
Leo Watts9142
Izanami
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,650 Elo+
Party 1
Hercules
Hercules
OasisGetaway
Hercules
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,525 Elo+
Party 1
Janus
Janus
Oroboro Jr
Janus
Level 119
God Stats
0W - 2L
1,269 SR
Queue Stats
18W - 20L
1,458 Elo+
Party 1
Team Averages
Level 60
1,427 SR
1,488 Elo+

VS

Team Averages
Level 85
1,497 SR
1,456 Elo+
Cliodhna
Cliodhna
Basilisk416
Cliodhna
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 14L
1,354 Elo+
Solo
Poseidon
Poseidon
UsedQ-Tip_69
Poseidon
Level 121
God Stats
4W - 4L
1,280 SR
Queue Stats
111W - 127L
1,442 Elo+
Party 2
Atlas
Atlas
deadisland3
Atlas
Level 46
God Stats
15W - 12L
1,646 SR
Queue Stats
21W - 24L
1,548 Elo+
Party 2
Sun Wukong
Sun Wukong
hyde_363
Sun Wukong
Level 88
God Stats
3W - 2L
1,500 SR
Queue Stats
45W - 53L
1,482 Elo+
Party 2
Hou Yi
Hou Yi
xXEndOfAnEraXx
Hou Yi
Level 124
God Stats
5W - 3L
1,561 SR
Queue Stats
248W - 252L
1,455 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
12
3 / 4 / 1
8,023
501
6,230
13,115
3,299
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ares
11
0 / 5 / 1
7,046
440
3,800
12,765
4,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
10
0 / 6 / 0
6,328
396
5,616
11,199
1,936
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hercules
OasisGetaway
Hercules
12
0 / 1 / 0
6,968
436
3,049
10,582
8,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Janus
14
3 / 2 / 1
8,527
533
6,184
9,096
2,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Basilisk416
Cliodhna
13
0 / 2 / 4
8,042
503
2,657
9,161
2,984
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Poseidon
UsedQ-Tip_69
Poseidon
15
3 / 2 / 3
9,281
580
8,939
4,519
1,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 1 / 15
9,026
564
5,971
14,038
7,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
hyde_363
Sun Wukong
15
1 / 0 / 2
9,082
568
3,716
7,416
4,930
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

15
13 / 1 / 1
9,787
612
16,928
11,031
3,249
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
6
Kills
18
18
Deaths
6
3
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Bastet
3
4
1
0.88
W
Cliodhna
Basilisk416
Cliodhna
0
2
4
1
L
Ares
0
5
1
0.1
L
Izanami
0
6
0
0
L
Hercules
OasisGetaway
Hercules
0
1
0
0
L
Janus
3
2
1
1.75
W
Poseidon
UsedQ-Tip_69
Poseidon
3
2
3
2.25
W
1
1
15
8.5
W
Sun Wukong
hyde_363
Sun Wukong
1
0
2
2
W
13
1
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,879
Damage
38,211
56,757
Taken
46,165
20,229
Mitigated
20,220
16,041
Healing
22,463
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
6,230
1,830
0
2,809
13,115
3,299
0
4,318
8,797
0
43,654
W
Cliodhna
Basilisk416
Cliodhna
2,657
108
0
5,226
9,161
2,984
192
881
7,920
0
51,276
L
Ares
3,800
390
1,482
2,515
12,765
4,825
232
2,645
10,120
18,561
0
L
Izanami
5,616
2,268
0
1,699
11,199
1,936
140
2,713
8,486
0
42,833
L
Hercules
OasisGetaway
Hercules
3,049
336
0
4,788
10,582
8,131
0
1,405
9,177
1,245
25,759
L
Janus
6,184
729
25
2,723
9,096
2,038
0
3,829
5,267
60,253
0
W
Poseidon
UsedQ-Tip_69
Poseidon
8,939
223
0
581
4,519
1,235
642
1,138
3,271
64,777
0
W
5,971
2,731
2,882
6,757
14,038
7,822
311
5,211
8,454
22,566
0
W
Sun Wukong
hyde_363
Sun Wukong
3,716
1,074
0
3,318
7,416
4,930
488
940
5,929
0
50,773
W
16,928
8,925
0
3,699
11,031
3,249
756
1,579
9,326
0
62,633

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,892
Gold Earned
45,218
371
Minions Killed
457
0
Camps Cleared
0
1,512,179
Distance Traveled
1,647,621
14
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,023
501
76
5
0
341,736
4
W
Cliodhna
8,042
503
106
7
0
353,110
5
L
Ares
7,046
440
20
1
0
294,103
1
L
Izanami
6,328
396
89
6
0
275,562
3
L
Hercules
6,968
436
62
4
0
296,355
4
L
Janus
8,527
533
124
8
0
304,423
2
W
Poseidon
9,281
580
113
7
0
312,065
4
W
Atlas
9,026
564
31
2
0
332,483
0
W
Sun Wukong
9,082
568
121
8
0
348,343
1
W
Hou Yi
9,787
612
86
5
0
301,620
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role