Player Matchup

Sobek
Sobek
Pogocoop
Sobek
Level 28
God Stats
29W - 21L
1,660 SR
Queue Stats
88W - 57L
1,705 Elo+
Party 2
Gilgamesh
Gilgamesh
Royceope
Gilgamesh
Level 112
God Stats
11W - 2L
1,992 SR
Queue Stats
255W - 147L
1,798 Elo+
Party 2
Raijin
Raijin
Yster9
Raijin
Level 107
God Stats
7W - 2L
1,736 SR
Queue Stats
215W - 123L
1,836 Elo+
Party 2
Team Averages
Level 82
1,796 SR
1,780 Elo+

VS

Team Averages
Level 28
1,465 SR
1,564 Elo+
Atlas
Atlas
FrozenScarab3
Atlas
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,766 Elo+
Party 1
Thoth
Thoth
LilReaperTaz
Thoth
Level 23
God Stats
5W - 4L
1,610 SR
Queue Stats
47W - 42L
1,465 Elo+
Party 1
Fenrir
Fenrir
Pugaloh
Fenrir
Level 46
God Stats
1W - 3L
1,285 SR
Queue Stats
87W - 81L
1,461 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Pogocoop
Sobek
14
0 / 2 / 14
9,987
768
3,349
9,849
10,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Gilgamesh
Royceope
Gilgamesh
14
2 / 2 / 11
9,241
711
8,461
10,327
10,236
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Yster9
Raijin
17
12 / 1 / 2
11,405
877
13,866
6,210
2,217
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 2
9,084
699
6,036
12,749
11,462
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
1 / 6 / 3
8,490
653
4,711
7,224
1,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
Pugaloh
Fenrir
12
2 / 6 / 0
7,771
598
5,686
12,105
4,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
10
14
Kills
5
5
Deaths
14
27
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
1
6
3
0.42
W
Sobek
Pogocoop
Sobek
0
2
14
3.5
L
Fenrir
Pugaloh
Fenrir
2
6
0
0.33
W
Gilgamesh
Royceope
Gilgamesh
2
2
11
3.75
W
Raijin
Yster9
Raijin
12
1
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,676
Damage
16,433
26,386
Taken
32,078
23,221
Mitigated
17,775
6,430
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,036
2,386
40
2,822
12,749
11,462
0
7,343
5,406
19,664
0
L
4,711
541
624
268
7,224
1,976
0
4,115
3,109
23,645
0
W
Sobek
Pogocoop
Sobek
3,349
440
528
4,108
9,849
10,768
498
3,972
5,639
14,201
0
L
Fenrir
Pugaloh
Fenrir
5,686
684
0
1,299
12,105
4,337
0
6,098
6,007
0
18,901
W
Gilgamesh
Royceope
Gilgamesh
8,461
2,372
0
1,273
10,327
10,236
269
4,244
5,889
39
41,138
W
Raijin
Yster9
Raijin
13,866
1,211
0
521
6,210
2,217
1,293
2,423
3,601
52,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,633
Gold Earned
25,345
178
Minions Killed
120
9
Camps Cleared
3
772,538
Distance Traveled
651,927
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
9,084
699
22
2
1
230,254
2
L
Thoth
8,490
653
60
5
1
202,119
4
W
Sobek
9,987
768
12
1
0
253,758
3
L
Fenrir
7,771
598
38
3
1
219,554
1
W
Gilgamesh
9,241
711
48
4
4
280,132
3
W
Raijin
11,405
877
118
9
5
238,648
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role