Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
MatThatK
Fenrir
Level 152
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 27L
1,664 Elo+
Party 2
Terra
Terra
OrangenSaft244
Terra
Level 83
God Stats
2W - 1L
1,500 SR
Queue Stats
19W - 25L
1,614 Elo+
Party 1
Vulcan
Vulcan
SonOfSleipnir
Vulcan
Level 70
God Stats
1W - 1L
1,704 SR
Queue Stats
3W - 3L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
tristi25
Jing Wei
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 24L
1,561 Elo+
Party 1
Team Averages
Level 103
1,541 SR
1,595 Elo+

VS

Team Averages
Level 98
1,722 SR
1,424 Elo+
Athena
Athena
HunterH14
Athena
Level 87
God Stats
3W - 3L
1,618 SR
Queue Stats
16W - 20L
1,426 Elo+
Party 3
Vulcan
Vulcan
TheFishy
Vulcan
Level 126
God Stats
4W - 1L
1,830 SR
Queue Stats
15W - 19L
1,414 Elo+
Party 3
Apollo
Apollo
Zalow
Apollo
Level 107
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 16L
1,386 Elo+
Party 3
Yemoja
Yemoja
buteanu98
Yemoja
Level 120
God Stats
2W - 2L
1,826 SR
Queue Stats
12W - 17L
1,398 Elo+
Party 3
Loki
Loki
xKawaiiBTStoner
Loki
Level 48
God Stats
6W - 2L
1,837 SR
Queue Stats
19W - 14L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
15
2 / 4 / 1
8,691
669
11,617
8,166
3,451
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
MatThatK
Fenrir
15
1 / 4 / 2
8,944
688
5,036
14,904
7,347
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
1 / 3 / 6
9,205
708
8,339
18,037
17,044
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

15
2 / 7 / 3
8,758
674
9,822
10,567
4,279
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Jing Wei
tristi25
Jing Wei
15
1 / 3 / 3
8,536
657
4,615
11,374
4,361
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
HunterH14
Athena
16
1 / 1 / 15
9,697
746
7,124
11,791
13,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Vulcan
TheFishy
Vulcan
19
13 / 0 / 7
11,322
871
22,058
6,600
3,970
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Zalow
Apollo
15
3 / 6 / 6
9,198
708
5,568
12,035
5,570
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Yemoja
buteanu98
Yemoja
15
2 / 0 / 13
9,057
697
11,356
10,824
5,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
2 / 0 / 12
9,556
735
11,176
11,157
6,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
74
7
Kills
21
21
Deaths
7
15
Assists
53
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
2
4
1
0.63
W
Athena
HunterH14
Athena
1
1
15
8.5
L
Fenrir
MatThatK
Fenrir
1
4
2
0.5
L
1
3
6
1.33
L
2
7
3
0.5
W
Vulcan
TheFishy
Vulcan
13
0
7
16.5
W
Apollo
Zalow
Apollo
3
6
6
1
W
Yemoja
buteanu98
Yemoja
2
0
13
8.5
L
Jing Wei
tristi25
Jing Wei
1
3
3
0.83
W
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,429
Damage
57,282
63,048
Taken
52,407
36,482
Mitigated
33,829
18,242
Healing
12,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
11,617
1,367
0
82
8,166
3,451
0
5,563
2,378
42,094
0
W
Athena
HunterH14
Athena
7,124
1,893
0
1,835
11,791
13,166
443
4,309
7,365
17,738
0
L
Fenrir
MatThatK
Fenrir
5,036
1,645
0
2,818
14,904
7,347
0
7,537
6,876
0
26,287
L
8,339
963
2,226
7,124
18,037
17,044
0
10,878
6,204
13,905
0
L
9,822
2,765
898
1,600
10,567
4,279
0
7,652
2,672
28,728
0
W
Vulcan
TheFishy
Vulcan
22,058
3,177
0
1,442
6,600
3,970
1,122
3,435
3,106
55,185
0
W
Apollo
Zalow
Apollo
5,568
2,718
0
446
12,035
5,570
1,960
6,634
5,290
0
24,734
W
Yemoja
buteanu98
Yemoja
11,356
1,221
3,773
820
10,824
5,004
2,427
8,531
2,115
20,549
0
L
Jing Wei
tristi25
Jing Wei
4,615
2,132
439
3,055
11,374
4,361
29
7,758
2,940
0
27,392
W
11,176
1,634
0
4,596
11,157
6,119
1,556
6,252
4,753
0
35,171

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,134
Gold Earned
48,830
239
Minions Killed
208
0
Camps Cleared
0
1,209,844
Distance Traveled
1,406,095
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
8,691
669
69
5
0
252,962
1
W
Athena
9,697
746
17
1
0
287,936
2
L
Fenrir
8,944
688
55
4
0
256,305
0
L
Terra
9,205
708
9
1
0
258,295
1
L
Vulcan
8,758
674
59
5
0
222,093
0
W
Vulcan
11,322
871
65
5
0
300,692
2
W
Apollo
9,198
708
49
4
0
254,065
0
W
Yemoja
9,057
697
22
2
0
272,778
1
L
Jing Wei
8,536
657
47
4
0
220,189
0
W
Loki
9,556
735
55
4
0
290,624
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role