Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
KiKa699
Hades
Level 142
God Stats
1W - 1L
1,500 SR
Queue Stats
114W - 88L
1,684 Elo+
Party 1
Susano
Susano
PrasakZaPecivo
Susano
Level 141
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 17L
1,898 Elo+
Party 1
Ah Puch
Ah Puch
Slisk9
Ah Puch
Level 20
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 10L
1,848 Elo+
Party 1
Zhong Kui
Zhong Kui
andok
Zhong Kui
Level 153
God Stats
4W - 6L
1,778 SR
Queue Stats
338W - 290L
1,783 Elo+
Party 1
Team Averages
Level 111
1,556 SR
1,743 Elo+

VS

Team Averages
Level 17
1,543 SR
1,248 Elo+
Nu Wa
Nu Wa
Jackburton5410
Nu Wa
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 48L
1,171 Elo+
Solo
King Arthur
King Arthur
Luziez
King Arthur
Level 19
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 18L
1,333 Elo+
Party 2
Jormungandr
Jormungandr
Metaproject96
Jormungandr
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,166 Elo+
Party 2
Anubis
Anubis
hydramo
Anubis
Level 19
God Stats
1W - 1L
1,715 SR
Queue Stats
22W - 31L
1,304 Elo+
Party 2
Thoth
Thoth
nexxons
Thoth
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,268 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
1 / 1 / 22
9,332
778
13,181
9,006
3,687
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hades
KiKa699
Hades
16
9 / 3 / 18
10,301
858
10,404
13,456
12,580
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
9 / 4 / 18
10,389
866
14,081
15,444
7,388
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
Slisk9
Ah Puch
17
9 / 2 / 21
10,822
902
18,822
7,848
2,965
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
andok
Zhong Kui
17
5 / 2 / 23
10,732
894
11,273
18,567
25,272
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 5 / 7
9,810
818
13,367
10,090
3,383
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
Luziez
King Arthur
14
1 / 6 / 5
8,045
670
5,114
18,213
14,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman

Talisman

+75
Health
+15
Magical Protection

Jormungandr
Metaproject96
Jormungandr
15
3 / 7 / 6
9,610
801
8,739
18,535
20,932
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Anubis
hydramo
Anubis
15
1 / 9 / 8
8,404
700
6,465
14,455
6,776
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
nexxons
Thoth
15
2 / 6 / 3
8,348
696
10,241
9,640
3,567
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
41
33
Kills
12
12
Deaths
33
102
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
1
1
22
12
L
5
5
7
1.7
W
Hades
KiKa699
Hades
9
3
18
6
L
King Arthur
Luziez
King Arthur
1
6
5
0.58
L
Jormungandr
Metaproject96
Jormungandr
3
7
6
0.86
W
9
4
18
4.5
W
Ah Puch
Slisk9
Ah Puch
9
2
21
9.75
W
Zhong Kui
andok
Zhong Kui
5
2
23
8.25
L
Anubis
hydramo
Anubis
1
9
8
0.56
L
Thoth
nexxons
Thoth
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,761
Damage
43,926
64,321
Taken
70,933
51,892
Mitigated
49,277
36,501
Healing
16,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
13,181
947
2,391
3,633
9,006
3,687
1,003
7,260
1,746
33,962
0
L
13,367
4,266
1,560
2,149
10,090
3,383
1,014
7,377
2,679
24,478
0
W
Hades
KiKa699
Hades
10,404
959
3,874
4,588
13,456
12,580
1,637
8,550
4,708
19,678
0
L
King Arthur
Luziez
King Arthur
5,114
785
1,557
4,164
18,213
14,619
0
12,559
5,338
0
8,774
L
Jormungandr
Metaproject96
Jormungandr
8,739
1,873
422
2,088
18,535
20,932
286
12,640
5,436
18,050
0
W
14,081
2,418
1,586
6,088
15,444
7,388
723
7,100
8,090
0
27,925
W
Ah Puch
Slisk9
Ah Puch
18,822
591
1,465
2,350
7,848
2,965
1,431
5,913
1,895
38,971
0
W
Zhong Kui
andok
Zhong Kui
11,273
547
2,184
8,342
18,567
25,272
717
9,989
8,465
29,482
0
L
Anubis
hydramo
Anubis
6,465
274
390
1,954
14,455
6,776
0
12,331
1,963
15,638
0
L
Thoth
nexxons
Thoth
10,241
511
711
1,032
9,640
3,567
357
7,754
1,837
25,039
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,576
Gold Earned
44,217
155
Minions Killed
104
0
Camps Cleared
0
1,149,105
Distance Traveled
936,806
10
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
9,332
778
25
2
0
257,264
0
L
Nu Wa
9,810
818
12
1
0
188,835
0
W
Hades
10,301
858
32
3
0
183,476
4
L
King Arthur
8,045
670
15
1
0
187,934
0
L
Jormungandr
9,610
801
23
2
0
195,585
3
W
Susano
10,389
866
25
2
0
227,468
4
W
Ah Puch
10,822
902
38
3
0
225,896
2
W
Zhong Kui
10,732
894
35
3
0
255,001
0
L
Anubis
8,404
700
23
2
0
164,611
3
L
Thoth
8,348
696
31
3
0
199,841
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role