Player Matchup

Neith
Neith
Bronze III
Dabsom
Neith
Bronze III
Level 160
God Stats
1W - 0L
1,285 SR
Queue Stats
36W - 18L
1,597 MMR
Party 1
Zeus
Zeus
Bronze III
Talhorne
Zeus
Bronze III
Level 159
God Stats
16W - 6L
1,800 SR
Queue Stats
36W - 19L
1,597 MMR
Party 1
Khepri
Khepri
Bronze III
Tartiflette65
Khepri
Bronze III
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
36W - 19L
1,597 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 159
1,528 SR
1,597 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 110
1,635 SR
1,595 MMR
Agni
Agni
Bronze III
DjHoRNy
Agni
Bronze III
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,533 MMR
Party 2
Mulan
Mulan
Silver I
DonVictor
Mulan
Silver I
Level 146
God Stats
1W - 1L
1,715 SR
Queue Stats
14W - 19L
1,672 MMR
Party 2
Geb
Geb
Silver I
xTarsisx
Geb
Silver I
Level 80
God Stats
2W - 3L
1,690 SR
Queue Stats
7W - 11L
1,580 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Dabsom
Neith
15
2 / 0 / 14
9,797
700
9,695
11,955
4,852
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Zeus
17
14 / 0 / 3
11,981
856
26,184
8,429
2,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 1 / 15
10,308
736
5,481
14,522
16,734
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
AresAchillesAthenaAh Muzen CabPersephone

VS

Bans
ThothHou YiGilgameshDanzaburouMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DjHoRNy
Agni
14
0 / 5 / 1
8,276
591
13,555
10,354
3,526
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Mulan
DonVictor
Mulan
13
1 / 5 / 0
8,563
612
10,345
18,480
19,484
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

11
0 / 7 / 1
8,519
609
3,338
19,505
20,205
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
3
17
Kills
1
1
Deaths
17
32
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Neith
Dabsom
Neith
2
0
14
9
L
Agni
DjHoRNy
Agni
0
5
1
0.1
L
Mulan
DonVictor
Mulan
1
5
0
0.2
W
Zeus
14
0
3
15.5
W
1
1
15
8.5
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,360
Damage
27,238
34,906
Taken
48,339
24,331
Mitigated
43,215
10,091
Healing
5,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Dabsom
Neith
9,695
3,328
0
3,893
11,955
4,852
1,737
6,939
4,825
0
38,049
L
Agni
DjHoRNy
Agni
13,555
256
0
670
10,354
3,526
0
7,307
3,047
42,741
0
L
Mulan
DonVictor
Mulan
10,345
1,165
695
3,012
18,480
19,484
0
12,117
6,363
5,888
27,076
W
Zeus
26,184
3,217
0
1,280
8,429
2,745
463
5,852
2,419
76,645
0
W
5,481
782
797
4,121
14,522
16,734
442
6,143
7,918
17,044
0
L
3,338
236
0
703
19,505
20,205
0
12,867
6,638
14,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,086
Gold Earned
25,358
167
Minions Killed
136
7
Camps Cleared
4
886,035
Distance Traveled
744,719
9
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
9,797
700
40
3
3
282,685
3
L
Agni
8,276
591
68
5
3
270,242
6
L
Mulan
8,563
612
49
4
0
223,649
5
W
Zeus
11,981
856
115
8
4
304,365
3
W
Khepri
10,308
736
12
1
0
298,985
3
L
Geb
8,519
609
19
1
1
250,828
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role