Player Matchup

Olorun
Olorun
AvatarAang
Olorun
Level 37
God Stats
2W - 4L
1,500 SR
Queue Stats
54W - 63L
1,324 Elo+
Party 1
Horus
Horus
Cord_Zilla
Horus
Level 69
God Stats
3W - 4L
1,304 SR
Queue Stats
14W - 15L
1,242 Elo+
Solo
Mercury
Mercury
Fulguy
Mercury
Level 22
God Stats
3W - 6L
1,477 SR
Queue Stats
34W - 58L
1,229 Elo+
Party 1
Cernunnos
Cernunnos
Oakhill Boy13
Cernunnos
Level 24
God Stats
24W - 24L
1,296 SR
Queue Stats
61W - 79L
1,360 Elo+
Party 2
Ao Kuang
Ao Kuang
ZaddyMirage
Ao Kuang
Level 109
God Stats
9W - 10L
1,712 SR
Queue Stats
172W - 224L
1,446 Elo+
Party 2
Team Averages
Level 52
1,458 SR
1,320 Elo+

VS

Team Averages
Level 46
1,466 SR
1,351 Elo+
Neith
Neith
Draco Marsh
Neith
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 5L
1,500 Elo+
Solo
Sobek
Sobek
Jkilaa28
Sobek
Level 109
God Stats
2W - 1L
1,478 SR
Queue Stats
15W - 23L
1,286 Elo+
Solo
Bellona
Bellona
MajorM1sake
Bellona
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 7L
1,408 Elo+
Solo
Ao Kuang
Ao Kuang
ScOtTyJaY5
Ao Kuang
Level 30
God Stats
21W - 36L
1,251 SR
Queue Stats
71W - 89L
1,169 Elo+
Solo
Fenrir
Fenrir
aquu234
Fenrir
Level 22
God Stats
26W - 17L
1,602 SR
Queue Stats
502W - 535L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AvatarAang
Olorun
18
3 / 10 / 3
11,131
655
15,962
22,186
10,605
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Horus
18
0 / 10 / 7
11,915
701
3,705
24,458
20,883
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
Fulguy
Mercury
20
4 / 8 / 6
13,332
784
7,564
20,196
8,706
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cernunnos
Oakhill Boy13
Cernunnos
19
3 / 6 / 8
11,991
705
20,980
24,190
10,785
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ao Kuang
ZaddyMirage
Ao Kuang
18
6 / 8 / 2
12,147
715
12,150
24,683
11,776
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 21
14,228
837
29,148
15,444
7,461
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Sobek
Jkilaa28
Sobek
20
6 / 4 / 14
13,389
788
8,504
22,368
35,531
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bellona
MajorM1sake
Bellona
20
5 / 6 / 11
13,249
779
19,787
21,259
28,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
ScOtTyJaY5
Ao Kuang
20
12 / 2 / 8
15,541
914
18,968
16,487
7,221
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
aquu234
Fenrir
20
12 / 1 / 8
13,432
790
16,404
13,549
7,824
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
104
16
Kills
42
42
Deaths
16
26
Assists
62
Player
Kills
Deaths
Assists
KDA
L
Olorun
AvatarAang
Olorun
3
10
3
0.45
L
Horus
0
10
7
0.35
W
7
3
21
5.83
L
Mercury
Fulguy
Mercury
4
8
6
0.88
W
Sobek
Jkilaa28
Sobek
6
4
14
3.25
W
Bellona
MajorM1sake
Bellona
5
6
11
1.75
L
Cernunnos
Oakhill Boy13
Cernunnos
3
6
8
1.17
W
Ao Kuang
ScOtTyJaY5
Ao Kuang
12
2
8
8
L
Ao Kuang
ZaddyMirage
Ao Kuang
6
8
2
0.88
W
Fenrir
aquu234
Fenrir
12
1
8
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,361
Damage
92,811
115,713
Taken
89,107
62,755
Mitigated
86,603
24,997
Healing
23,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AvatarAang
Olorun
15,962
6,837
471
3,886
22,186
10,605
0
5,426
16,405
38,174
0
L
Horus
3,705
2,334
3,545
2,500
24,458
20,883
0
9,705
14,350
0
19,080
W
29,148
13,544
782
6,675
15,444
7,461
1,805
4,532
10,912
0
81,249
L
Mercury
Fulguy
Mercury
7,564
3,408
0
4,042
20,196
8,706
429
3,736
16,306
0
41,018
W
Sobek
Jkilaa28
Sobek
8,504
573
0
3,951
22,368
35,531
494
7,675
14,693
15,832
0
W
Bellona
MajorM1sake
Bellona
19,787
2,418
0
3,609
21,259
28,566
197
7,790
12,823
4,877
39,279
L
Cernunnos
Oakhill Boy13
Cernunnos
20,980
8,453
0
4,925
24,190
10,785
0
4,146
19,441
0
64,460
W
Ao Kuang
ScOtTyJaY5
Ao Kuang
18,968
6,199
0
7,412
16,487
7,221
6,449
3,977
11,310
80,572
0
L
Ao Kuang
ZaddyMirage
Ao Kuang
12,150
3,536
0
5,628
24,683
11,776
748
5,877
18,252
26,764
0
W
Fenrir
aquu234
Fenrir
16,404
2,767
0
1,139
13,549
7,824
1,503
4,138
9,411
0
26,941

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,516
Gold Earned
69,839
256
Minions Killed
277
0
Camps Cleared
0
1,366,524
Distance Traveled
1,771,874
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,131
655
45
3
0
216,141
0
L
Horus
11,915
701
35
2
0
293,551
5
W
Neith
14,228
837
80
5
0
311,292
0
L
Mercury
13,332
784
61
4
0
282,229
0
W
Sobek
13,389
788
18
1
0
301,046
0
W
Bellona
13,249
779
44
3
0
340,289
0
L
Cernunnos
11,991
705
85
5
0
285,967
1
W
Ao Kuang
15,541
914
113
7
0
406,110
0
L
Ao Kuang
12,147
715
30
2
0
288,636
0
W
Fenrir
13,432
790
22
1
0
413,137
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role