Player Matchup

Geb
Geb
Darudius
Geb
Level 126
God Stats
1W - 3L
1,500 SR
Queue Stats
73W - 59L
1,453 Elo+
Party 1
Artemis
Artemis
Kotletov7431
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,714 Elo+
Solo
Mulan
Mulan
NoShoes4562
Mulan
Level 99
God Stats
9W - 2L
1,514 SR
Queue Stats
89W - 76L
1,441 Elo+
Party 1
Sol
Sol
Orvill
Sol
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,463 Elo+
Solo
Fenrir
Fenrir
SHANKRAINY
Fenrir
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 60L
1,441 Elo+
Party 1
Team Averages
Level 57
1,503 SR
1,502 Elo+

VS

Team Averages
Level 78
1,560 SR
1,658 Elo+
Sol
Sol
 
Sol
Level 20
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
Daveyiscool007
Chiron
Level 144
God Stats
4W - 3L
1,491 SR
Queue Stats
170W - 105L
1,924 Elo+
Party 2
Hades
Hades
H28100
Hades
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Horus
Horus
Taserface69
Horus
Level 44
God Stats
21W - 10L
1,600 SR
Queue Stats
206W - 176L
1,513 Elo+
Solo
Hercules
Hercules
Turtledoes
Hercules
Level 159
God Stats
17W - 8L
1,709 SR
Queue Stats
345W - 301L
1,851 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 4 / 4
7,572
757
4,522
14,007
8,017
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Kotletov7431
Artemis
12
1 / 10 / 0
6,775
678
3,443
11,569
3,035
Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
2 / 5 / 1
8,132
813
6,704
10,954
5,938
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sol
Orvill
Sol
12
1 / 7 / 2
6,654
665
5,197
8,090
1,805
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Fenrir
SHANKRAINY
Fenrir
12
1 / 6 / 1
6,529
653
5,981
10,008
4,640
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
16
6 / 1 / 18
9,131
913
13,583
7,232
2,717
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

16
14 / 1 / 6
9,358
936
11,952
8,975
3,318
Hades
H28100
Hades
13
1 / 3 / 18
7,401
740
4,873
6,033
3,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
8 / 1 / 14
8,680
868
10,661
12,930
10,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Hercules
Turtledoes
Hercules
14
3 / 1 / 14
7,896
790
6,519
8,628
9,678
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
102
5
Kills
32
32
Deaths
7
8
Assists
70
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
1
18
15
L
0
4
4
0.5
W
14
1
6
17
W
Hades
H28100
Hades
1
3
18
3.33
L
Artemis
Kotletov7431
Artemis
1
10
0
0.1
L
2
5
1
0.5
L
Sol
Orvill
Sol
1
7
2
0.29
L
Fenrir
SHANKRAINY
Fenrir
1
6
1
0.25
W
8
1
14
15
W
Hercules
Turtledoes
Hercules
3
1
14
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,847
Damage
47,588
54,628
Taken
43,798
23,435
Mitigated
30,076
7,121
Healing
16,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
13,583
3,827
0
2,096
7,232
2,717
2,868
476
6,558
50,770
0
L
4,522
597
1,541
1,654
14,007
8,017
0
4,951
9,013
12,602
0
W
11,952
5,314
464
4,296
8,975
3,318
1,357
2,667
6,194
0
26,366
W
Hades
H28100
Hades
4,873
1,096
326
1,321
6,033
3,704
441
1,631
4,323
7,689
0
L
Artemis
Kotletov7431
Artemis
3,443
1,569
0
301
11,569
3,035
1,004
3,362
8,066
0
15,108
L
6,704
432
0
2,211
10,954
5,938
0
4,163
6,754
0
18,407
L
Sol
Orvill
Sol
5,197
2,629
89
870
8,090
1,805
677
2,508
5,439
12,807
0
L
Fenrir
SHANKRAINY
Fenrir
5,981
1,079
0
455
10,008
4,640
0
2,878
6,900
0
7,769
W
10,661
4,181
1,431
5,456
12,930
10,659
210
3,031
9,790
0
21,451
W
Hercules
Turtledoes
Hercules
6,519
1,467
0
1,562
8,628
9,678
145
1,914
6,652
0
18,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,662
Gold Earned
42,466
95
Minions Killed
198
0
Camps Cleared
0
868,094
Distance Traveled
1,030,182
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,131
913
91
9
0
211,912
2
L
Geb
7,572
757
12
1
0
191,181
1
W
Chiron
9,358
936
44
4
0
199,041
1
W
Hades
7,401
740
13
1
0
165,594
2
L
Artemis
6,775
678
34
3
0
147,834
0
L
Mulan
8,132
813
29
3
0
185,072
0
L
Sol
6,654
665
16
2
0
154,611
3
L
Fenrir
6,529
653
4
0
0
189,396
1
W
Horus
8,680
868
25
3
0
232,541
2
W
Hercules
7,896
790
25
3
0
221,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role